Double-click to start typing

Glen T. Winstein

Click here to edit subtitle

Glenster's Glimpse into San Andreas

June 5, 2005

Version 1WWW

       The Glenmeister's Grand Andreas

       Playing the Steinway Grand

       The Glenman's Gotta Whole Lot o' Auto

       San Las Los the cosmos

       co-starring the li'l Dodo

       Rated just O (for "Oo-oo!")

      Don't adjust your sets--I'm the one with the draw distance problem.

      (Thanks already to Ernie Kovaks.)

     Oriented for the original PC version

     with the Mouse and Keyboard Configuration and Mouse Controlled Steering

     by Glen T. Winstein (glenster at Gamefaqs, IGN, Super Cheats, StuckGamer,

neoseeker, 1UP, My Cheats, GamersHell, GamerHelp, Game Revolution, and Game-


     glenster (who's at)

     This walk-through, with active links for the web addresses I use, is at:

     Click "Back" to return from any of the links there--if you "X" it out,

you'll exit the web page.  To compare pictures of vehicles, you might bring a

page up twice and click a link from each.

     While you're there, you might want see if you find any useful information
in "Glenster's Guide to GTJ Brooklyn," which is also at the next link:

     While waiting to put together a PC to play GTA "IV," I wrote a walk-
     through for "Heavy Metal F.A.K.K.2"...

     ...and a walk-through for "Mafia: The City of Lost Heaven"'s%20Guid%20Haven%20for%20Mafia_php.htm

     Game Revolution has this walk-through, with active links that open web
sites in separate windows (special thanks to Tim!), at:

     Sorry about all the inactive imageshack links in this walkthrough.  I have

storage drives with the screenshots the links used to show.  The links are cur-

rently just placeholders in case I ever come into money and can afford to keep

the images online.

     Icey, who appears in the "Rockstar support for modding" section, let me run

this walk-through through a parser, so it could have active links not only for

the Internet sites that open in separate windows but the chapter designations,

which makes navigating this daunting thing a lot easier (special thanks to

Icey!).  It's at the webs site.

     "Glenster's Go On, San Andras, v.1 Misson Select Save Games"  (inactive ink)'s-v0.4-Mission-Select-Save-Games
      (inactive links/link being archived)

     "Glenster's San Andreas Steam Starter Package"

     glen1ster's YouTube channel

      It's a G thang.


  When looking for something in this guide, click "Edit" at the top left of the

screen, then click "Find (on This Page)... Ctrl+F" and a "Find" menu appears.

(Pressing "Ctrl+F" makes it appear, too.)  Type in the name, or even just the

start of the name, of the mission or section you're looking for, then keep

clicking "Find Next" till you're taken there.  At least that works if you have

Windows XP Home Edition--(update): or Vista Home Premium Edition. 



  I       Introduction

  I.1     Paying tributes and having things in common

  I.2     PC Health

  I.2.a  Clean your disk, disk player, and PC

  I.2.b  Get your hard drive clean and in order

  I.2.c   Use the latest updates

  I.2.d  Turn off unnecessary applications before running the game

               and use only one processor core

  I.2.e  Take-Two Games web site and support,

               the v 1.01 patch, and v.2 and the Special Edition

  I.2.f   Tweak guides

  I.2.g   Volume

  I.2.h   System requirements

  I.2.i  PC hardware and software on a budget

  I.3    How to save games

  I.3.a      The convenience of copies of your GTA San Andreas User File

  I.3.b      Glenster's Go On, San Andreas v.1 Mission Select Save Games

  I.3.c      Some advice about saving the game

                   How to use save games from v.1 for v.2 and vice versa

  I.3.d  An application that tells you your mission completion status, and shows

               you, on a map, which Tags, Oysters, Snapshots, Horseshoes, and Jumps

               you need to tend to

  I.3.e  A mod that shows you the locations of items left to find on your radar

  I.3.f  100% completion guide

  I.4     Settings

  I.5    Stats

          How to check the Stats

          STATS .HTML file

  I.5.a  Criminal Rating

  I.5.aa  Increasing the Criminal Rating

                The fastest way to get "King of San Andreas"

                How to make the fastest way available from the start of the game

  I.5.b   Health in relationship to Stats

  I.5.c   Player--Muscle and Fat Stats

  I.5.d   Player--Stamina and Lung Capacity Stats

  I.5.e   Player--Total Respect and Sex Appeal Stats

  I.5.f    Player--vehicle Stats

  I.5.g   Player--Pilot Ranking

  I.5.h   Player--Gambling and Luck Stats

  I.5.i    Weapons

  I.5.j    Crimes--Total number of wanted stars attained and evaded

  I.5.k   Crimes--Criminals wasted

  I.5.l    Crimes--Gang members wasted

  I.5.m  Crimes--Cost of property damaged

  I.5.n   Gangs

  I.5.o   Achievements--Flight time

  I.5.p   Mission--Mission Attempts/Missions Passed

  I.5.q   Miscellaneous--Progress made

  I.6.a  Some distinctions between the PS2 and original PC versions

  I.6.b  Adapters for PlayStation and Xbox controllers

  I.6.c  Gamepad controls


  I.7     Controls

  A couple of instant replays that should have been (and other odd moments)

  WTF screenshots


  I.7.a   Foot Controls

  Note: I remap Spacebar and Left Shift Foot Controls so each does the job

of the other--so Jump is Spacebar and Run is Left Shift, like for "Vice City."

  I.7.aa    Climbing trees  Taking Photographs

  I.7.b       Initial fight moves Controls     Having C.J. punch his neighbors to get to know them

  I.7.c       Swimming Controls

                     Walking, driving, and flying underwater

                     Swimming mania hits San Andreas


  I.7.d  Vehicle Controls

  Note: I remap Horn from Caps Lock to Left Shift--same reason.

  I.7.e  Four-Wheel vehicle Controls

           The things you can find in the back of trucks

  I.7.f  Motorcycle or Bicycle Controls

  I.7.ff  Stunt information



           The Wheelie method for a faster bicycle


           The San Andreas Superjump

           Monster Superjump

           Quad front flips

           The BMX Stoppie glitch

           The Two Wheeler gimmick

           Quadruple Insane Jumps

  I.7.g  Note for all the flying vehicles

               Where the three airline entrances are

  I.7.h  Plane or Jet Controls

  I.7.i   Hydra Controls

  I.7.j   Helicopter Controls

  I.7.k   Parachute Controls

  I.7.l    Jetpack Controls

  I.7.m  Crane Controls

  I.7.n   Boat Controls


  I.8.a  A rundown of some of the vehicles and some of their real names

               Flying vehicles



               Land vehicles

  I.8.b  A rundown of some of the people who drive them

  I.9    Wanted Ratings

               One wanted star and bribes

               Some basics for handling a wanted rating

               Things that remove any number of wanted stars

               The Stat for how long C.J. can make a five star wanted rating last

                Fun with wanted ratings

               The off-limits area of Area 69

               The off-limits area of Easter Basin Naval Base

  I.10  Ghost hell, ghost world, ghost heaven, and Liberty City

               Interior heaven

               Liberty City

               Entrance markers in the sky

               How to enter the Bone County "Stowaway" Andromada

                    by MOrt(at)nius and me

               Fireman's, edisoncarter's, and pdescobar's coordinates

               Going through the Jefferson Motel skylight by me

               Hole in a ceiling of the Prickle Pine safehouse

               Ghost World and Blue hell entrances

               The Pro-Laps, Alexander's Toys and Vulgari,

                   and Mulholland house entrances

               The Las Colinas and Santa Maria Beach entrances

               Ghost mountain

                    The_Raven's Mount Chiliad entrance to Blue Hell

               Ghost garage entrance

               Mxyzptlk's entrance to Blue Hell

                    W of the LV Turning Tricks Driving School

               Great Saiyaman's Blackfield entrance

               Ghost 69

                    How to enter the interior of Area 69 from the start of the game

                    Mxyzptlk's method

                    hdsgf and zmoonchild's method

                    jedisociety's method

                Ring_of_Fire's way to open the door to Ghost World

          Fireman's method to make extra interiors available

             at the start of the game

          Rough draft/Go through everything world 1

              by sum GTA Guy and gamefarter

          Driving a blown-up boat by Ring_of_Fire

          Ghost land vehicles for travelling into buildings

          Ghost Beagle and Mower

          "Ghost" Glendales, etc.

          Ghost upside-down chili vendor

          Ghost house

          Ghost 3D office building

          Ghost woman in a pawn shop wall

          A very minor ghost world find

          Ghost Garver Bridge

          Ghost walls

               Benjimino234's invisible wall behind the Willowfield Cluckin' Bell

               bagga rabbit's invisible wall on the porch of Cranberry Station

          Ghost fence

          The Vinewood cemetery

  I.11  Odds and Ends

               Rebirth: a suggestion for how to make music in a future GTA,

               where to get the 1st two GTA's and "Wild Metal Country" free,

               how to see the coordinates on the PC "GTA2,"

               how to get Darkel into "III," find Odie's Statue of Liberty mod, the

                   Wichita-Airport Bridge, the Nakt patch, etc.

                   let Claude leave Portland early,

                   add working VC-style flying vehicles to "III,"

               how to pick the version of "Mafia: The City of Lost Heaven" you run,

               and some GTA clones you might try

  I.12  Glitches

  I.12.a  Problem glitches

                Cures for the gym and basketball glitches

                Pdescobar's cure for the Taxi mission glitch

                The extra gang territory glitch

                Hmvartak's Online Glitch Repair Tool

                System error's advice at GTA Forums regarding various other glitches

                The Fire Extinguisher glitch

                The Xoomer garage and Flips glitches

  I.12.b  Fun glitches, gimmicks, etc.

                 Pdescobar's way to explore areas that create a wanted rating without

                     creating a wanted rating

                 Infinite spray from spray can during "Tagging Up Turf" by InFeRnUs92

                 Invincible C.J. 1 by tommy vercetti guy

                 Invincible C.J. 2 by ?

                 Invincible C.J. 3 by most anyone who's observant,

                    which, at times, includes me

                 Invincible ped by GTAFAN4LIFE

                 Invincible gang member by gtamike123 and digimetal

                 Invisible gang member 1 by xspudx

                 Invisible gang member 2 by gtamike123 and Drizz

                 Invisible Vagos
                 Girlfriend glitch 1
                 Girlfriend glitch 2

                 How to make the Flint trailer park photographers appear

                 Lemmings gimmick 1

                 Lemmings gimmick 2

                 Lemmings gimmick 3

                 How to make the Jetpack appear at a save place beyond the airstrip

                 Invincible Police Mavericks by spaceeinstein and GTA_Phreak

                 How to enter the Verdant Meadows "Stowaway" Andromada by El Petone
                 "Stowaway" earthquake glitch by Mike_Toreno
                 How to fly a car on the wing of a Beagle by Zmoonchild
                 How to climb a wall by exiting a Sweeper using the driver's door

                 The Vortex submarine gimmick by FYREWOLF88, Orion_SR, and GTA Phreak

                 How to jack a police helicopter by GTA Phreak

                 How to get C.J.'s gang members to drive or fly on PC by GTA_Phreak

                 How to get a ped to try to drive from Valet Parking by Kendog37

                 "Stowaway" earthquake glitch by Mike_Toreno

                 Everything-proof "Black Project" Mothership

                     by pdescobar, serge, and digimetal

                 Make any vehicle explosion and bullet-proof by gtamike123

                 How to cause a Packer toss by Redtier999666 and Webdude06

                 Rhino glitch by Jérémie Blanc

                 Rhino "camera" front for cannon speed boost by Diego Mendez

                 Rhino sub by GTA Phreak

                 Boat flinging by Haro

                 5th Quarry mission Double Insane stat by FlannelMenace

                 Crane gimmicks

                 Kill a crowd by killing one of the people in it by spaceeinstein
                 Have peds fall from the sky to die on Caligula's by asimb0mb

                 Auto-aim the Minigun by Mr Killer

                 Destroying an Artificial Intelligence-guided helicopter with one

                      shot from a Sniper Rifle, one Hand Granade, or several Molotovs

                      by voodoochild19, TheTank, and GTA_Phreak

                 Infinite ammo by 2Shores

                 Fiery ballistic pool balls

                 Burglary ski mask outside of the Burglary mission by The Demon

                 Burglarizing Freddy's house by lord fido

                 Basketballs aplenty by gamefarter

  I.13  Radio

  I.14  Codes

  I.15  Video walk-through/people who help with missions/entire games "Done


  I.16  How to get as much done as possible before starting the main missions

                Four star survival guides (and cycle jumps)

                     by Orion_SR and rubregg

                Airborne bribes

                How to open the fast food places before doing the main missions

                Flying vehicles available early and how to keep them from blowing up


  II    The beginning

  II.1  "The Introduction"

  II.2  "The San Andreas Theme Song"  Lyrics by Young MayLay

  II.3  Los Santos 1st main missions

  II.4  "In The Beginning"                                The Johnson garage is free and

                                                                          immediately available

  II.5  "Big Smoke"             Carl Johnson

  II.6  "Sweet and Kendl"   Carl Johnson         The Johnson house is available

                                                                         A Camera is in C.J.'s room

                                                                         Sweet Johnson calls about local

                                                                         turf battles

  II.7  "Ryder"                     Carl Johnson         The restaurants, barber shops,

                                                                   and tattoo parlors are open


  III   Preliminaries for Los Santos

  III.1    Maps, map markers, teleportation, all items (Tags, etc.) shown on your

                  radar, and a trainer:

                  how to control space and time

  III.2   Spraying Tags                       100 Tags

    C.J.'s gets Respect, and the AK-47, Tec9, Sawnoff Shotgun, and Molotov

    Cocktails are available in the kitchen of the Johnson house.

  III.3   Weapons

            8 Ball's Bomb Shop

  III.4   Armor and Bribes

  III.4.a  When Armor, Health, Bribe, and weapon pickups, and fast food vendor

                    booth markers, reappear

  III.5   Maximum Stats of all kinds in one sitting

                 and the fastest way to raise weapon Stats on PS2

  III.6   Cycling Stat (bicycle)    Bicycles reverse faster, C.J. stays on a

                                                   bike better, and he can Bunny Hop higher

  III.7   The Commerce 24/7 Courier Asset Mission,

               aka the Roboi's Food Mart Asset Mission

  III.8   BMX Challenge

  III.9   The Taxi Driver mission  (a Sub-mission)   50 fares  unlimited NOS

                                                                               Boost for Taxis and Cabbies

  III.10  "Burglary"                       (a Sub-mission)

  Burglary isn't needed for 100% completion of the game, but I'd consider it

more important than some such options since it offers the infinite sprint as a


  III.11  Kill Criminals

  III.12  Inside Track Betting

               The Horse Races gimmick

  III.13  Save houses

  III.13.a   Storing a Sea Sparrow on top of the N. Mulholland garage

  III.14  Weapon Stats and Gang Respect

  III.14.a     Initial weapon gathering

  III.14.b     What weapon upgrading does

  III.14.c     Upgrading weapon skills while earning Respect

  III.15  Recruiting gang members

  C.J. has more moves for all, and can dual wield some, weapons, and, with more

Respect, can recruit up to seven gang members

  III.16  Lung Capacity

  III.17  Oysters                                                Good for Sex Appeal

  III.18  Sex Appeal                                          Oo-oo!

                The wardrobe glitch by bamspeedy1298

  III.19  Flying Stat                                             The airport opens, flying vehicles

                                                                            handle better, and C.J. gets a

                                                                            Parachute if he bails

  III.20  Bike Stat (motorcycle)                         C.J. stays on a motorcycle better

  III.21  Driving Stat                                          C.J.'s four-wheel vehicles handle


  II.22    Pimping Mission     (a Sub-mission)   level 10  Hookers pay C.J.

              GTA Phreak's Pimping and Vigilante vehicle health boost gimmick

  III.23     Firefighter Mission    (a Sub-mission)   level 12  C.J. gets the fire-

                                                                                              proof feature, good

                                                                                              for using Molotovs

  III.24     Vigilante Mission      (a Sub-mission)   level 12  C.J. gets 150 Armor

                The N San Fierro Cluckin' Bell Vigilante gimmick

  III.25     Paramedic Mission   (a Sub-mission)   level 12  maximum Health

  III.25.a  Firetruck, Vigilante, and Paramedic mission pay

  III.26  8-Track           Los Santos Forum  A Hotring Racer and a Monster

                                                                      Truck are available

  III.27  Some non-mission vehicle locations

             and Orion_SR's explanation of how impound garages work

  III.28  Make a copy of your save game


  IV  The main story missions of Los Santos continued

    The Sweet missions

  IV.1  "Tagging Up Turf"       Sweet Johnson    The basketball game is available

  IV.2  "Cleaning the Hood"    Sweet Johnson

  IV.3  "Drive-Thru"                Sweet Johnson    Opens all three Gyms

  IV.4  Los Santos gym                                       Build Stamina and Muscle fast and

                                                                            beat the trainer for boxing moves.

  IV.5  "Nines and AKs"          Sweet Johnson    Opens OG Loc and Big Smoke missions

                                                                             A Pistol is at Emmet's place

  IV.6  Clothes                                                      Binco, Pro-Laps, and Sub Urban

                                                                              clothes stores are open

  IV.7  "Drive-By"                   Sweet Johnson     Opens Ryder missions

                                                                             The earliest opportunity to 

                                                                             enter the off-limits areas

                                                                             without a wanted rating.

  IV.8  "Sweet's Girl"              Sweet Johnson

  IV.9  "Cesar Vialpando"       Sweet Johnson     Unlocks Loco Low Co. lowrider mod-

                                                                             ding garage, "Lowrider Challenge,"

                                                                             and Cesar's missions

                                                                             Transfender modding garage is open

  IV.10  Lowrider Challenge    Not required for 100%    Use a Lowrider for it 

                                                                                          and the next mission

    Cesar mission

  IV.11  "High Stakes, Low-Rider"   Cesar Vialpando

    The Ryder missions

  IV.12  "Home Invasion"             Ryder

  IV.13  "Catalyst"                        Ryder

  IV.14  "Robbing Uncle Sam"     Ryder

    The Big Smoke missions

  IV.15  "OG Loc"                                   Big Smoke

  IV.16  "Running Dog"                          Big Smoke

  IV.17  "Wrong Side of the Tracks"      Big Smoke

  IV.18  "Just Business"                          Big Smoke

    The OG Loc missions

  IV.19  "Life's a Beach"                 OG Loc

  IV.20  "Madd Dogg's Rhymes"    OG Loc             Opens C.R.A.S.H. missions

  IV.21  "Management Issues"        OG Loc             The "Management Issues" way to

                                                                                  make a copy of C.J.

  IV.22  "House Party"                    OG Loc

    The C.R.A.S.H. missions

  IV.23  "Burning Desire"   C.R.A.S.H.                  Girlfriend Denise and more Sweet

                                                                              Johnson missions are available

  IV.24  "Gray Imports"      C.R.A.S.H.

    The Sweet missions continued

  IV.25  "Doberman"                   Sweet Johnson    C.J. can take territories

                                                                                from gangs, but any taken are

                                                                                lost after "The Green Sabre"

    Ammu-Nations are open           Body Armor $200, 9mm Pistol $200, Silenced 9mm

                                                      Pistol $600, Tec9 $300, Micro SMG $500, SMG

                                                      $2,000, Shotgun $600, Sawnoff Shotgun $800, and

                                                      Grenades $300, are at Ammu-Nation.

                                                      Two of four Ammu-Nation Challenges are avail-

                                                      able, but you need four in a row to complete

                                                      the mission and the 4th isn't available till

                                                      Las Venturas opens up

  IV.26  "Los Sepulcros"                Sweet Johnson

    The last of the 1st batch of Los Santos missions

  IV.27  "Reuniting the Families"   Sweet Johnson                  Two opportunities to enter

                                                                                                 the off-limits areas

                                                                                                 without a wanted rating

  IV.28  "The Green Sabre"           Sweet Johnson                  Cesar tips C.J. to the sight

                                                                                                 of Smoke and Ryder with a

                                                                                                 couple of Ballas, officer

                                                                                                 Tenpenny, and officer Pulas-

                                                                                                 ki, who drives the green Sa-

                                                                                                 bre used when C.J.'s Mom was

                                                                                                 gunned down.

                             The Badlands and San Fierro are officially  open

                             The Badlands and Red County save houses are now available


  V  The Badlands and San Fierro Preliminaries

  V.1.a  Snapshots   50

      Use the camera you're given in IV.28--it has an unlimited amount of film.

      The Micro SMG, Shotgun, Sniper Rifle, and Grenades are available at the

      Xoomer garage in Doherty, San Fierro

  V.1.b  Weapon gathering

  V.2  Save houses

  V.3  Barber and Tattoo shops

  V.4  Weapons

  V.5  Armor and Bribes

  V.6  Oysters

  V.7   Mount Chiliad Challenge  7:00 to 18:00  (three races)

  V.7.a           Race 1  Scotch Bonnet Yellow route

  V.7.b           Race 2  Birdseye Winder Yellow route

  V.7.c           Race 3  Cobra Run

  V.8    Hippy Shopper Courier Asset Mission (four stages)

  V.9    NRG-500 Challenge

  V.10  Blood Bowl (Corvin Stadium) (like Bloodring but with drive-bys)

                                                              A Bloodring Banger will be by Corvin Stadium

  V.11  San Fierro Gym   Get stamina and muscle past the buff stage,

                                         and beat the trainer to get martial arts moves

  V.12  Beat the Cock     1st of two triathlons

                                        Not needed for 100% completion

  V.13  Some non-mission vehicle locations

  V.14  Make a copy of your save game


  VI  The main story missions of the Badlands and San Fierro

    The Badlands missions

  VI.1  Badlands           C.R.A.S.H.

  VI.2  First Date                             Catalina cut scene--she wants to rob four places

  VI.3  Tanker Commander             Catalina  Opens RS Haul Trucking Asset Mission

                                                                       The Truth calls


    The RS Haul Trucking Asset mission  (part one)

  VI.4.a  1. Timed: 2:15

  VI.4.b  2. Fragile cargo

  VI.4.c  3. Three star wanted level

  VI.4.d  4. Timed: 6:00

  VI.4.e  5.  Fragile cargo

  VI.4.f   6. Three star wanted level


    The Truth calls and you can meet him for missions

  VI.5  "Body Harvest"    The Truth  The Rifle, $1,000, and Remote Explosives,

                                                           $2,000, are at Ammu-Nation

                                                           Cesar calls

  VI.6  "King in Exile"             Cesar Vialpando      Cesar Vialpando cut scene

  Save house:

  Fern Ridge          C4              free

  At the dot just NE of the "O" of "RED COUNTY"

  VI.7   "First Base"                     Catalina   Catalonia cut scene

                                                                     C.J. can rob the three remaining places

  VI.8   "Against All Odds"         Catalina   Cesar calls about street racing

  VI.9   "Gone Courting"             Catalina   Catalina cut scene

  VI.10  "Local Liquor Store"     Catalina   Cesar calls about courier missions

  VI.11  "Made in Heaven"         Catalina   Catalina cut scene

  VI.12  "Small Town Bank"       Catalina


  VI.13  Big Smoke's Cash/Yay Courier (not needed for 100% completion of the



  Cesar calls about street racing in the country.  Get a Cheetah, Hotring Racer,

Buffalo, Elegy--something like that--and go to:

  VI.14  "Wu Zi Mu"                 Cesar Vialpando

  VI.15  "Farewell, My Love"   Cesar Vialpando    The Truth calls

                                                                                 C.J. can get five wanted stars

  Free save place in Doherty

  The Xoomer garage   W edge of C2   garage    free

  VI.16  "Are You Going to San Fierro?"  The Truth

  Saving the Mothership

  A glitch lets you send C.J. to the blocked off areas without a wanted rating.

    The San Fierro missions


  VI.17  Save houses

  VI.18  Clothes           Zip clothes stores are open


    The Garage missions

  VI.19  "Wear Flowers In Your Hair"   Carl Johnson  Call from Zero

                                                                                       Buy his RC shop

    The Zero RC Store Asset missions

  VI.20     "Air Raid"                  Zero

  VI.21     "Supply Lines"           Zero    

  VI.22.a  "New Model Army"   Zero    Completes Zero RC Store asset--

                                                               it makes $5,000 a day and max.


  VI.22.b  "Beefy Baron"         Not needed for 100% completion of the game


    The Garage missions continued

  VI.23  "555 WE TIP"      Carl Johnson     The Valet outfit is available

                                                                     Opens the Valet mission


  VI.24  Valet Parking Asset Mission  (5 Levels)  Vank Off Hotel in Financial

                                                             The hotel makes $2,000 a day and max.


    The last Garage mission

  VI.25  "Deconstruction"  Carl Johnson     Jethro calls--Driving School opens


  VI.26  "Back To School" Turning Tricks Driving School

                                                                   Have C.J. start dating Michelle before

                                                                   finishing driving school to avoid the

                                                                   glitch of her not showing up very often.

  VI.26.a  "The 360"

  VI.26.b  "The 180"

  VI.26.c  "Whip and Terminate"

  VI.26.d  "Pop and Control"

  VI.26.e  "Burn and Lap"

  VI.26.f   "Cone Coil"

  VI.26.g  "The '90'"

  VI.26.h  "Wheelie Weave"

  VI.26.i   "Spin and Go"

  VI.26.j   "P.I.T. Maneuver"

  VI.26.k  "Alley Oop"

  VI.26.l   "City Slicking"               "Back to School" is completed


    The Syndicate missions

  VI.27  "Photo Opportunity"

  VI.28  "Jizzy"                          Opens Wu Zi Mu missions, which need to be done

                                                   before "Yay Ka-Boom-Boom."

  VI.29  "T-Bone Mendez"

  VI.30  "Mike Toreno"

  VI.31  "Outrider"

  VI.32  "Snail Trail"                  Flying trains

  VI.33  "Ice Cold Killa"

  VI.34  "Pier 69"                                                       Sniper Rifle $5,000 at Ammu-Nation

  VI.35  "Toreno's Last Fight"

    The Woozie missions

  VI.36  "Mountain Cloud Boys"      Wu Zi Mu

  VI.37  "Ran Fa Li"                          Wu Zi Mu

  VI.38  "Lure"                                  Wu Zi Mu         AK-47 $3,500 at Ammu-Nation

  VI.39  "Amphibious Assault"         Wu Zi Mu

  VI.40  "The Da Nang Thang"         Wu Zi Mu

    The last Syndicate mission

  VI.41  "Yay Ka-Boom-Boom"       Syndicate         M4 $4,500 at Ammu-Nation

                                                       Someone calls using an electronic voice disguiser.

                                                       Jethro calls and a CV icon appears at Wang's Autos.  

                                                       The Desert and Las Venturas (and the Miniguns there)

                                                       are officially available.

                                                       Three save houses can be bought.

    The Steal Cars missions

  VI.42  "Zeroing In"                   Cesar Vialpando    Wheel Arch Angels mod shop


  VI.43  "Test Drive"                   Cesar Vialpando

  VI.44  "Customs Fast Track"    Cesar Vialpando    Export/Import boards open

  VI.45  Exports and Imports for the Cranberry Crane  (30 vehicles)

  VI.46  "Puncture Wounds"        Cesar Vialpando   Completes Wang Car asset

                                                                                   $8,000 a day and max.


  VII  The Desert and Las Venturas Preliminaries

  VII.1  Save houses

  VII.2  Barber and Tattoo shops    The Redsands East tattoo parlor is available

  VII.3  Ammu-Nation and weapons

  VII.4  Armor and Bribes

  VII.5  Oysters

  VII.6  Bayside Marina Boat School

  VII.6.a  "Basic Seamanship"

  VII.6.b  "Plot a Course"

  VII.6.c  "Fresh Slalom"

  VII.6.d  "Flying Fish"

  VII.6.e  "Land, Sea, and Air"

  VII.7    RS Haul Trucking Asset Mission (final two missions)

  VII.7.a    Mission 7

  VII.7.b    Mission 8

  VII.8    Horseshoes          $100 x 50 and $100,000

                                           The Combat Shotgun, Remote Explosive, M4, and SMG

                                           are in front of The Four Dragons Casino

  VII.9   Las Venturas Bike School

  VII.9.a   "360"

  VII.9.b   "180"

  VII.9.c   "Wheelie"

  VII.9.d   "Jump and Stop"

  VII.9.e   "Stoppie"

  VII.9.f    "Jump and Stoppie"

  VII.10   Burger Shot Courier Asset Mission  (4 runs)

  VII.11   Kick start and Dirt Track (Black field Stadium)

  VII.12   The Freight Train mission  $50,000 and free train rides

  VII.13   The Ammu-Nation "Shooting Range Challenge"

  VII.13.a   "Pistol Challenge"

  VII.13.b   "SMG Challenge"

  VII.13.c   "Shotgun Challenge"

  VII.13.d   "AK47 Challenge"

  VII.14  Las Venturas Gym   Stamina and Muscle should be past the buff stage,

                                                so beat the trainer to get kick boxing moves.

  VII.15  Beat the Cock          2nd of two triathlons

                                               Not needed for 100% completion

  VII.16  Some non-mission vehicle locations

  VII.17  Make a copy of your save game


  VIII  The Desert and Las Venturas

          The Desert

    The Toreno missions

  VIII.1  "Monster"                   Mike Toreno

  VIII.2  "Highjack"                  Mike Toreno

  VIII.3  "Interdiction"              Mike Toreno      C.J. can get six wanted stars

  VIII.4  "Verdant Meadows"   Mike Toreno      Jethro calls about street races--

                                                                             four checkered flag icons appear   

  VIII.5  Buy Verdant Meadows Aircraft Graveyard $80,000   opens next mission

                                                                           Two Rhinos are available at Area 69

    The Airstrip missions

  VIII.6  "Learning to Fly"  (Pilot School)

  VIII.6.a   "Takeoff

  VIII.6.b   "Land Plane"

  VIII.6.c   "Circle Airstrip"

  VIII.6.d   "Circle Airstrip and Land"

  VIII.6.e   "Helicopter Takeoff"

  VIII.6.f    "Land Helicopter"

  VIII.6.g   "Destroy Targets"

  VIII.6.h   "Loop-the-Loop"

  VIII.6.i    "Barrel Roll"

  VIII.6.j   "Parachute onto Target"

                        All bronze awards--the Rustler at Verdant Meadows

                        All silver awards--the Stuntplane at Verdant Meadows

                        All gold awards--the Hunter at Verdant Meadows and Easter Basin

                        The Four Dragons Casino is a free save place

                        Wu Zi calls with work at the Four Dragons Casino

  VIII.6.k  How to jack a Rhino from Area 69


  VIII.7  Buy the remaining save houses

  VIII.8  Clothes  The Victim clothes store is open


  VIII.9   Los Santos Race Tournaments

  VIII.9.a             "Lowrider Race"

  VIII.9.b             "Little Loop"

  VIII.9.c             "Backroad Wanderer"

  VIII.9.d             "City Circuit"

  VIII.9.e             "Vinewood"

  VIII.9.f              "Freeway"

  VIII.9.g             "Into the Country"

  VIII.9.h             "Badlands A"

  VIII.9.i              "Badlands B"

  VIII.10   San Fierro Race Tournaments

  VIII.10.a               "Dirtbike Danger"

  VIII.10.b               "Bandito County"

  VIII.10.c               "Go-Go Carting"

  VIII.10.d               "San Fierro Fastlane"

  VIII.10.e               "San Fierro Hills"

  VIII.10.f                "Country Endurance"

  VIII.11   Las Venturas Race Tournaments (Cars)

  VIII.11.a                "San Fierro to Las Venturas"

  VIII.11.b                "Dam Rider"

  VIII.11.c                "Desert Tricks"

  VIII.11.d                "Las Venturas Ringroad"

  VIII.12   Las Venturas Race Tournaments (Aircraft)

  VIII.12.a                "World War Aces"

  VIII.12.b                "Barnstorming"

  VIII.12.c                "Military Service"

  VIII.12.d                "Chopper Checkpoint"

  VIII.12.e                "Whirly Bird Waypoint"

  VIII.12.f                 "Heli Hell"


    The Airstrip missions continued

  VIII.13    "N.O.E."

  VIII.14    "Stowaway"

  VIII.15    "Black Project"

                    The 1st part of the mission

                    The layout of the interior of Area 69

                    The 2nd part of the mission

                    SAM sites: blowing them up, the blind spot between them,

                    and fun with SAM sites

                                                     the Desert Eagle is at Ammu-Nations  $1,200

                                                     the Thermal Goggles are available

  VIII.16    "Green Goo"              the airstrip will make $10,000 a day and max.

                                                     the Jetpack is available

    The Casino missions

  VIII.17  "Fender Ketchup"            The Four Dragons Casino

  VIII.18  "Explosive Situation"      The Four Dragons Casino

                                    Opens The Heist missions and Hunter Quarry missions


    Hunter Quarry Asset missions

  VIII.19.a  Mission 1

  VIII.19.b  Mission 2

  VIII.19.c  Mission 3

  VIII.19.d  Mission 4

  VIII.19.e  Mission 5

  VIII.19.f   Mission 6

  VIII.19.g  Mission 7                     Hunter Quarry makes $2,000 a day and max.


    The Casino missions continued

  VIII.20  "You've Had Your Chips"  The Four Dragons Casino

  VIII.21  "Don Peyote"                      The Four Dragons Casino   Combat Shotgun

                                                                                                        $1,000 at Ammu-Nations

  VIII.22  "Intensive Care"                        Caligula's Palace

  VIII.23  "Misappropriation"                                C.R.A.S.H.

  VIII.24  "The Meat Business"                Caligula's Palace

  VIII.25  "Fish in a Barrel"                The Four Dragons Casino

  VIII.26  "Madd Dogg"                                              Madd Dogg

  VIII.27  "Freefall"                                   Caligula's Palace

  VIII.28  "High Noon"                                          C.R.A.S.H.

  VIII.29  "Saint Mark's Bistro"                 Caligula's Palace


  VIII.30  Clothes              Didier Sachs is open in Rodeo, Los Santos


    The Heist missions

  VIII.31  "Architectural Espionage"               The Heist

  VIII.32  "Key to Her Heart"                          The Heist   Girlfriend Millie

                                                                                             is available

  VIII.33  "Dam and Blast"                              The Heist

  VIII.34  "Cop Wheels"                                  The Heist

  VIII.35  "Up, Up, and Away!"                      The Heist   A Minigun ammo gimmick

  VIII.36  "Breaking the Bank at Caligula's"   The Heist   Night Vision Goggles

                                                                                           are available

  VIII.37  Make a copy of your save game


  IX  Return to Los Santos for the final Los Santos missions

      The Mansion missions

  IX.1  "A Home in the Hills"         The Four Dragons Casino

  Thermal Goggles are in the bar room, and a heart pickup--the only one in the

game that will always be available--is in the kitchen, of Madd Dogg's crib;

Madd Dogg's Crib, with a gym, basketball court, and all four videogames, is


  Don't save the game at Madd Dogg's Vinewood mansion since PS2 players report

that doing so corrupts their save game and causes the basketball to not appear

at courts.  If you want to save in the area, save at the mansion nearby.

  The basketball doesn't always appear at all courts, and the glitch may come

and go, anyway.  You can download a fix for the PC version of it (I.12).


  IX.2  "Vertical Bird"                     Carl Johnson

  The Hydra is in a hanger at Verdant Meadows, in the NE area of Area 69, which

has two, and on the E end of the Easter Basin aircraft carrier.

  The Minigun (with a 500 count for ammo), Rocket Launcher, Heat Seeking Rocket

Launcher, and Flame Thrower are available in Mike Toreno's (Tierra Robada)


  IX.3  "Home Coming"                  Carl Johnson

  IX.4  "Cut Throat Business"         Carl Johnson

    The Grove Street missions

  IX.5    "Beat Down on B-Dup"          Sweet Johnson

  IX.6.a  "Grove 4 Life"                        Sweet Johnson


  IX.6.b  Territory takeover

   You need 35% (about 19) or more of the gang territories to finish the game.

   Get all of them and C.J. won't be attacked by rival gang members again.


    The Riots missions

  IX.7  "Riot"                                Carl Johnson

  IX.8  "Los Desperados"             Carl Johnson

  IX.9  "End of the Line"                    Sweet Johnson     imut_knight's way to create

                                                                                        one or two copies of C.J.

  100% completion

  IX.10   Make a copy of your save game


  X     Basic skins, modding (use at your own risk),

              music, and screen shot tutorial

         Modding section

         Special note about "San Andreas" v.2

         Rockstar support for modding

  X.1  Compressed File Utility

  X.2  Web sites for skins and mods

  X.3  Mods

  X.4  Un-check the green dot 1st

  X.5  Make backups (and where to find other SA backup files)

  X.6  Tools:

                      The IMG Tool v.2


                      The TXD Workshop

                      CFG Studio 2

                      The GTA: San Andreas GXT Editor

                      The San Andreas Ultimate Editor

  X.7  Installing most car, bike, or pedestrian mods:

          changing .dff and .txd files

  X.8  Skin viewing and editing and editing textures other than skins

  X.9  Women

  X.9.a   The Hot Coffee mod

  X.9.b   Other hidden San Andreas pedestrians

              DeeZire's "Things To Do in San Andreas 

              'Till You're Dead (Volume 1)" mod

  X.9.c   The Nude Girlfriends mod

  X.9.d   How to change the way they walk

  X.10  Cars and bikes (TGIOPC)

  X.10.a       How to change their wheels

  X.10.b       How to change their mass,

                           ability to stay upright and hug the driving surface,

                           ability to survive in water,

                           cornering and braking, top speed, acceleration,

                           suspension, durability, and miscellaneous jazz

  X.10.c       Game play advantages

  X.10.d              Making vehicles weaker or stronger

  X.10.e              How to create your own "Alloy Wheels of Steel" Freeway

  X.10.f        How to change their colors

  X.10.g       How to change their on-screen names

  X.10.h       How to change the traction of surfaces

  X.11  Weapons and Attackers

                            How to lessen or beef up the severity of attacks

  X.12  Helicopters

                             How to make a helicopter easier to fly

  X.13    Miscellaneous mods, etc.

  X.13.a  The San Andreas Place Manager

  X.13.b  The Map Teleporter/Vehicle Spawn

  X.13.c  The GTA SA Control Center

  X.13.d  The Skateboard mod

  X.13.e  The No Rust and Dirt mods

  X.13.f   2x, 4x, and 10x Draw Distance mods

  X.13.g  John Lennon's glasses

  X.13.h  The Horseshoe Help mod

  X.13.i   The Driver mod

  X.13.j   The Roberto Clemente shirt

  X.13.k  The Tommy Vercetti shirt and Tommy's Shirt

  X.13.l    Pizzadox's Plus 27 Trainer

  X.13.m  Heli Magnet

  X.13.n   Darkpact SA

  X.13.o   Analogue Speedometer

  X.13.p   Gradius and Gyruss games mod

  X.13.q   San An Studios

  X.13.r    MP5 ReSkin and more...

  X.13.s   rc vehicles (drivable)

  X.13.t    Spurtster

  X.13.u   Heavens on Earth

  X.13.v   The Homie Mod

  X.13.w  CJ Skin Tweak 512 and 1024/512 Hi Res Skin Tweak

  X.13.x   2 Player Mod

  X.13.y   Easter Bay Aircraft Carrier Beta 2

  X.13.z   Jarra Mono Arsenal v1.3

  X.13.aa    Detailed Radar mod    Holla Back Girl    1963 Chevrolet Corvette

  X.13.dd    Half-Life 2 Buggy    SCM Hook

  X.13.ff      PLPynton's mission mods    Pillager

  X.13.hh    Audio Toolkit

  X.13.ii      The All In One Mod

  X.13.jj      1957 Chevrolet Bel Air

  X.13.kk    Transfender Fix

  X.13.ll      Chain game save games  Unmodded weapons remake

  X.13.nn    Parkour mod

  X.13.oo    GInput

  X.13.pp    FPS Limit Adjuster

  X.13.qq    '01 Mobil 1 Honda NSX JGTC

  X.13.rr      Weapons Pack     Brembo Cheetah 2k9      Solid Liberty City

  X.13.uu    Flying Carpet

  X.13.vv     Alien City

  X.13.ww   Road Reflections Fix

  X.13.xx     Liberty City Stories PC Edition

  X.13.yy     Vice City Stories PC Edition

  X.13.zz     GTA2:3D   Silent's ASI Loader

  X.14      CLEO mods

  X.14.a   Buy Back Your Weapons

  X.14.b   Player Changer

  X.14.c   Gravity

  X.14.d   Real Tram

  X.14.e   Speedometer

  X.14.f    GPS

  X.14.g   Teleport to marker

  X.14.h   Pimp My Car

  X.14.i    Bass Guitar And K-On Mod

  X.14.j    Ga-Rei Yomi And Ninja Action Mod

  X.14.k   Usama Bin Laden At Chiliad Cabin

  X.14.l    Rusty Brown's Ring Donuts

  X.14.m  Car Spawner

  X.14.n   N-Races

  X.14.o   SF Airport Ladder-Teleporter

  X.14.p   Digital Speedometer

  X.14.q   Weapons Menu Mod

  X.14.r    GTA San Andreas .LOD Mod

  X.14.s   Airbreak by IncaWarrior

  X.14.t    The "Design Your Own Mission" mod

  X.14.aa    CLEO mod web sites

  X.15      Mod requests

  X.16      Music

                       MP3s and wav files

                       How to save hard disk space with shortcuts

  X.17      Screen shots and videos

                      Fraps, the Easy Graphic Converter, and Virtual Dub

                      How I make videos


  XI.        And there's always more

  XI.a  Unique Jumps

  XI.b  Girlfriends

               and jealous girlfriends

  XI.c  Basketball

  XI.d  Video games

  XI.e  Gambling


  I  Introduction

  A few things I've noticed about "San Andreas" are different than in "Vice

City."  Besides SA being bigger, C.J. needs to use the food system or his Health

will go down.  It's gone from being a funny option to being like the Gasometer

(gas station) mod for "Vice City": it keeps interrupting things to make the lead

character get into a shaft of light and make his money goes down.  Heart pickups

are only available during certain fighting missions--the only one with a fixed

location is at Madd Dogg's Crib after "A Home in the Hills."

  There are gas pumps and birds (white gulls and black buzzards; red hawks?) in

"San Andreas."  You can't make the birds explode by shooting them--they just

disappear, but you can blow up the gas pumps and blue Carcer Gas cans (or roll a

can onto the street to let the traffic blow it up).  The little Dodo that always

flew around in the sky has been replaced by a variety of planes that sometimes

run into the ground and blow up, but they're just as capable of being blown up

by a Rocket Launcher.  You might even have C.J. jack a Police Maverick (space-

einstein says the Sherman Dam is a good place to have him try).

  Some of the shadows move across the scenery, including at night, even when the

only light source, the moon in the S, doesn't move.

  The pedestrians sometimes ran into walls then bent over like they were throw-

ing up in "Vice City"; I haven't seen them do that in "San Andreas," but if you

feed C.J. eleven meals in a row, he throws up.  When some of the "San Andreas"

women get up from a beach towel or lounging in Glen Park, they may do a little

of the sashay some of the "Vice City" women did.

  There are a lot more clothes in SA, although I've usually had Tommy in his de-

fault blue jeans and shirt, and I've had C.J. do something like that in SA.  I

guess it replaces being able to use the "stilllikedressingup" code in VC.  It

offers some variety, if not as much novel variety (such as having an old lady,

or sexy young one, beat up a bunch of big thugs in VC).  C.J. can't use clothes

to morph to a motorcycle or wear a cop outfit to go onto a military base without

a wanted rating, but a hat, shades, or something for torso or legs can remove

not just two but any number of wanted stars.

  If C.J. takes over all the gang territories by the end of the game, you don't

have something like the attacks of Mafia or Haitian gangsters making it hard to

use an area to do stunts afterward.  C.J. can swim with the fish, fly through

the clouds, and shoot the ball through a hoop.

  C.J. can climb, including the trees that rest on square flat boxes, such as

along the sidewalks of the couple of blocks N of Avispa Country Club--to have

him  do it, have him jump from beyond a corner of the base to the highest of the

bottom limbs.  (To be fair to Tommy, palm trees don't have limbs.)  While both

Tommy Vercetti and C.J. can push vehicles around, C.J. can't run fast enough to

catch them as often.  He can swim out if they fall in the ocean, though.

  The early '90's CA "Scarface" sources for themes and in-jokes includes Allen

and Albert Hughes' "Menace II Society," 1993, and the events of the 1991 Glen

"Rodney" King beating by corrupt policemen, the 1992 acquittal of three officers

and undecided jury for a fourth, and the subsequent riots.  (In 1994, two offi-

cers were sentenced to 30 months in prison for violating King's civil rights,

and "Rodney" has since gotten into several troubles--drug and spousal abuse,

violence, and motoring offenses--on his own.)  (Al Pacino was funnier.),28804,1614117_1614084,00.html

  The "camera" doesn't look ahead of the lead player or their vehicle as strict-

ly in SA.  Where previously you swiveled the standing lead player around, "cam-

era" behind them, with one move of the mouse, you now swivel the "camera" around

the standing lead player, and, as you move him with the keyboard, the "camera"

gets behind him again.  This can be interesting in playing at making a movie,

but it isn't as good for aiming, something GTA's Mouse Steering was especially

good for.

  Waiting for the "camera" to stop swirling after C.J. leaves a vehicle, and

trying to aim a fast Banshee while admiring the view behind it during "Burn and

Lap," are a couple of examples of situations I've heard a lot of complaints


  The way just a tap of acceleration sent the "camera" looking ahead of the ve-

hicle in "Vice City" was better than pressing acceleration and crashing into

things, like Police cars, while the "San Andreas" "camera" slowly looks ahead of

the vehicle, or having to press the RMB and turn the mouse, or have C.J. look

behind himself for a moment, to aim the "San Andreas" "camera" forward.  (Using

the Number Pad "camera" controls in SA won't always point the "camera" ahead of

the vehicle--it may just make it spin in a view that's looking down from above,

for some forsaken reason.)

  The ability of the VC vehicle "camera" to aim forward with a tap of accelera-

tion combined with the SA ability to press the RMB to look around the vehicle

would be better than the current SA vehicle "camera" controls.

  If either Tommy or C.J. would have a problem from running into something be-

fore they get to a vehicle door, I don't remember Tommy having such a problem

finding the door otherwise.  I've seen C.J. run in a circle then go all around

the vehicle before he gets in, which is fun when you're in a hurry....

  And if someone made a mod to make the instant replays have the slow motion of

the Unique Jumps and a variety of "camera" angles, show the fire trails from ve-

hicles on fire and the turning of motorcycle wheels, and keep the lead charact-

er's legs from looking so jittery in motorcycle replays, like the ones in "Vice

City," I'd grab that right up.

  The land vehicles are bouncier and feel flimsier.  You might see them run not

only over but under each other, like some strange way worms mate or something.

And if you get C.J.'s bike skill up, so he's a lot less liable to fall off his

bike, you can even turn it around by running it into a wall.  I guess something

about making the flying vehicles able to go higher and have more to fly over

means the land vehicles become flimsier, like pizza dough that's been spread out

too much.  You're going to drive a lot in a GTA, and land vehicle traction was

better in "Vice city."

  Because it's supposed to be parts of California and Nevada, the Hermes and all

look like they've been preserved better, but the landscape is so big the shading

got screwed up.  Some things, like distant sections of the road, come into focus

as the lead character approaches them like in the PC version of the game "Ma-

fia."  Compared to before, vehicles with fixed locations may not show up till

the lead character has gone by the spot two or three times, and his latest ve-

hicle is more prone to disappear.

  The spinning propellers don't look as good, the escalators don't work (unless

C.J. is on one of the bikes or lighter motorcycles), the red radar screens don't

revolve, and none of the lighthouses have lights that revolve, as in "Vice

City."  The SA pedestrian's mouths move when they talk, but not like in "Ma-

fia"--it's sort of like a 1950's wax museum of the Presidents of the United

States made by an Asian company with a cheap translator.

  And the occurrence of enter-able and funny places is more spread out just to

give the flying things more to fly over.  An exception is that there are a lot

of bathrooms but they're bland-looking and C.J. can't even interact with the

sinks (but see X.9.b).  "North Point Mall" was a funny take on a suburban mall,

but I'd probably just drive past the SA interiors, and a slot machine isn't as

funny as a pinball machine could be.  (You could make the ball do insane jumps,

give things on the board rag doll physics, use funny voices and sound effects--

don't get me started.)

  More importantly, wherever you go, things are less shaded (some even bleached-

looking, like some of the U.S. flags) and have less of a mixture of hues, or are

so much lighter they seem that way, than in "Vice City."  A lot of the things in

"San Andreas" remind me of a colorized black and white movie--one whole wall is

one shade of orange, one whole roof is one shade of brown, etc.  Compare the

hues of otherwise identical VC and SA junkyard sheds in screenshots from my por-

tion of I.1: the SA versions look like sketches for what in VC are like impres-

sionist paintings of a variety of richer hues.

  Compare the contrast, therefore depth of dimension created by shine and shad-
ow, and the clarity of the darker things, on a "Vice City" and "San Andreas"
PCJ600 at the next two links.

  And that's with a good computer--the SA hues are supposed to look like that.

I like a little unique surreal impressionism with care taken for rich hues bet-

ter than a lot of sloppy bland realism just like I'd rather watch a good Looney

Tune than read Prince Valiant from a paper that's been out in the rain.  It's

like someone saw a Bugs Bunny cartoon and asked, "Wouldn't it be better if it

looked more like a real rabbit?"  More likely, it's due to wanting more to ap-

pear on a bigger map.  The rule should be to make the game as big as it can be

and still look good and no bigger.

  The graphics include more cloud effects, bleached light things, realistic mid-

range hues except for a lot of uncoordinated shading (things that glow in the

dark that shouldn't, mis-matched door and house colors), less shaded, and paler

(rainbows, etc.) things, and murky dark things (use daylight for You Tube vid-

eos).  Much of SA looks like the same artwork for outlines but a bad Xerox copy

of VC for hues.  How some people say the graphics look better, I have no idea.

  With "Vice City" you can use the Liberty City mod to give it "III" with the

PCJ600, but for "San Andreas" I'd settle for an ambitious modding team that

tried to give SA the hues of VC.

  In "San Andreas," you need a better computer--what's currently considered a

moderately good computer--to turn the graphics fancies up to get it to look its

best.  I think one reason for lagging PC sales of SA is that some people are

waiting to upgrade their PCs.  Another may be that new copies are probably Se-

cond Edition copies, which you can't mod as much.

  And it's made the li'l Dodo, always bright red and white, cheerful in the face

of adversity, look gray and sad in the middle of a field on a bright sunny day

(and the li'l mouse isn't thrilled, either).  And you can't do that.

  And I know why the "camera" and controls changed and the graphics were dimin-

ished--a lot of message board posts complained that the flying vehicles need to

be easier to fly and over a bigger landscape.  Compromises were made to make

planes and jets very easy to fly and even more to make the landscape bigger.

Nevertheless, I've read complaints by reviewers about the flying controls for

"San Andreas" and praise for the graphics.  These people aren't wired up right.

We need our motorcycle stunts with the slow motion replays and different cinema-

tic angles in scenery that's good to look at--it's one of the coolest things

GTA's ever did.  This may be a plot on the part of competing game makers to have

Rockstar ruin the scenery and the handling of vehicles on the ground.

  People who can't fly the Skimmer get on the message boards, and Sony and Wal-

Mart money looks at the boards for marketing trends, and Rockstar looks at Sony

and Wal-Mart money.  Since Skimmer weenies play an important part in why GTA has

gone in the direction it's gone since the PC "Vice City" I'm familiar with, it's

important to try to understand what they are.

  I'll try to depict a Skimmer weenie--you try to figure out what it is:

  "I want it real big, like the last two in one.  You can have motorcycles and

stunts but you don't have to do them.  I want to buy some snacks--you have to

get the snacks.  And I want the cars to just rub each other a lot (pause for a

strange smile)...and make little scratchy sounds when they do.  And I want the

Minigun to show up late in the game and hum like the blender I make my pancakes

with.  And I want to go for a swim.  I don't want any sunken subs or boats down

there, they scare me--just little fish, and when you go by them, they swim away

real quick." 

  "I want as little aiming as possible--it gives me a complex for the game to

make me shoot targets.  Let me just press a button for that.  The "camera"

doesn't have to stay behind the lead character or their vehicle real good--I

want to be able to turn them around to see if I bought them some nice shorts.  I

want him and his girlfriend to be like Barbie and Ken--people get worried enough

if I see that--in case I see that sex thing.  The lighting and draw distance

doesn't have to be good, just good enough to show the scenery I watch when I

ride low in the seat in the back of a car.  I want the planes to be easy to

fly--you have to force them at the ground to wreck so I can forget that and

watch the clouds.  Some old movies light up the lead character in a dark room so

you can see their acting--I want them in shadow in a bright place because I

don't think anyone has done that since Ed Wood....Could you just make The Sims

for Sony with different music?"

  Let me read the box again--do you have to be over 18 or under?  Who are these


  I'll try a suggestion.  Even if you didn't know the controls for a Skimmer,

you'd try the ones you know, and the Skimmer uses the same controls as a motor-

cycle.  Skimmer-weenies aren't 'cycle people.  You're gonna have Skimmer ween-

ies, and you should be nice to them, but you don't put them in charge of the

GTA's.  I think their favorite thing about "Vice City" was North Point Mall ex-

cept they wished they could shop there more.   

  By "Skimmer weenies," I don't mean all PS2 people--Nitzkit was flying PS2 VC

cycles onto roofs.   I don't mean all 17 year olds, although there's some common

ground with the controversy makers with what I'm saying: if the "Skimmer ween-

ies," at least, among those under 18 years old don't handle the issues the soft

sex cartoon brings up any better than they try to fly the Skimmer, they could

become social aberrants.

  I think I've isolated the weirdness of the Skimmer weenies.  They actually can

fly the Skimmer but are too quick to complain before giving it the effort to

learn.  So Rockstar makes the learning curve lower to accommodate the impression

of a common learning curve this laziness creates.  It's not the actual general

learning curve or the Microsoft flying series wouldn't be popular.  You can just

push a button to have C.J. ride a jet to another city--you don't have to fly it.

If shopkeepers keep letting Skimmer weenies get this game, get on message

boards, and influence Rockstar, pretty soon no more flying, no driving cars--you

just push a button.  And you can buy him some shorts, and some new socks, and

make him deep and sensitive, and it's going to be "The Sims."  And, for some

reason, we don't know why--zombies.

  A few things in "San Andreas" are the same as in "Vice City," such as the

things I learned before about using copies your User Files to play again with

certain things already done.  This isn't usually brought up in reasons to be

partial to the PC version, but I'd put it among things at the top of the list:

if anything is hard or repetitive, the things I learned before about changing

vehicles and weapons with the handling and weapons files, to make racing and

fighting things easier, work for either the original version or second edition

of San Andreas (TGIPC).  The programming is basically the same as for "Vice

City" with some added parameters.

  Some of the people comparing next generation PC hardware and consoles seem

totally oblivious to it, so I'll explain how you can raise C.J.'s vehicle/weap-

on/health Stats in one sitting, give him a Tec9 like a Minigun, and use Dee-

Zire's mod to put a load of deleted missions and dialogue back into the game

(and let C.J. ride the trolley, etc.).

  As before, somebody might get back up after C.J. runs over them with a vehicle

if he doesn't do it too fast.

  One curious thing about a main plot point is that bad guy Officer Tenpenny

holds it over C.J.'s head that he could frame him for the death of a police

officer.  All he's have to do is follow C.J. around with a camcorder for a half

an hour, let alone what he'd have by the time you're nearly through with the

game, and why would he bother threatening to make anything up?  You play a guy

who thinks nothing of running down five old ladies to drive down the street to

beat the timer in a race, and the plot resolution is to kill a bad guy.  But the

lead character is a bad guy.  But a different bad guy.

  The guy gets rich and still runs around stealing cars.  That's a desperate

poor person thing to do.  Who would risk getting shot to get a car when they get

rich (not to mention, in C.J.'s case, after he's supposed to be reformed into a

nicer guy)?   Oprah Winfrey and Paul McCartney don't run around stealing cars.

  Another curious thing: C.J. spends a lot of the game killing drug people to

clean up the area for Sweet, but in the end at least one, Ken, of his close

friends is still a drug addict.  After "End of the Line," his gang members still

buy things from the pushers outside and help finance organized crime.  If he

killed them, his Respect Stat would go down.  I guess it's who you know.

  On top of everything else about the craziness of considering C.J. a nicer GTA
protagonist add this: he obeys Sweet who's the most bloodthirsty crazy in the
game--including Tenpenny.  His idea to make a little neighborhood safer for C.J.
and himself is to have C.J. mass murder hundreds of young men around the whole
town (nevermind Sweet's gang have been hitting the recreational drugs themselves
but Sweet just talked to them).  Not only wouldn't that make it safer for the
two it would be liable to make a lot of the bereaved who don't go along with the
plan want to kill them.  Who's C.J. nicer than--other gang members who are
lesser things that deserve to die?  Is he just following orders?

  (Mind you, Sweet's main battle strategy is to get right into C.J.'s line of
fire to make it frustrating for him to win.  No wonder C.J. ran away from home.)

  It's those weenies again--"he's more sensitive and deeper now."  Less 'centric

and more sensitive than who--Hitler?  Does the phrase "dramatic sense" register

as a blip anywhere on their radar scope?

  But as a work of fiction with a sense of tongue-in-cheek humor about finding

a way to come up with an excuse to play with the videogame weapons and vehicles,

it makes a kind of sense.  You would be a bad guy, but it's a funny fiction--a

kind of early Mad magazine take on a world of the bad adults of all the groups.

A more serious, ethical approach usually means it's relatively boring, and even

seems kind of silly for the context.  You'll probably point and click your way

around to some boring incidental music and with a big sheaf of clerical work

papers to kill big muscle guys with lizard heads.  If the shopkeepers won't

keep the Skimmer weenies from the game, Rockstar has to keep that in mind when

they read the message boards--some kind of Hot Weenie mod censor.

  Complaints aside, the GTA series is still a blend of surreal gaming tradi-

tions, the real world, and humor in a blend I like.  The most important thing is

that the little Dodo is back--awwwr!

  Thanks to the Gamefaqs web site, Steve Ng of IGN, Dennis of Super Cheats, Kev-

in Walter of StuckGamer, neoseeker, Brooks Huber of 1UP and My Cheats, Andreea

Orosz of GamersHell, Spenser Hall of GamerHelp, Tim of Game Revolution, Jeremy

of CheatMasters, and Emanuele of GameBorder.  I can use all the help I can get--

and thanks to everyone for giving so much.  (PS: I've since learned that the

letters "IGN" aren't initials for words anymore--"IGN" just represents the com-

pany like "DMA" once did for another company.)  (link inactive)  (link inactive)

  Thanks to freewebs, now called webs, for giving this walk-through a web site

where you can click the links instead of copying and pasting the web addresses

to the URL bar and clicking "Go."  (It won't let me turn off Word Wrap, though,

which is why the vertical columns and lists are out of alignment a bit):

  Thanks to Tim at Game Revolution for giving this walk-through a site with ac-
tive links that open web sites in separate windows (which is good for comparing
the real and game cars, etc.) at:

  Thanks to Icey, of the MultiEdit listed at the start of the "Vice City"

data\carcols.dat file mentioned in "Rockstar support for modding" (see X), for

letting me run this walk-through through a parser, which lets it have active

links for both the Internet sites, which open in separate windows, and for the

chapter designations, so you can click around rather than have to explore around

the huge thing:

  Thanks to Robert Rusk, of the PS2 walk-through for ("III," "Vice City," and)

"San Andreas" at Gamefaqs and IGN, and my oldest friend at Gamefaqs, once again

leading the way (don't go blaming him for where I go running after that) with

his very sensible organization and strategies for the game.

  You might also be interested in his "Hidden Text FAQ" for "San Andreas" at the
gamesradar web site.  it contains a lot of dialogue he extracted from the PS2
version of the american.gxt file--dialogue that Rockstar created but didn't use
in the final release of the game.

  Thanks to filefront for hosting my videos and "Glenster's Go On, San Andreas

v.1 Mission Select Save Games," and GTA Garage, The GTA Place, fileplanet,

planetgrandtheftauto, moddb, gta-action, and gta-downloads for hosting my mis-

sion select save games. now

  Thanks to the BradyGames strategy guide for Xbox and PC.  It has lots of use-

ful maps (except for the screw-ups; I took a pen to some of the dots on the

maps--why couldn't they pinpoint correct locations with darker dots that way?)

and screenshots, and statistics for the percentage of Fat, percentage changed in

Respect for killing gangsters, the Sex Appeal of watches, etc., I'm sure most of

us would never have known without it.  Either Rockstar told them or they figured

it out with the files of the game somehow.  now

  Thanks to Ben "Cerbera" Millard for being a good friend, and for helping with
the modding section, car names, punctuation, etc.  ("Cerbera" is for "TVR Cer-
bera," which is a British sports car.)

  Thanks to Spaceeinstein for taking the time from his many, many contributions

to "Vice City" and "San Andreas" modding (his "San Andreas" "All In One Mod" is

at x.13.ii) to help make this walk-through a better place for the world with a

batch of helpful ideas he wrote to me about.  If anyone knows a good strategy

(including the the fastest ways to do "Explosive Situation" and "Black Pro-

ject"), from the information given in the mission to the coding it's based on,

it's him, and I've enjoyed hearing from him.

  Thanks again to Klarnetist, whose "Vice City" mod of a 1957 Chevrolet Bel Air
hardtop has been converted for "San Andreas" twice in separate efforts by Bren-
dan62 and Escandero (see X.13.jj).


  Thanks to OrionSR for giving me a lot of possibilities to pick from and writ-

ing the Darkpactor script for the additions made to "Glenster's Go On, San An-

dreas v.1 Mission Select Save Games," I.3.b.  (Now there's an Andromada at Ver-

dant Meadows, you can save at Madd Dogg' Crib without getting the basketball

glitch, etc.)  I'm glad his help runs through this guide in telling us how im-

pound garages work, III.27, strategies for "Wrong Side of the Tracks," IV.17,

getting Snapshots, V.1.a, wanted rating tips, I.9, four star survival, I.16,

recommendation to stop the frame limiter for boat school, VII.6, etc.

  Thanks to Colin Attle for being my friendly correspondent for U.K. references,

I.1, which he's also helped with for "Vice City," and his explanation of emer-

gency vehicle mission pay, III.25.a.

  Thanks for the E-mails and message board responses from the good friends among

my readers who've included:

  A.M.S. Siva Ganesh Maharaja, a.k.a. HandsomeRockus (of helpful "Vice City"

walk-through acclaim),

  Anurag Sinha, a.k.a. crazyanurag (credited for many ideas in this walk-


  Ghostchild (for the mighty stunting help, I.7.ff),

  Carl Johnson ("Up, Up, and Away!," VIII.35, that Katie shows up at the start

of the game, and the jealous girlfriends section, XI.b, etc.),

  Timo Hakala (Ryder reacts differently if C.J. gets a cool haircut, the Verona

Beach gym is open immediately, the Voodoo license plate can be shot to make the

Voodoo explode, etc.),

  Chen Dong (C.J.'s Knife skill makes for a faster "Gray Imports," IV.24, and

"Los Sepulcros," IV.26),

  Gman8 (real names for vehicles, I.8.a),

  sonofkorol (the real name of the Windsor, I.8.a),

  Peter Jong (the Cargobob fuselage real name help, I.8.a),

  Pete Zsolnay (real names of places, I.1),

  Shane Wong (people without assigned vehicles and who follow C.J. can swim,


  Steve Harvey ("A Home in the Hills" entertainment references, IX.1),

  Kristan McGuinness (who was a Maccer before there was a "San Andreas,"


  Andrew Snowie ("San Andreas" Miniguns sound muffled as in aircraft, III.3),

  zubier abdullah (the Samuel Jackson "S.W.A.T"/Tenpenny lookalike idea, I.1),

  Tony B (the "Pier 69" exploration glitch, VI.34),

  Bryan Lowe (Control Center/Freight train mission advice, VII.12),

  Frank Bernson (the Emmanuel Goldstein/"1984" reference, I.1),

  Wolfie2k5 (real names of places, I.1),

  fonz808 (the madonna wall painting similarity, I.1),

  Garrett Daniels (tip to ensure the Tag spraying registers, III.2),

  anOILERSfan (the slot machine tip, XI.e),

  Dr. Tornado (reaffirming that the Vigilante gimmick works for PC, III.24,


  Ruffin Bailey (the Oldsmobile 442 "Cutlass"--"Sabre" name connection, I.8.a),

  Hameyadea (Pulaski drives the Green Sabre in "The Green Sabre," IV.28, etc.),

  scorpion_great (recommending pdescobar's cure for the Taxi mission glitch,


  Morgoth (N.O.E. videos, VIII.13),

  GTA_Phreak (videos for "Burn and Lap," VI.26.e, and "Backwood Wanderer,"

VIII.9.c, frame limiter advice, I.4, Rustler name help, I.8.a, jacking a police

helicopter, I.12.b, the Pimping and Vigilante vehicle health boost gimmick,

III.22, etc.),

  juicce (a map for Orion_SR's Snapshots shopping strategy, V.1.a),

  rubregg (a kind mention of my walk-through in his "Early Side-Missions In

Locked-Off Areas" guide, I.16),

  ryan92 (I.3.c, "How to use save games from v.1 for v.2...."),

  gui (reminded me to give a link to a copy of the paper map, III.1),

  pez2k_ (Rockshore East scaffolding climb for the Minigun, III.3),

  Dertyjerzian ("Bay Area" and "West Side" combined for "Bayside" tip, I.1),

  Hitokri Battusai (Ghost Cops, I.7),

  Ring_of_Fire (how to go through doors into Ghost World, how to drive blown-up

boats, I.10),

  punknoodle (Las Colinas ghost world entrance, I.10),

  Great Saiyaman (Blackfield ghost world entrance, I.10),

  Tornado_2 (real names for the Manana and the Las Venturas Police cars, I.8.a),

  DazzaJay (Linerunner and Packer I.D. help, I.8.a),

  Logan King (range of years for the real life versions of the Rancher/Ranger,

F.B.I. Rancher, and Fortune, and help identifying the Yosemite, I.8.a),

  dj_chrismanno (the programming explanation for train derailments, VI.32),

  DarkJ5 (you can derail the train and drive it with the Control Center, VI.32),

  gtahoodlum, a.k.a. Wajid (the Inside Track gimmick that lets you pick a win-

ning horse every time you bet after the 1st time, III.12, though I still have to

figure out the circumstances that cause it to work),

  David Anderson (British slang, VIII.21), and

  Diego Mendez (Rhino cannon boost "camera" gimmick, I.12.b, and Maverick for

"Interdiction," VIII.3).

  Thanks as well to Ganesh S. and Onkar Pandhare just for sending friendly E-

mails.  Sometimes it feels like I'm trying to write a newspaper without a staff,

but it feels a lot more worthwhile when I get friendly help and encouragement.


  A special thanks to Young MayLay, the star of the show, for kindly dropping me
a note (and he must have a hundred people tugging on his coat sleeve all the
time) after I asked him to help when I messed up his lyrics a little bit.


  Thanks to Jacob and Racer_S: The San Andreas Place Manager (see X.13.a), Bleh-

beb: The Map Teleporter/Vehicle Spawn (see X.13.b), and Alper Saracoglu: The

Control Center (see X.13.c), for the help in finding the Tags, etc., faster.

  Thanks to pdescobar for the way to explore areas that create a wanted rating

without getting a wanted rating, I.12.b, how to increase Gambling skill, I.5.h,

advice about C.J.'s girlfriends, XI.b, the cure for the Taxi mission glitch,

I.12.a, etc.

  Thanks to a post by Old School Hustla at GTA Forums for his considerably time-

saving file-changing tip which lets you maximize all vehicle, weapon, Stamina,

etc., Stats a lot faster.

  Thanks to PatrickW: author, Hammer83: the sacensor tool, Craig Kostelecky:
"Opened Up" mod creator, Barton Waterduck: animation finder, and illspirit: nude
model finder (that sounds like a good job) for the Hot Coffee mod (see X.9.a).

   Thanks to Mxyzptlk, the famous chronicler and cartographer, for overcoming
the vowel shortage where he comes from to further Shaft21's formidable list of
"San Andreas" secrets and references...

  ...and oversee the GTA Forum expansion of it, supplying very useful maps for
it as well.

  Thanks to thedude777 for both his contributions to the topic and for taking
the helm of the message board for it since mid-June, 2006:

  Thanks to Kevin Walter, aka savior at the stuckgamer web site, for telling me

I could relay his sensibly organized method of doing the NRG-500 Challenge in

the least amount of time.  I'd been passing along a few tips I'd picked up from

his web site, which features videos he's made showing how to pass the missions,

but I thought this mission deserved a fuller rendition of his treatment.  You

can see his videos of "San Andreas," "Vice City," "Conker: Live and Reloaded"

(which Rusk told me I might think was fun some time ago), and many others at:  (link inactive)


  Thanks to the ASCII Generator web page for the "San Andreas" I used in the

title.  (For the freewebs version, which uses a different font, I used Microsoft

Paint, which is not the easiest thing for me to try to draw with.)

  Thanks to these web sites for a lot of the, as Forrest would call them, "big,
fat ol'" pictures of vehicles: now called

  Thanks to imageshack for letting me make copies of a lot of the pictures so
you won't have pop-ups or have pictures of things for sale disappear after
they're sold.

  Thanks to the Internet Movie Data Base (IMDb) site for much of the information

about the voice actors we're going to spend so much time with.

  thanks to Merriam-Webster Online and Wikipedia for being my Internet diction-
ary and encyclopedia.

  Note: although some have called Wikipedia's accuracy into question recently,
this study by Nature magazine found that their accuracy was at least as good as
that of Britannica:

  Thanks to the Urban Dictionary site for translations of some of the slang.

  Thanks to the babelfish web site for the translations of some of the Spanish

  Personal info:

  I was born about two months before "Roll Over, Beethoven" came out.

  I live in an apartment in Pittsburgh, PA, and was raised in a lower middle-
class house in Bridgeville (which I liked better), PA, about eight miles SSW of
Pittsburgh, where I lived till I was about 35.

  Bill Winstein won the Golden Quill Award for newspaper excellence in 1971,

and his art and cartoons were in the Baseball, Football, and Basketball Halls

of Fame, and a number of local bars and barbershops, like Evangelista's.  It

was cool to watch him draw, and he knew a lot more of the cooler comedians and

movie stars than the other kids parents (you have to imagine an eight year old

going around thinking, "Well, they're just kids, they don't know....")  And my

Mom, who was a volunteer at the local library and hospital, had such and inven-

tive sense of gentle silliness and sing-song voice delivery I can't imagine any-

one imitating it.

  Something about them was passed over by the world it didn't mesh with, and

was passed on to me.

  My Dad was born in 1914, and my Mom was born in 1923.  Their childhoods lived

on in them, and live on in me.  And that's bigger than anything in these two PC-

choking walk-throughs of mine combined.

  "Glenster's Glimpse into San Andreas" copyright 2005, 2006, 2007, 2008, 2009,
2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, and 2019 Glen T. Winstein

  This may be not be reproduced under any circumstances except for personal,

private use. It may not be placed on any web site or otherwise distributed pub-

licly without advance written permission. Use of this guide on any other web

site or as a part of any public display is strictly prohibited, and a violation

of copyright.

  I hope I didn't scare anyone.  (What a dope you'd have to be to be scared by


  "Grand Theft Auto: San Andreas" copyright 2005 Rockstar Games, Inc. Rockstar

Games, Rockstar North, the R* logo, Grand Theft Auto and the Grand Theft Auto

logo and A Take-Two Company logo are trademarks and/or registered trademarks of

Take-Two Interactive Software, Inc.

  "San Andreas Theme Song" lyrics by Young MayLay/Chris Bellard copyright 2005.

  And all the other Internet things I mention are by people who have their copy-

rights for that stuff (however you're supposed to say that).


  I.1  Paying tributes and having things in common

  Grand Theft Auto: San Andreas" won the most awards--gongs--at the 2005 Golden

Joysticks Awards: Best Soundtrack, Playstation 2 Game of the Year, Hero of 2005

(C.J.), Villain of 2005 (Officer Tenpenny), and Ultimate Game of 2005.  200,000

voted, making it the biggest awards show ever in the U.K..  ("Half Life 2" was

PC Game of the Year.  The Girl's Choice award went to "The Sims 2.")  I guess

that's something like the People's Choice Awards in the U.S.A..

  Thanks to Shaft21 for a very healthy-sized list of secrets, references, and

in-jokes of "San Andreas."

  Thanks to Mxyzptlk, who, with the assistance of many "San Andreas" fans of the
GTA Forums web site, expanded the list, and thanks to Mxyzptlk for making very
helpful maps for it.  Go to the web addresses I give here for the maps and more
secrets like these.

  Thanks to thedude777, given a number of times below as a worthwhile contribu-
tor to the topic, for carrying on in Mxyzptlk's stead after mid-June, 2006:

  Another good map is by Jennifer "Tia" Lynn--"GamerLady"--at the Gamefaqs web


  Some of the ideas that led to the current Grand Theft Auto:

  The locations of San Andreas are described in this article:


  In Los Santos there is a wall painting with a heart, Mary, an angel, and the

words "Jesus Saves."  (The closest examples initially are in the Ten Green

Bottles bar W of the Johnson house.)  In "GTA2," the church where you saved the

game said that in lights with the lights burned out except "U SAVE."  (Some of

you may want to go there and ask for forgiveness from the prince of peace for

what you've been doing in the rest of town occasionally.  On the other hand,

controlling an interactive movie is a little like playing God yourself, like in

the game "Black and White," so you might just use your prerogative to think of

it as a pun about the saving part.)

  (There's more about this near the end of this section, in my contributions to

physical likenesses fans have found with things in the game.)

  A guy with "Keep out" written on the box on his head, and "God is playing with

us" written on the sign hanging from his neck, can be found in San Fierro near

Turning Tricks Driving School.  (Thanks to samadriel.)  (It's at the N end of

the light gray block S of where "DOHERTY" is written on the paper map.  It's as

if he rebels against the idea of you playing with him in a game, or like some-

thing out of the movie "The Truman Show," 1998.  He and a guy with a sign that

says, "Weel work for pot," also found around there, may say some curious things.

I found another guy with a sign, "Will bet for money," in Redsands East.)

  A church with the Rockstar logo near the top of the designs in the stained
glass window is at the NE corner of the block above "SON" of "JEFFERSON."

  Pedestrians may walk up to the Drive Thru Confessions booth on the SE block
that's surrounded by road of downtown Palomino Creek.

  A roller with designs on the face of the roller, S of the Santa Maria save

house and across the parking lot, looks like the one created by Chen Chang in

1988 for Santa Monica Beach, CA.  He designed it to be hitched and towed to make

designs in the sand.

  The game controller, called a CJD 500, in the Johnson house, Wu Zi's place,
and Big Smoke's crack den, looks like a Sega Megadrive, popular in the early
1990's, with a PS2-type keypad except with keys lettered C, J, M, and D.  The
"C" and "J" probably stand for "C.J."/"Carl Johnson."  (Some wonder if the "M"
and "D" stand for "Madd Dogg, whom Carl ends up producing.  Mxyzptlk thinks of
it as referring to "Mega Drive.")  (Thanks to thedude777.)

  Verdant Meadows is similar to part of Davis Monthan Air Force Base, which is

in Tucson, Arizona. (Thanks to Shadenfreude.)

  I'll just add that the part that's similar is the 309th Aerospace Maintenance
and Regeneration Group (AMARG), also called "The Boneyard."  It's the main site
for the storage and preservation of decommissioned aircraft in the U.S..

  Burgher Shots have Freedom Fries--what French Fries were called in the U.S.
Capitol in response to the lack of support from France during the Iraq war of

  (The International Corporation set up by Saddam Hussein to launder money from
his various enterprises was called "Montana Management."  Tony Montana is the
name of the title character of "Scarface," 1983, another major organized crime
leader, if not as grand in scope, damage, and fatalities.)

  The Julius Thru Ways, Harry Gold Parkway, Greenglass College, and Ken Rosen-

berg were named after people involved in the trial of Julius and Ethel Rosen-

berg, executed, after a confused trial about spying, in 1953.  (Thanks to

thedude777.)  Some good articles about the Rosenberg trial are at:

  In "Intensive Care," Lawyer Ken Rosenberg's parrot Tony says, "I never f**ked

anyone over in my life who didn't have it coming to 'em."  Tony Montana, played

by Al Pacino, says that in "Scarface," 1983, to which "Vice City"  makes a vari-

ety of references.  (See "Glenster's Guide to Some of Vice city," section I.2.)

  Zero's RC Shop, about where the "CIA" of "GARCIA" is San Fierro, has Tommy
Vercetti and Lance Vance, of "Vice City," and James Earl Cash and Piggsy, of
"Manhunt," action figure dolls, and model kits for Hydras, Swat vans, NRG-500's,
Turismos (spelled "Tourismo"), Jesters, ZR-350's, U.S.S. Liberty's (like the
aircraft carrier at Easter Basin), and trains.

  The Gasso station, on the SW block of Dillimore, has Max Pane bullet-proof
glass and "Vice City" (gum or candy?) boxes on the counter.  Rockstar published
the game "Max Payne" for PS2 and Xbox, and is the sole publisher for "Max Payne
2: The Fall of Max Payne."  The station is featured in "San Andreas" in "Tanker

  There's a V-Rock Hotel W and across the RR tracks from the "CA" of "ROCA ESCA-

LANTE" in Las Venturas.  There's a V-Rock building, where Lovefist records,

Downtown in "Vice City."  Lovefist is referred to, and seen in pictures in vari-

ous places, in "San Andreas," too.

  A construction site sign, at the S side of Blueberry, Red County, says, "Avery
Construction," referring to crooked realtor Avery Carrington in "Vice City."  An
area SE of Mt. Chiliad is called "Shady Creeks" (similar to the "Shady Acres" he
advertised in "Vice City").  Avery himself appears as the Vegas Vic sign of Las
Vegas on the Old Ventura Strip.

  "Bi**hin' Dog food" (featuring "pu**y flavored horse eyelids") from "GTA III"
is in the dog food section of some of the 24-7 stores.  They all sell "Cherry
Poppers" ice cream, the brand made in the place of that name in "Vice City."
One big 24/7 is W of the W tip of the Mulholland Intersection, Los Santos, and
another is on the block N of the block with "O" of "THE STARFISH CASINO," Las

  A little similar to knocking off a store in "Vice City," C.J. can shoot a cash

register (in a clothes store, 24-7, etc.) apart and make paper money appear

briefly.  He can't run through it to make it disappear and add to his cash,


  Similar to the Goodfellas nature of the body hanging in the freezer near Sonny
Forelli at St. Mark's Bistro at the start of "Vice City," if C.J. shoots the re-
frigerator in the Abandoned A.C. Tower save place at Verdant Meadows, blood
comes out.  (Thanks to a post by Jediranger at GTA Forums.)

  The Video Poker machines in the Casinos of Las Venturas have cards with pic-
tures of people from "III" and "Vice City."

  The key in "Key to Her Heart" is the ID swipe card from "No Escape" in "Vice
City."  (Thanks to PresidentKiller.)  (It's also used in "Black Project.")

   "FleischBerg," on a billboard, is German for "Flesh" (or "Meat") "Mountain."

(Thanks to Cojanfee; "Winstein" is German, but I didn't know that.)  (The bill-

board advertises the factory that's W of lower downtown Blueberry.)

  The roads of the Badlands, from around "FLINT COUNTY" to "EASTER BAY CHEMI-
CALS," look like a caricature of a woman facing E taking a stream of fluid be-
tween her lips at the "FLINT INTERSECTION."  (Thanks to DApeoplezCHAMP).

  A graveyard with several tiers in Hashbury has rows of gravestones that have

the Rockstar emblem and say, "RIP  OPPOSITION  1997-2004."  The stones are easi-

er to read at night when they're lit up by nearby lampposts.  Some think "oppo-

sition" refers to competing game developers, but I think it's more likely a ref-

erence to game makers or others who did what they did in opposition to Rockstar.

  The Montgomery hospital, Crippen Memorial, probably refers to Dr. Crippen, who
became infamous, and was hanged, in England in 1910 for murdering his wife and
calculatingly disposing of her remains.  (Thanks to Mogyle.)

  There are a bunch of dead bodies in bags by a Bobcat in El Castillo Del
Diablo (Spanish for "The Castle of the Devil") in the desert SW of the Verdant
Meadow Aircraft Graveyard.  (There's a mostly E-W road below "AIRCRAFT"; there's
a broken circle, representing a rock formation, SW of where the W segment curves
N; the pit with the bags is on the W side of the rock formation.)  (In "Vice
City," there are two guys underwater with their feet in cement.)

  By a spade near Catalina's shack, which is at the dot NE of the "O" of "RED

COUNTY," there are three mounds of recently filled in graves.  (There's a shal-

low open grave in "Vice City" behind Funeraria Romero, which is a reference to

director George Romero, who filmed "Night of the Living Dead," 1968, and several


  There's a biowaste well in a lot in the middle of the block E of the Montgom-
ery hospital.  Since there's a Sprunk building on the block to the E, it could
be a reference to Coca-Cola having to recall 500,000 bottles of Dasani water in
the U.K. in 2004 after the water was found to contain illegal levels of bromate.
(A controversy making a company recall so many products--did you ever hear of
such a thing?)

  Shazard saw that Blueberry and Montgomery have shop windows with skeletons as
mannequins.  (In Blueberry, the shop is on the S side of the S of the two W
blocks.  In Montgomery, the shop is across the street E of the E block.)

  The W side of the Los Santos Graveyard in Vinewood contains a crypt with a

TV, a La-Z-Boy chair, and pizza boxes.  Spike, seen in the last five years of

the 1997-2003 TV series "Buffy The Vampire Slayer," has a similar setup.  On

the E side of the graveyard, between 20:00 and 6:00, there are several ghost

tags/examples of graffiti on the walls.  The graveyard is on the block N of the

one with "WOOD" of "VINEWOOD."

  In San Fierro, on the block of "DOWN" of the "DOWNTOWN" that's E of "CHINA
TOWN," is the Zombotech Sky Tower, which is similar to the Umbrella Corp. of the
game series, 1996 onward, "Resident Evil," which seem influenced by Romero's
zombie movies, too.  You can enter the building through the roof or on any cor-
ner but the SW.  The statue in the center of it represents a genetic code
strand in the shape of a double helix.  (This, and the jet rides you take with
the push of a button, may be a premonition of what's to come if the little Skim-
mer weenies ruin the game--sensitive zombie sims that can't drive.  And a smat-
tering of the latest hit songs.  It's not right.)

  Mogyle saw that, if you look from far to the E of it, you can imagine you're

looking at one of the big statues of a head (moai) that are found on Easter Is-

land when you look at a shack that's on top of an Arco del Oeste rock formation.

Hideo Kojima, creator of the "Metal Gear Solid" videogames, 1998 onward, which

star the character Solid Snake, likes to hide images of those statues in his

games.  And a little to the S of Verdant Meadows is a snake farm.

  There's a blood stained empty wheelchair at the end of a dock, with a shack

nearby that has a light red glow inside at night, at Fisher's Lagoon.  Some

think the wheelchair may suggest the wheelchairs, usually empty, in the 1st few

"Silent Hill" games, 1999-2003, which, like the "Metal Gear Solid" series, are

also popular games sold by Konami.  Use "Edit" > "Find" with "wheelchair" at

this site:

  trikkstah, at GTA Forums, put a lot of speculation to rest by identifying that

wheelchair as the one seen by a dumpster in the 1st scene of Rockstar's game

"Manhunt," 2003, although the textures (.txd files) for it are different.  The

"Manhunt" version is gray and the two big wheels have spokes, but the shape oth-

erwise is the same.  He thinks the textures are from "Manhunt," too, because the

font for the writing on them ("SKIP HIRE," "3:30," and "2:30 PM" or "12:30 PM,"

along with some other numbers) is like font used in "Manhunt."

  The big wooden spools by the dock say "J ARTHUR CABLE COMPANY  CARCER," and

Carcer is the city "Manhunt" takes place in.  "J ARTHUR" reminds me of J. Arthur

Rank, who was a movie producer in the early days of movies.  It may be a the

reference to a scene in one of his movies, but, according to the Wikipedia arti-

cle at the link below, "J. Arthur Rank" is Cockney rhyming slang that means "to

masturbate (wa*k)," which, in a GTA, is probably all it refers to.,_1st_Baron_Rank

  I'll add that the handlebars have a couple copies of a picture wrapped around

them--one around each handlebar.  The picture looks to me like the kind of speed

limit sign seen around schools--if it is, it has the times the speed limit is in

effect at the bottom of the sign.

  (I still think it may be a kind of "Silent Hill" use of an abandoned wheel-

chair.  GTA's rib popular games, and context is important.  You put a guy with a

sore foot in that wheelchair in a post office, and it doesn't have the same mys-


  The wall of art in many bars shows a black and white depiction of the upper

body of a soldier wearing red goggles and holding a gun in his hand.  It looks

like the concept art you can unlock of one of the  Cerberus Foot Officers in


  (According to a Wikipedia article about "Manhunt," the design for the officers
is the same as for the French police in "Mall Shootout" in "Vice City" except
the coloring is different and the officers have a gas mask instead of a regular

  The same article adds:

  - a junkyard trailer used by one of the Skins gang is a lot like Phil Cassi-

dy's trailer in "Vice City."  It says Cash kills the gang member to get a nail

gun, and Wikipedia should have added that "San Andreas" Ammu-Nations sell nails.

  - the Angel Pine Junkyard (NE of the "E" of "WHETSTONE") with car crushers,

etc., is the one used by the gang called the Skins in "Manhunt";

  - Sprunk soft drink appeared in "Vice City" and "Manhunt" before "San An-


  - "San Andreas" stealth knife kills were developed during the making of "Man-

hunt"--the victim falls in the same position, too;

  - and the use of a cone that points down to a target's head and goes from

green to black to indicate health to death was developed for "Manhunt" before

"San Andreas.")

  K-Rose features an advertisement for Carcer City, where "Manhunt" takes place.
(Carcer City was also mentioned on LIPS 106 in "III" as being near Liberty City
and where a police chief was cleared of corruption charges.  It's also mentioned
by a caller to KCHAT in "Vice City" as a place where B.J. Smith played foot-

  The police station in NE Las Venturas has a couple of bulletin boards with
pictures of James Earl Cash and a hood from "Manhunt."

  (Thanks to Wikipedia for this batch:
  the Angel Pine Junkyard (NE of the "E" of "WHETSTONE") with car crushers,
etc., is the one used by the gang called the Skins in "Manhunt";
  Sprunk soft drink appeared in "Vice City" and "Manhunt" before "San Andreas";
  "San Andreas" stealth knife kills were developed during the making of "Man-
hunt"--the victim falls in the same position, too;
  and the use of a cone that points down to a target's head and goes from green
to black to indicate health to death was developed for "Manhunt" before "San An-

  Big Smoke's crack den is on the NE corner of the block that's W of the one

with "F" of "LOS FLORES."  The door mat outside the door on the top floor says,

"Not Welcome" and "Rockstar North."

  On the N side of the road N of the "D" of BAYSIDE MARINA," the white and or-
ange barricades that say "C-JS BARRICADES" are the ones used at the E end of the
Hyman Condo alley, the alley by the V-ROCK building, the N-S alley of the N-most
block of Downtown, and an alley S of the pay phone used at the start of "Loose
Ends" in "Vice City."  Sway-4829 showed that the end credits for "San Andreas"
give C-J Dick as an Interior Environment Artist, probably the same person the
"Vice City" booklet calls Map Designer Campbell J. Dick.

  The windows of the buildings to the E of the five silos NE of Mt. Chiliad have
some blurry Steven Bliss cartoon cover art from "III" and "Vice City"--some are
shown as reverse images.  There are others that aren't reversed on the corner of
the pink-orange building at the 2nd intersection N of the "W" of "VINEWOOD."

  On the W side of the "L"-shaped block that's NW of the "EAST" of "EAST LOS

SANTOS" is a Tiki Theater Xymposium with a big display of a "Vice City" hidden

package.  (It's like something you'd see on the shore of Easter Island except

shaped like a royal Asian pelican that flew into a window.)  (Fragger, in a dif-

ferent post at the site, says it, without the statue, is in LA on Western at the

corner on Western and Santa Monica.)

  Racso562 saw the resemblance between the Angelyne billboards around Los An-
geles and a Candy Suxxx billboard in Los Santos:

  On a phone booth in Bayside (others?), the bottom sex ad sticker has the same
depiction of Candy Suxxx' panoramic fraps that Tommy Vercetti has projected onto
the side of a Downtown "Vice City" building at night from the end of the "G-
Spotlight" mission and onward.  The sticker uses the same depiction of that
which shows up on the posters of Candy that appear in Tommy's Ocean View apart-

  Across the street from the Angel Pine Cluckin' Bell are three trash cans.  You

can knock over the two with open tops to find maps of Vice City inside them.

  The Angel Pine Sawmill, Mogyle noticed, is shaped the same as the one in Port-
land in "III."

  ArturP at GTA Forums noticed that the interior of a Transfender mod garage has
some of the same interior features as Joey Leone's garage in Portland in "III."
(The shafts of light are black in "San Andreas" for some weird reason.)

  The computer, the Kruton 9000, of Joey's Garage appears in the Sunshine Autos

vehicle list garage in "Vice City" and in Michelle's garage in "San Andreas,"

too.  (I think the board of wrenches and "Dude" company name appear in all

three, too.)  According to the Merriam-Webster web site, a crouton is "a small

cube of toasted or crisply fried bread," so "Kruton" might refer to the small

cube-like shape of the computer.

  A number of places or things in the game feature the names of people who have
been employed by Rockstar North.  Steven Mulholland, one of those who worked on
the Los Santos art for "San Andreas" and was one of the Map Designers for "Vice
City," has his name on a tombstone in the window of Funeraria Romero in "Vice
City" and has a neighborhood and an intersection named after him in Los Santos
in "San Andreas."
(Mulholland is also a wealthy Drive in LA.)

  Mattlac, on the same GTA Forums message board, noticed that Scott Wilson, who

worked on the countryside art for "San Andreas, is named on a tombstone in the

game (in the SW corner of the SW block of Palomino Creek in NE Red County).,21721/,21721/

  thedude777, at the same message board, suggests these possible sources for


  Steven Mulholland--Los Santos art--the city "Mulholland";

  Lee Montgomery--interior environment art--the city "Montgomery";

  Toks Solarin--character art--the PC "Solarin Industries" sign that replaces

the PS2 "Shady Industries" sign in San Fierro;

  Nicholas Montgomery--cut scene supervising sound editor--the city


  Noelle Sadler--voice-over production, the voice of Bettina (also seen as the

blonde lady with her tongue out in a loading screen), a radio commercial voice,

and a pedestrian voice--the "Sadler" truck; and

  Tony Romero--pedestrian voice--the "Romero" hearse.  (Tony's name might add to

the reason there was a reference to the director of "Night of the Living Dead,"

1968, George A. Romero.),87509/,50593/,50055/,163633/,87658/,163910/

  Thanks to LuigiBrotha at GTA Forums for figuring out that one of the possible
loading screens at the start of the game, the screen that shows a blond lady
with a tattoo on her breast,...

  ...shows Bettina, voice acted by Noelle Sadler.  The .txd file of her is Cut-

  She's a prostitute abused by Jizzy after talking back to him in "Ice Cold

Killa."  Her scene appears after you have C.J. get about halfway across the 1st

floor of Jizzy's place toward Jizzy.  ReDeemer made the 1st screen shot below,

and I added another:

  The fuselage of the Hydra jet has "DMA56" printed on it.  (Many from DMA De-
sign Limited, founded in 1988 in Edinburgh, Scotland, and the creators of "Grand
Theft Auto," became part of Rockstar North, the main developers of the GTA se-
ries.  Originally, "DMA" didn't stand for anything, leading to a member of it to
joke it stood for "Doesn't Mean Anything."  In "GTA III," the big ROCKSTAR jets
that don't fly have "DMAir" on the tail fins.)

  In "Vice City," the Tourist Guide indicated that people couldn't survive the

deep water because of sharks.  The shark wasn't employed for "San Andreas," but

the people in it other than C.J. still drown in water that's too deep to stand

in (except for, at least, Ryder in "Pier 69," and anyone that follows C.J. that

isn't required to use a specific type of vehicle; see I.7.c.).  I think I've

figured out an explanation for it--even for the photographer by the Flint Inter-

section trailer park--you can use with confidence if it comes up on the Inter-

net game message boards: they don't swim.  They lay forwards with their arms

down, and, of course, drown.

  The question then becomes: "Why do they do that?"  You look around for some-

thing in the game to explain it in the context of the world the game creates,

and I think it could be the chili dogs.  They eat that heavy food just before

going in for a swim, and they develop a cramp.  (The ones who walk off of the

roof of the Emerald Isle could be self-destructive, but they sound too surprised

to be doing it deliberately.  I think someone may have just given a large party

of nearsighted new tenants the wrong directions to some part of the hotel or

such.)  This segues pretty nicely into:

  Mogyle, who's French, caught that the gimp in "Key to Her Heart" is named Ben-

ny, which is French for "la crampe," and the gimp in the 1993 movie "Pulp Fic-

tion" is called The Cramp.  (Samuel L. Jackson plays Jules Winnfield in that.)

  (The pedestrians who jump into the path of C.J.'s vehicle could be disoriented

as a hypoglycemic reaction to the ice cream.  Besides, "San Andeas" 24-7's sell

the "Vice City" Cherry Popper brand, and God only know what they put into that.)

  On the S side of the 24-7 that's on the W side the block of "O" of "LITTLE

MEXICO," Los Santos, is one of 8 Ball's Bomb Shops.  It works like the one in

Staunton in "GTA III."   You can have C.J. drive a four-wheel (even an emergen-

cy) vehicle into it, which causes the vehicle to have a bomb with a timer in-

stalled in it.  Press F or Enter while C.J. is in the vehicle to prime the eight

second or so timer, and have C.J. leg it.

  The Welding and Weddings shop, mentioned twelve paragraphs above, is a bomb
shop that works the same way.

  BlOoDStReAm101 detected that the last six numbers of the phone number of 8
Ball's Los Santos bomb shop are the same numbers on his prison outfit he wears
in the picture of him on the "GTA III" paper map, and the last five numbers of
it are the zip code of the address of Rockstar Games in New York City, NY.

  ThouShaltBeToxic, at the GTA Forums section by Mxyzptlk and co., says the

problems of famous hacker (the actual illegal kind) Kevin Mitnick, arrested in

1995, are parodied on WCTR in "San Andreas," and is probably meant as the one

referred to in "GTA III" on Chatterbox when one of the callers calls out, "Free

Kevin!" before hanging up.  The book that comes with the PC "SA" gives "Kevin

Mitnick" as one of the Radio Station callers, and the radio segment seems to

play off the fact that it was rumored (confirmed to be a rumor), while he was

controversially held four years in prison without bail, trial, or charges listed

against him, that he could start a missile crisis by whistling into a telephone

and pressing a few numbers on the keypad.  (The four years he was held was

counted towards the five years he got.)

  pdescobar adds that Emmanuel Goldstein (actually named Eric Corley, editor-

in-chief of "2600: The Hacker Quarterly," and writer, director, and producer of

the documentary about the Free Kevin movement: "Freedom Downtime," 1999) is a

radio caller in "III," "Vice City," and "San Andreas."  In the Area 53 section

of WCTR, Emmanuel calls to say: "Hi, my name’s Emmanuel.  I’m really worried

about hackers sending a nuclear bomb after me—-you know, through the phones.  Do

you think they could pinpoint my location?"

  According to United States District Judge Lewis A. Kaplan:

     "2600: The Hacker Quarterly has included articles on such topics as how to

     steal an Internet domain name, how to write more secure ASP code, access

     other people's e-mail, secure your Linux box, intercept cellular phone

     calls, how to put Linux on an Xbox, how to remove spyware, and break into

     the computer systems at Costco stores and Federal Express...."

  Frank Bernson wrote to me that "Emmanuel Goldstein" "...was the head of the
supposed 'Resistance' or 'Brotherhood' in the book '1984' by George Orwell.  I
just thought you should know, because the Emmanuel Goldstein you mention was
only using that name as a pseudonym.  It would appear to me that he chose this
moniker because he essentially was doing the same thing."  Thank you to Frank
Bernson--I think that's interesting.  It's a good ethical point (and a good
book).  I read that book years ago, but I forgot about that.

  The Mothership van of The Truth has a license plate that says, "OUTTHERE" in

mirror image.  The 1993-2002 TV series about UFO's and such, "The X-Files,"

used the slogan: "The truth is out there."

  The license plate of a car in the "Badlands" mission says "ASSMAN," which is
what Kramer, played by Michael Richards, was upset to learn his new license
plate said in the "The Fusilli Jerry" episode, April 27, 1995, of the TV sitcom

  The number on the NRG-500 is 46, the number of MotoGP race champion Valentino
Rossi.  You can find the bike by the largely bowl-shaped dry dock shown on the
paper map by the big square NW of the ship that's E of "DOHERTY."  (There are
also two in the multi-story parking garage at the S end of the "L"-shaped block
two blocks N of the E side of Los Santos Forum.  Valentino used a Honda NSR 500
in the 500cc class of motorcycle Grand Prix racing to come in 2nd in 2000 and
be the world champion in 2001.)

  It's also the number on the nose of the Hydra (probably because its also fast

for the category it's in).

  SilencedSMG noticed that a Rodeo sign that says "GROTTI" and has a drawing of
a rabbit is a take on the Ferrari logo.  (The Cheetah is based on a Ferrari.)

  All I have for the word "grotti" is that it was UK slang for "grotesque" in
the 1960's.  Screenplay writer Alun Owen had George Harrison say it in the movie
"A Hard Day's Night," 1964, but I vaguely remember George saying the Beatles
didn't use the word in real life.  He had a Ferrari, though.

  Police can be seen beating up someone in the impound lots, such as a pair of

policemen in the garage of the Los Santos police station.  The entrance is on

the W side of the building that's at the S end of the pretzel-like intersection

S of the Mulholland intersection.  (C.J. can enter without a wanted rating if he

uses a police vehicle.  The victim seems to be able to take interminable abuse.

If C.J. drives closer, they all stand still, but the errant policemen don't seem

happy about it.)

  (This, and the ways of Tenpenny and Pulaski, seems meant to reflect the "Rod-
ney" King beating by corrupt LA police men on 3/3/1991.  The 4/29/1992 1st
judgement on the officers acquitted three, with jurors undecided about a fourth,
which created a shocked reaction that led, hours later, to the LA riots, which
left 53 people dead, over 7,000 people arrested, and created more than $1 bil-
lion in property damage.)

  (The riots at the end of the game seems meant to reflect those LA riots, ex-

cept C.J. goes right to the source, although King's subsequent violence and

driving abuses make him about as likely a nominee for a good-guy hero, and scan-

dals involving some of the other LAPD officers seem to ring a bell with the GTA

officers, too.)

  (On 8/16/1993, officers Koon and Powell were convicted of violating King's
civil rights and sentenced to 30 months in prison.)

  There's a bribe pickup in an underground tunnel.  The N opening is lower on

the hill and W of where the winding road to the Big Ear leaves the main road,

and the S opening is about due S of the N opening and by a RR track.  I guess

it's for people who are timid about going on a very minor unofficial rampage.

  A pedestrian in Los Santos is dressed similar to the way Tre Styles, played by

Cuba Gooding Jr., did in the movie "Boys N' the Hood," 1991.  He wears an orange

shirt but it has a square instead of a round black shirt pocket.  His face, like

that of the manager C.J. targets in "Management Issues," looks more like Will

Smith's face.

  One the Grove Street gangsters looks like Kevin "O-Dog," played by Larenz
Tate, in the movie "Menace II Society," 1993, which also stars Samuel L. Jackson
as Tat Lawson.  Like O-Dog, the gangster has short dreadlocks, and he wears the
kind of green and black checkered shirt that O-Dog wore at times.

  There is an observatory on Verdant Bluffs in S Los Santos, NW of the airport,
like the one (Griffith) in LA where the ending of "Rebel Without a Cause," 1955,
was filmed.  One of the stars, Dennis Hopper, did the voice acting for Steve
Scott in "Vice City."

  Ryder looks like (I'd say vaguely--the baseball-type cap is more similar than

the face) Easy-E, Eric Wright, a rapper of NWA sometimes referred to as Easy.

Dennis Hopper was one of the stars and writers, and the director, of the movie

"Easy Rider," 1969.  Another star of it, and co-writer (along with Terry South-

ern), producer Peter Fonda, does the voice of "The Truth" in "San Andreas."

  Some think one blonde lady pedestrian in a short white dress looks like Sharon
Stone as Catherine Tramell in the movie "Basic Instinct," 1992.  (It must be the
blonde hair and white dress--her face isn't the same to me.)

  After you have C.J. shoot down some RC Barons with a Minigun in the "Air Raid"
mission for Zero, Zero says, "Nice shooting kid, but don't get cocky," which is
a line Han Solo, played by Harrison Ford, says to Luke Skywalker, played by Mark
Hamill, in the movie "Star Wars Episode IV: A New Hope" (the 1981 title change
given to "Star Wars," 1977).  The pilot ratings Briggs and Wedge were taken from
the Star Wars series, too.

  Simon Rodia's Watts Towers (the Simon Rodia State Historical Park) of Los An-

geles are represented in Jefferson, Los Santos.  (Simon is the 2nd person from

the right of the top row of people on the cover of the album "Sgt. Pepper's

Lonely Hearts Club Band," 1967.)  According to the Taxi mission, the "San An-

dreas" version is called "Sculpture Park."

  The Verona Beach outdoor gym looks like ones on Muscle Beach of Venice, Cali-
fornia.  (Thanks to Macsandnines.)  (GTW note: I'll guess that the canal that
goes N from between Verona and Santa Maria beaches is supposed to be similar to
one of the canals in Venice, CA.),_Los_Angeles

  (Stefan noticed that "Verona Beach" comes from the Leonardo di Caprio movie
"Romeo + Juliet," 1996, in which the setting of Verona is set in Venice Beach,
renamed Verona Beach, Los Angeles.)

  In San Fierro, the wreckage of some buildings seems to reflect the Oct.17,

1989 magnitude 7.1 earthquake that shook San Francisco.  A destroyed section of

paved road along the N side of the onramp to the Garver Bridge reflects the dam-

age the quake did to the San Francisco-Oakland Bay Bridge.

  There's a crack on the ocean floor by San Fierro that's similar to the San
Andreas Fault.  (It runs E-W N of the two ships that are N of San Fierro.  From
the E end of it, it runs N-S to the runway of Easter Bay Airport, then runs
about parallel to the runway on the N side of it.  In some spots, C.J. can go to
the bottom of the fault and make the screen go pitch black.)

  The tallest building in Los Santos, which is on the NE side of the block

that's NW of the intersection that looks like a pretzel S of the Mulholland In-

tersection, has a Parachute at the top.  C.J. can enter the building on the NE

side to be transported to the top.  C.J. can go on foot or use a two wheel vehi-

cle to enter this building--if C.J. uses a motorcycle, he can take a passenger.

C.J. has the option to return to the spot where he appeared on top to return to

the bottom.

  The Big Pointy building, on the block E of the one with "AL" of "FINANCIAL,"
has a Parachute at the top and messages about it on signs at the bottom.  C.J.
can enter the building on foot on the S side to be transported to the top.  C.J.
has the option to return to the spot where he appeared on top to return to the

  The tower S of the Big Ear and the N tower of the Gant Bridge have Parachutes
on top, too.  C.J. can enter the N side of the base of the 1st tower on foot and
be transported to the top, but he has to fly or Parachute to get on top of the
2nd one.

  Those Parachutes, and others in high places, reflect the BASE jumping that's 

illegal at most spots it could be done from in the U.S.A. because many have died

from trying it.  BASE (Building, Antenna, Span--bridges, etc., and Earth--

cliffs, etc.) jumping is like sky diving, except it involves jumping from some-

thing tall for the thrill of the rush toward the ground before opening the para-

chute.  BASE jumps are usually made from 1,000 ft. or less, and sky divers are

told to deploy their parachutes at no less than 2,000 ft..  At 1,000 ft.or less,

the parachute must be quickly deployed, with less ability to correct movement

once it's deployed, and there would be no time to deploy a 2nd chute if the 1st

one malfunctions.

  The Gant Bridge Visitor Center, S of the Gant Bridge, has a few interesting


  There aren't any Easter Eggs on the Gant Bridge, though there's a Parachute
atop the N tower and this sign on the S tower:

  In San Fierro, in the "Downtown" that's E of "CHINA TOWN," there's a tall
building N of the onramp for the Garver Bridge.  The windows of it light up at
night to form letters: "C" on one side and "K" on another.  Some imagine an "R"
and "O" up there on a 3rd side, too (for "ROCK"star), but it requires some imag-
inative interpretation or wishful thinking to do so.  Mokiesmoky wonders if it
could be related to the CoK cigarette pack found on the floor by Cluckin' Bell
cashiers, and some wonder if it's related to "C"esar and "K"endl.

  (I dunno.  In earlier GTA's, we had the letters just before them: B and J.  I

know what they meant.)

  The number 69 figures prominently at the Easter Bay airport runway, in shop

windows, Area 69, etc.  (The Dodo in "III" and "Vice City" said YME-369.  It

might reaffirm my suspicion that the "369" part was a reference to a mutual

oral sex threesome to see that the number 69 figures prominently in the overall

punning and kidding around about sex in "San Andreas.")

  Area 69, in the No Fly Zone at the end of a road in Bone County, kids the ru-

mors about Area 51, a 6 x 10 mile secret aircraft testing Air Force base, off-

limits to outsiders, in Groom Lake, Nevada, about 90 miles N of Las Vegas.  It's

been the victim of rumors about it harboring evidence of outer space folks from

a Roswell space craft crash, etc.  (It's also fictionalized as the Black Mesa

Research Facility in the game "Half Life."  The lead character of it, Gordon

Freeman, is popularly known to use a crowbar as one of his weapons, which Area

69 kids by displaying a red and white crowbar on a table in a lab room.)

  (I guess in the same spirit of kidding, Mxyzptlk compares, Erich Von Daniken-

style, some dark marks of the side of a cliff to those in Nazca, as being an-

cient yet requiring modern technology to make them.  The Cliff is along the N

side of the E-W potion of the road E of "THE FARM" and NW of "BEACON HILL.")

  (Serious editorial interlude: Erich Von Daniken got famous with cooked-up,

allegedly compelling, possibilities about flying saucer people being required

to explain various acts of ancient ingenuity, typically picking on darker-

skinned African and South American people and not the makers of Stonehenge or

such.  I think he manages to con as many people as he does because the remedy to

his effort is information that's obscure to most, as in his book "Chariots of

the Gods"--one web source gives it 1967 for a 1st pub. date, another has 1968.

Look for a lot of "no other reasonable way to explain it"-type persuasive rheto-

ric in it.)

  (For a good remedy that's entertaining as well, see your local library, possi-

bly for an inter-library loan, of "Flim Flam," 1982, by James Randi, and "The

Space Gods Revealed," 1976, by Ronald Story with a Foreword by Carl Sagan.  It's

good to remember that in any area of sincere religious or non-religious belief

or speculation, there will be bilko artists who cook stuff up to sell the be-

lievers what they want to hear.  Both the sincere believers in the possible and

non-believers should be on the same page that fibbing is unethical and untrust-

worthy, serves neither of them any good, and that making money from that is a

form of stealing.)

  (In a similar line of concern, there's a representation of a set as imagined

for the "lunar landing hoax" hoax in the film studio in "Vice City," a reference

to the idea by a caller to the "Area 53" segment of WCTR in "San Andreas," and,

most clearly giving Rockstar's regard of the "hoax" hoax, given by The Truth as

one of a number of conspiracy ideas he's fallen for.)

  The Lil' Probe Inn is like The Little A'Le'Inn (as in "the little alien") in
Rachel, Nevada (near Area 51).  (The abbreviation for "little" is "li'l," but
the game uses "lil'."  I guess someone at Rockstar is fond of someone named Lil-

  The Lil' Probe Inn and Toreno's cabin each contain a map with markers.  The
map seems meant to reflect that UFO-watchers and secret agents like Mike Toreno
would regard certain locations with a significance unknown to the rest of us.
The Lil' Probe Inn also has a lot of pictures of alleged "UFO"s on the wall.

  (Some have wondered if the blinking light that leaves a trail across the sky,

as in "Vice City," is meant as a UFO.  I go along with the ones who think you're

supposed to imagine it as a jet flying across the stratosphere.  It goes kind of

fast, but some of our jets are fast, and the evidence of the combustion techno-

logy we're familiar with for getting across shorter distances and that leaves a

trail isn't an indication of an advanced kind needed for getting across the cos-

mos.  If the idea of an alien origin for it is arbitrarily imaginable, there's

no compelling reason to think so beyond that.)

  (If you manage to get close enough to see that it's just a corona of light and

try to imagine what that would be in real life, it could be some kind of testing

device being blown along in a high wind current.  Again, the idea of an alien

origin would be arbitrary, not compelling.  But I think you're supposed to ima-

gine it as a high flying jet seen from ground level.)

  (I don't want to spoil your fun if you want to imagine it's an alien ship.

But if so, they must be little eeny aliens.  It is, after all, just a little dot

of light.  They must be like bugs.)

  (There have been many fans who wondered if the rumors about a Sasquatch or Ye-

ti monster, Bigfoot, are kidded by Rockstar with an actual monster in the wil-

derness.  There is a Monster truck S of the Flint Intersection, and Bigfoot is

the name of the original Monster truck.)

  (Thanks to a post by MrSmiles888 at the Gamefaqs message boards.)

  (Here's the most famous film alleged to be of the nearly human, hairy-type
Bigfoot.  The shakiness has been stabilized and reveals the gait of a guy in a
monkey suit.)

  (Despite nobody bringing to light the live or dead body of a Bigfoot animal,
those determined to look for the creature in a game might like Steve Purcell's
PC game "Sam and Max Hit the Road," 1993.)

  (To solve the problems of trying to play it on any version of Windows more re-

cent than Windows 98, you could use the updated .exe file for it.)

  (DiRF, on the Gamefaqs message board for the game, recommended ScummVM, which
was created by fans to play many of the Lucasarts 2D adventure games on newer
computers.  It let me play the game in full screen mode with all the audio on
Windows Home XP.  It also lets Mac OS X and Linux users play the game.)

  Adding to the similarity of the Garver and Kincaid bridges to ones in Scot-

land, mentioned below, lucho writes that a lot of the license plates in the game

are Scottish or Scottish football-related.  "Amato, Gazza, McCoist all played

for" the "Rangers, which, going by previous games cheats ('9inarow' for exam-

ple), are the team of R*'s choice.  'BAW BAG'" (the license plate of an imported

Journey) "is also a Scottish derogatory term.  This also applies to some of the

horses in the betting shops, e.g. 'Henrik's Jaw,'" since "Scottish footballing

legend Henrik Larsson had his jaw smashed in a tackle by an opposition player."

  At the same forum, pes4rules11 adds these references to Scotland on license

plates that appear randomly (I added a few notes):

  R4N G3RS   The popular football (soccer) team: Rangers F.C. ("F.C." stands for

                        "football club"; the Rangers have won more trophies than any other 

                        football team)


  GL4S G0W  a city (the largest in Scotland and home of the Rangers)

  AM0 RUS0   a Rangers F.C. player

  GA ZZA        an ex-English football player (the nickname of Paul John Gascoigne)

  MC C01ST    Rangers legend (the nickname of Alistair "Ally" Murdoch McCoist)

  MR J0BBY    "jobby" is slang for feces

  BAW BAG    slang for scrotum

  And thedude777, who's compiled a list of the plates, adds some likely refer-


  ARRAN      the Isle of Arran off the west coast of Scotland (noted golf courses)

  ZID ANE    French international footballer--pdescobar adds that it refers to

                      Zinedine Zidane

  AMAT0      Gabriele Amato, forward for the Rangers from 1998-2000



  Here are some findings from the gamers at the GTA Forums regarding the real

life names and places of those in the game:

  Thanks to ogf_ak for the names of these casinos:

  Pink Swan               The Flamingo Hotel and Casino

                                     (The lighting outside the Pink Swan resembles the

                                     lights that look like the plumes of a flamingo over

                                     the entrance of the Flamingo since 1972.)

  Caligula's                Caesar's Palace Casino and Resort

                                    (I noticed it also features a copy of the Caesar's

                                    Palace copy of the statue Winged Victory.)

  Four Dragons            The Four Queens Hotel and Casino (similar in name, not

                                        appearance--likewise, Franco Dragone)

  Come-a-lot                The Excalibur Hotel and Casino

  The Visage               The Mirage Hotel and Casino

  Pirates in Men's Pants  Treasure Island Hotel and Casino (and the Gilbert and

                                           Sullivan operetta "The Pirates of Penzance," 1879)

  It's advertised in "GTA III" and the Liberty City mod.

  The Clown's Pocket

  and nearby crane         Circus, Circus (with the crane nearby to prepare for

                                       the large dome with an amusement park inside put up in

                                       1993-1994) (thanks to milkymilky)

  ice cold killa adds that "clown's pocket" is a derogatory sexual euphemism
(referring to a homosexual male or a heterosexual female) based on the idea that
clowns wear baggy clothes with big baggy pockets.

  matt27689 recognized that the red and orange "SOUVENIRS GIFTS T-SHIRTS" sign,

seen across the street from the Vegas Vic-looking depiction of Avery Carring-

ton, looks identical to the sign that Vegas Vic currently stands on.  (There's

more about Vegas Vic in the last section of I.1.)


  Thanks to those whose findings were given at the GTA-SanAndreas web site for

some more real life names.

  Thanks to fonz808 for this batch:

  A one-floor house in Los Santos (I think fonz808 means the save house NE of

Madd Dogg's place) looks basically like Pierre Koenig's 1960 house called House

No. 22, aka the Stahl House.

  In one of the wall paintings in LA, the part that depicts the Madonna, with
flame-like shading around her, is like that part of the "Jesus Saves" wall
painting in Los Santos.  (There's more on that in my segment near the end of
this section.)

  The Big Pointy building looks like the Transamerican Pyramid.  (It's on the

block E of the one with "AL" of "FINANCIAL.")

  Tuff Nut Donuts (and other little shops with big replicas of donuts on the
roof) looks like Randy's Donuts in Inglewood, CA., a little one story shop with
a big replica of a doughnut on top.

  The Los Santos City Hall building looks like Los Angeles City Hall.

  (The Cathay building looks like) Grauman's Chinese Theatre in Hollywood.

  (I'll add that it was renamed "Mann's Chinese Theatre" in 1973 after it was

purchased by Ted Mann, the owner of the Mann's Theatre chain and husband of

actress Rhonda Fleming.  But in 2002 it was named "Grauman's Chinese Theater"

again.  "Cathay" is the Anglicized version of "Catai" and an alternative name

for China in English.  The Cathay building is on the S side of the block that's

W of the block with the bottom of "TE" of "TEMPLE.")

  The sidewalk by the Cathay building is like the Hollywood Walk of Fame.

  In Los Santos, Blastin' Fools Records, which makes rap records, looks like
The Capitol Records building.  (It's on the NE part of the block that's N of
"ARKET" of "MARKET" in Los Santos.)  (Thanks to nsupra27.)

  The Los Santos Conference Center looks like The Los Angeles Convention Center,
where The Electronic Entertainment Expo is held.  (Thanks to yensed.)

  The San Fierro building with window lights that spell "C" and "K," mentioned

earlier, looks like the Bank of America Center in San Francisco.  (Thanks to

krackhead80s.)  Some think it refers to "C"esar and "K"endle, and Mokiesmoky

thinks it may refer to the "CoK" cigarette pack found on the floor by Cluckin'

Bell cashiers.  Ice cold killa, in turn, thinks "CoK Filters" refers to condoms.

  The Sherman Dam is like the Hoover Dam.

  The Welcome to the Fabulous Las Venturas sign (NW of the Pilson Intersection)
looks like the one by a road at the edge of Las Vegas.

  The V-ROCK Hotel and Casino in Las Venturas looks like The Hard Rock Cafe

Hotel and Casino.  (The Hard Rock Hotel has a big replica of a Fender Strato-

caster guitar on the roof, and the V-ROCK Hotel has a big replica of a Gibson

flying V guitar on the roof.)

  The name of the Hippy Shopper store is like the Happy Shopper line of foods,
also some shops, in the U.K..  (Thanks to martinson-line.)  (It's on the W side
of the block N of "HASH" of "HASHBURY.")

  Rodeo in Los Santos looks like Rodeo Drive.  (Thanks to vivatforx.)

  A recent "Jeopardy" TV show interpreted Glen Park as being like MacArthur Park

(similar bridge or strip of land over a pond, location, and ethnic group)...

  ... and the N-S highway to the E of Los Santos Forum as like Sunset Boulevard
and the Pacific Coast Highway.  (Thanks to Mokiesmoky.)

  The Avispa Country Club at the S edge of San Fierro is similar to the Olympic
Golf Club on the SE edge of San Francisco.  (The 1st photo is by Arnold Palmer.)

  Esplanade East in NE San Fierro is like the Embarcadero, which is a water

front.  (Thanks to thedudley.)

  C**k Rock, W of Verdant Meadows Aircraft Graveyard, looks like Big Stoney in
Kodachrome Basin State Park, Utah.  (Thanks to flying fox; I'm not sure which of
us thought of it 1st.)

  Thanks to -La-RaZa, who came up with a whole batch to thank for (although the

"Haight" part of "Haight-Ashbury" is disputed; I supplemented the information

where I could):

    Los Santos            Los Angeles

  Ganton                      Compton

  Idlewood                   Inglewood

  Willow Field             Willowbrook

  East Los Santos        East LA,_California

  Vinewood                Hollywood

  Mulholland               Beverly Hills

  Santa Maria beach   Santa Monica,_California

  Las Colinas               El Monte,_California

  Glen Park                  Morningside Park,_California#Morningside_Park

  Palomino Creek        Palmdale,_California

  (Downtown               Downtown Los Angeles)

    San Fierro                          San Francisco

  Easter Basin Naval Docks    Hunter's Point Naval Shipyard

  Chinatown                            Chinatown

  Hashbury                   Haight-Ashbury

  Queens                     Castro,_San_Francisco

  Paradiso                   Presidio

  Juniper Hollow             Pacific Heights,_San_Francisco

  (Financial                 The Financial District),_San_Francisco

  (Beach SW of Gant Bridge    Baker Beach)

    Las Venturas                  Las Vegas

  Blackfield                         Spring Valley,_Nevada

  Rockshore                  Henderson

  Redsands                   Paradise

  Roca Escalante             Winchester

  Prickle Pine               Sunrise Manor,_Nevada

  KACC Military Fuels          Nellis Air Force base

  (The Strip                 The Strip)

  Thanks to D-D-R, who thinks E Los Santos is more like W LA, Glen Park is more
like MacArthur Park and similarly located, and Grove Street could be Martin
Luther King Boulevard (or "The Jungle" as some in CA call it), Crenshaw Boule-
vard, or La Brea Street.  I'll add that Jefferson is named after Jefferson Park.,_Los_Angeles


  Reader Wolfie2k5 gets my thanks for telling me he recognized these similari-


  Interglobal Film Studios has two water towers like the one of Warner Brothers

studios.  (Interglobal Film Studios in "Vice City" has a tower like it, too.)

  The tallest building, the one with a Parachute on top, in Los Santos (it's at
the oval NW of the pretzel-looking intersection that's S of Mulholland Intersec-
tion)--the U.S. Bank Tower, aka the Library Tower (formerly the First Interstate
World Center)

  Santa Maria pier--Santa Monica pier  (The "...SPORT FISHING BOATING...." sign
over the start of the road leading down to it is about identical except it
doesn't have "Santa Monica" on the top; Santa Monica pier has more amusement

  The High Roller--Bally's Las Vegas  (It has similar columns lit blue at night,

moving sidewalks, and elevators.)

  The round tower, covered with windows, with four shorter such towers surround-
ing it, S of the right side of the "A" of the big "LOS SANTOS" letters (it has a
bridge to the E to the Atrium)--the Westin Bonaventure Hotel

  Starfish Casino--the Barbary Coast


  Thanks to my reader Colin Attle, who contributed a number of references to my

"Vice City" walk-through, for finding the references in this section.

  N across a block and street from the "AR" of "MARKET" (also a couple of blocks

W of the Market Ammu-Nation) is a store called "SPACEY!"

  Colin wrote to me that it probably refers to arcade video games like "Space
Invaders."  When he was young, he and some of his friends called such games

  Colin also wrote to me that he remembers a scene like the one in the chase of
"End of the Line," in which Sweet holds onto the ladder extended behind a fire-
truck, performed before by 007 in the 1985 James Bond movie "A View to a Kill."

  You can find the same "San Andreas" ladder truck used in the mission behind

the San Fierro Fire Dept., which is S of the Doherty garage.  (I'll add that the

movie chase takes place in San Francisco, and San Fierro is where you can find

the "San Andreas" ladder truck.)

  The PIK N' GO MARKET, west of the Jefferson Hotel, may be a reference to the

British Pick 'n' Mix Sweets method of buying candy.  It's to take various can-

dies, each type offered in a separate bin, and put them in a single bag to have

the cost determined by weight.

  (It sounds like the way you buy candy at the downtown Pittsburgh Candy-Rama

store at 212 Fifth Avenue.)

  To the east of the park with the Watts Towers "there is a shop called 'IDEAL

HOMIES STORE'--this is a reference to a magazine...

  "...and a yearly show."

  One passenger in the Taxi mission says, "Let's go, Mr. Driver," which is a
quote from the game "Chase H.Q.."  It was released as an arcade game in 1988 and
later in other formats.

  The "Legal" cinema, in Market, with "Legal" put over "Regal" on the sign, is a
reference to the chain of Regal Cinemas in the U.K. (I'll add there's a chain by
the same name in the U.S.).

  The "Locals Only!" shop in Blueberry is a reference to the "Local Shop" of the

U.K. TV series "The League of Gentlemen."

  The GTA San Andreas/data/Decision folder has a folder named "Craig" and anoth-
er named "david"--they may be named after the U.K. singer.

  Colin Attle noticed that the sofa seen in the N room of the 1st floor of the

Diaz > Vercetti mansion in "Vice City" looks like the sofa seen in some of the

landings of the Jefferson Motel in "San Andreas."

  In the eastern LVA freight depot area is a business called "SHAFTED APPLI-

ANCES."  Someone who was shafted was swindled or stolen from, but in this case

it probably refers to the appliances as having been stolen.

  Nearby, over some loading bay doors, are signs that say "CARRIE & GOODES."

"This is a retail shop that sells most things like 24/7s in the United States."

The name may also have been chosen due to law enforcement use of the words "car-

rying goods" in phrases like "carrying goods across the border" or "carrying

stolen goods."

  Near that area is a security camera with "Chuff" written on it.  Colin caught

the reference of "Chuff" security vans to a British security firm called Chubb.

  In the western LVA freight depot area "is a business called 'Sumo'" which ap-
peared in "GTA III."  In "III," Sumo is advertised on a billboard and a "van had
the logo: 'sumo, the industry heavyweight,'" which is meant as a comparison with
the heavyweight wrestlers of Japan called sumo wrestlers.

  Colin also noticed that "kakagawa," written over some storage building doors,
is similar to the name of a city in Japan.  It's probably a pun based on combin-
ing "Kakegawa," the name of the city, and "caca" (changed to "kaka"), which
means "cr*p.",_Shizuoka

  He also noticed that the ped in a green jacket (with a voice by Danny Dyer,

who plays Kent Paul) refers to Richmond, which is a section of London (and a

lady mainly in black with a blonde ponytail is a Cockney), and an LV car show-

room is called "Auto-Bahn," which refers to the high speed German roads.,_London

  He also thinks "Frogs Pawn," the name of a warehouse in LV, may refer to a
frog getting "pwned" (owned, defeated) in the 1981 game "Frogger."


  I better slip in a few of the ones I came up with myself (if not necessarily

as the 1st to do it):

  Union Station, N of Los Santos airport, looks like Los Angeles Union Passenger

Terminal, "The last of America's great rail stations."  It's at 800 N. Alameda

St., Los Angeles, CA.

  Las Venturas Stadium, the little baseball field in NW Las Venturas, "Home of
the Bandits," is like minor (Pacific Coast) league ball park Cashman Field,
which is N of the main casino area.

  The depiction of an airplane over the entrance to Easter Bay Airport looks a
bit like a U.K. WWII bomber--the Avro Manchester, predecessor to the Avro Lan-
caster.  (Thanks to thedude777 for pointing out the three blade type of propel-


  Thanks to reader fonz808 for writing that there are similarities between the

Los Angeles and Los Santos wall paintings of a Madonna.

  I'll add that the "San Andreas" painting says, "Jesus Saves," which is what

the "GTA 2" save house says with an electric sign that has some of the letters

burned out to read "U SAVE."  I also found some real life examples that are

similar to the "San Andreas" wall painting.

  As mentioned near the start of this section, in Los Santos there is a wall

painting with a heart, Mary, an angel, and the words "Jesus Saves."  Flame-

colored symbolism of holiness emanates from Mary, who wears a robe, with the

hood over her head, that's blue with white stars.  It shows her from the up-

per torso and up.

  Several outdoor murals in LA show something similar, particularly a couple of

  A similar depiction of Mary, and relevant to overall context, is the tradi-
tional depiction of a Madonna and child with an angel nearby on an outer wall of
St. Lucy's Catholic Church in Los Angeles.  The depiction of Mary is part of a
mural called "El Tepeyac de Los Angeles" by George Yepes.  Mary is contrasted
with a similar image of a Latina mother cradling her slain gang member son.  "El
Tepeyac" is a holy site in Mexico where a 17th century campesino (Spanish for
"farmer") allegedly had a vision of a brown-skinned Virgin Mary.

  The middle of the church, and the cross symbol it uses, have shapes similar to

the church and cross symbol (placed differently) in Jefferson, Los Santos, that

has a Rockstar symbol near the top of the stained glass.

  A San Fierro church, below the "DO" of the "DOWNTOWN" of N San Fierro, looks
like Grace Cathedral in San Francisco.,_San_Francisco

  The dove in the wall art in San Fierro looks exactly like the peace symbol
used by the Benedictine Sisters of the Monastery of St. Gertrude in Cottonwood,
Idaho.  (No longer in use)

  Grand Theft Auto/Half Life references:


  In GTA III, 2001, Navid Khonsari (who plays Dwaine in VC and SA), as a caller

to Lazlow's Chatterbox FM talk radio station, says that a worse threat than

killer bees are killer ants--"they're like sheep."

  In the chapter "Sandtraps" of the game "Half-Life 2," 2004, a fellow on a low
rock tells another fellow, who's lying on the sand nearby, "Laszlo, don't
move!"  Laszlo moves a bit, some antlions kill him, and the guy on the rock
tells Gordon Freeman, "Dear God!  Poor Laszlo!  The finest mind of his genera-
tion come to such an end.  We were heading to the Vortigaunt camp, hoping to
pick up some bugbait so these damn things would leave us alone.  But without
Laszlo what's the point?"

  As a guy is about to get off a train near the start of HL2, he says, "Well,

end of the line."  The last mission in "San Andreas" is called "End of the


  The Black Mesa research facility in "Half-Life," 1998, is similar to Area 69

in SA--both seem to be references to Area 51 and the rumors about it.  A crow-

bar, the distinctive melee weapon used by Gordon Freeman, the star of the Half-

Life series, is on a table in one of the lab rooms of Area 69.

  Expose fans might like "Glenster's Guide to GTJ Brooklyn," which has refer-
ences to "Half-Life 2" and "San Andreas."

  Wikipedia gives a variety of possibilities for what might have influenced

Rockstar North to use the name "Epsilon," a letter of the Greek alphabet, for

the "Epsilon Program."  There's another possibility not listed there.  In "No

One Lives Forever 2," 2002, in chapter 12, "Undersea," "Submarine bay," Epsilon

is referred to in one of the intelligence papers Cate Archer can pick up for

skill points.

  "H.A.R.M.  The leading experts in World Domination

  To: Professor Hibbard  From: Commander Pim

  I understand you have filed a complaint with headquarters about the cancella-

tion of Project: Epsilon.  My dear Professor, you cannot possibly consider that

mess salvageable. The last thing we need this close to Condition Omega is an

overly ambitious, inadequately managed distraction like Epsilon draining our re-

sources and undermining morale.


  There are other references to Epsilon in later levels:

  I suppose this is kind of obvious, but I don't see it come up much: I think

the reason the name "San Andreas" was picked may be because it's cracked (so a

metaphor for "crazy").  I don't mean the illicit smoke, although that's not an

unlikely thought, either.

  "San Andreas" has a follow-up to the "Come to Dundee...." billboard of "Vice
City."  It's on the roof of the Vinyl Countdown at the intersection N of the N
corner of the block that's NE of the "EO" of "RODEO."  It says, "Let's go to
Dundee!!  The care in the community...." (I can't make out the last word.  The
phrase sounds like a Community Care program slogan to me.)

  The sashay some of the women did in "Vice City" lives on in the way some of
the women walk in "San Andreas" when they get up from lounging on a towel at the
beach or the grass in Glen Park.

  The Xymposium with a depiction of a "Vice City" hidden package in front, men-
tioned earlier, looks like the Tiki Theatre Xymposium--a porno theater at 5462
Santa Monica Blvd. in the Hollywood neighborhood of Los Angeles, CA, 90029, ex-
cept made wider in front for a wall on which to display the hidden package and
the real theater no longer advertises live dancers.

  Wu Zi, allegedly blind but able to show a high accuracy rate during a drive-by
and possibly drive a car, was preceded by the "Vice City" black fellow who pre-
tended to be blind but could get around without a guide dog or cane and could
fight and drive.

  This store front has been known about since "San Andreas" came out, but it

took a while before I found it.  Across the street to the N of the "RK" of "MAR-

KET" is a store that displays three clocks--for London (11:23 or so), Los San-

tos (2:30), and Liberty City (5:20).  All three have been used as settings in

GTA's: "London, 1969," "San Andreas," and "III."  (A bit to the W is spaceein-

stein's store.  I got a Park named after me, anyway--you see an old bum lounging

around in it now and then.)

  What I think of as a Nutcracker Suite nutcracker face, seen on the straw hut
gazebo with torches, etc., and a Polynesian theme on the N side of the block
that's a block S of El Swanko Casa in "Vice City," also appears on the buildings
of the Hotel Motel on the two blocks of "PILGRIM" in Las Venturas in "San An-

  I think the name of the RC Cam, which appears to be a flower pot till it's

used as a land vehicle (I.8.a), is meant as a reference to surveillance gadgets

hidden in ordinary objects.  This is also shown by the trophies of deer heads

with red glowing eyes that, as shazard pointed out, are above the exit door at

Palomino Creek and Blueberry Ammu-Nations.  They were preceded by the air condi-

tioner, in Phil's trailer and over the inside of the door of Ryton Aide in "Vice

City," that has a small sign on it that says "george's bug."

  The U.S.S. Numnutz is a solid version of the submarine that's underwater N of
North Point Mall in "Vice City."

  The name of the SA area "Back o' Beyond" comes from the lyric of "Scarface

(Push It to the Limit)" (Giorgio Moroder, Arthur W. Barrow) from "Scarface,"

1983, and Flashback FM in "III."

  In "III," catacorner to the SW corner of the multi-story parking garage of

Staunton, one of the messages of an electric sign with moving letters is that

shares of "MADD" are up 76%, which may refer to the success of Madd Dogg contin-

uing beyond the end of "San Andreas."

  You can find Pier 69 where your paper map shows a big gray projection at the

NE end of San Fierro.  If C.J. goes into a blackened doorway along the SE side

of it, he appears at a doorway on the roof.  If he goes into that doorway, he

appears at the 1st doorway.  SE of that, C.J. can swim through underwater holes

in the rock display used in "Amphibious Assault" (VI.39).

  At the bottom of the vertical stem of the 2nd "R" of "SAN FIERRO" is a gray
ramp down to a garage door that says, "NO ENTRY; UNSAFE BUILDING."  But if you
have C.J. go to the top of the ramp, every time he looks away and looks back
you'll see a vehicle appear and drive up the ramp.

  C.J. can break some of the bottles in a bar.

  The guy who gets to kiss a woman the most in "San Andreas" appears in a party
about five people are having by a fire on a little island by the Speeder C.J.
can use to chase Ryder's Speeder in "Pier 69."  This guy's just nuts about this

  USS Numnutz: I think the name of the submarine at the coast of Esplanade East,

San Fierro, may be a pun on the name of Fleet Admiral Chester William Nimitz,

who helped design and served in submarines during much of his early naval ca-

reer, was the United States signatory to the surrender terms aboard the battle-

ship USS Missouri in Tokyo Bay at the end of WW II, and was active in San Fran-

cisco community affairs in the last years of his life.

  The Big Ear looks like one of the 27 antennas of the Very Large Array on the
Plains of San Augustin, between the towns of Magdalena and Datil, fifty miles W
of Socorro, New Mexico.  Thanks to Leatherface of the forum.

  I'll add that the name "The Big Ear" is taken from the Big Ear Radio Observa-
tory, which is aka Ohio State University Radio Observatory (OSURO).  The Observ-
atory was named after the Big Ear Radio Telescope--a Kraus-type radio telescope
named after Dr. John D. Kraus, the founder and director of the observatory and
the designer and builder of the telescope.  Big Ear covered more area than three
football fields.  The telescope was famous for discovering some of the most dis-
tant known objects in the universe, the loud "Wow!" signal, and made the long-
est-lasting search for extra-terrestrial intelligence entered into the Guinness
Book of Records.  After nearly 40 years, it was destroyed in 1998.

  As noted earlier, Scott Wilson, who worked on the countryside art for "San An-

dreas, is named on a tombstone in a graveyard in the SW corner of the SW block

of Palomino Creek in NE Red County.  I took the screen shot at the link below

during a flash of lightning to read the tombstone better.  I'm not sure if it

actually relates to Scott Wilson or not, but it says, "MEDAL OF HONOR," "CPL"

(Corporal), "US ARMY," and "KOREA."

  The blue building with zig zag neon lights at night, on the N side of the

block that's N of the block with "WOOD" of "VINEWOOD," is similar to Sunset Tow-


  ...with coloring more like the Eastern Columbia Building at 849 S. Broadway in
the Broadway Theater District of downtown Los Angeles.  The Eastern Columbia
Building was also the setting for the 1991 movie "The Last Hour," which featured
Danny Trejo as Spider.  Danny did the voice acting for Umberto Robina in "Vice

  The Mulholland Intersection looks like the Judge Harry Pregerson Interchange--
the intersection of the Harbor Freeway, I-110, and the Glenn Anderson Freeway
(the Century Freeway), I-105, near the Athens and Watts areas of Los Angeles.
Steven Mulholland is one of those who worked on the Los Santos art for "San An-

  The Xymposium with a depiction of a "Vice City" hidden package in front, men-

tioned earlier, looks like the Tiki Theatre Xymposium--a porno theater at 5462

Santa Monica Blvd. in the Hollywood neighborhood of Los Angeles, CA, 90029, ex-

cept made wider in front for a wall on which to display the hidden package and

the real theater no longer advertises live dancers.

  The Vinewood sign looks like the Hollywood sign.  (I know about everybody knew
that the second they saw it, but I forget who claimed it 1st on the message
boards so I put it here.)

  The Vinewood building with pictures of the cover of "Vice City" on the front,
mentioned earlier, looks like the Whiskey a Go Go nightclub on Sunset Strip in
West Hollywood.

  A little building on Santa Maria Beach looks like the Venice Beach Recreation

Center and police sub-station.,_Los_Angeles#Parks_and_recreation

  The home on a hillside in Mulholland that looks like somebody liked the Lil'
Probe Inn idea of a flying saucer on a stick looks like the Malin residence--the
Chemosphere, which was built by American architect John Lautner in 1960.

  The restaurant in Vinewood that looks like it was converted from an old train
car looks like Carney's Restaurant on the Sunset Strip.

  Across the street to the east of that is a Temple hotel with an upside-down

sign that says "the Bogstandard," which refers to the Standard Hotel chain which

uses an upside-down sign and has a hotel in Los Angeles.  "Bog standard" is a

U.K. phrase that means "ordinary," sometimes with a derisive implication.

  The City Hall building in San Fierro looks like San Francisco City Hall with-
out the spire on top.

  The rainbow sign of 7th Heaven on the Old Venturas Strip looks like the one
that was used by Fitzgerald's Casino and Hotel, 255 No. Virginia St., Reno,
Nevada.  The rainbow is symbolic of the pot of gold at the end of a rainbow in
Irish folk stories.

  The light display on the corner of the casino that's a game save place, at the

corner S of the "V" of "OLD VENTURAS STRIP," looks like the bowl-shaped light

display on a corner of The Four Queens Casino, 202 East Fremont St., Las Vegas,


  - There's a Disgraceland territory in "GTA2."  Disgraceland refers to Grace-

land, which was Elvis Presley's home.  There's an Elvis gang in "GTA2"--if you

have Claude Speed run over a batch of them, the screen says, "ELVIS HAS LEFT THE

BUILDING" (shown in the 1st screen shot below which is from the Gouranga web

site).  The code to create them is "LASVEGAS."

  - One of the discarded newspapers seen blown around by the wind in "III" and

"Vice City" carries the headline "ZOMBIE ELVIS FOUND," which is a front page ad-

vertised as a sign pulled through the sky by the Dodo in "Vice City."  It kids

the rumors that Elvis faked his death and had been seen alive since then.

  - There's a jukebox with a couple of Elvis-looking performers pictured on it--

one looks like Elvis in a gold suit he wore once--in St. Mark's Bistro and

Robina's Cafe Cubano in "Vice City."

  Elvis is also the name of the pet alligator Sonny Crockett, played by Don

Johnson, keeps on his sailboat in the 1984-1989 TV series "Miami Vice," which

"Vice City" makes some references to.

  - Three of the pedestrians in "San Andreas" are Elvis impressionists.  They're

mainly found in Las Venturas, although imut_knight noticed that one comes past

in a Walton on a dirt path during the race in "Wu Zi Mu."

  - There's an ad for Disgraceland Wedding Chapel on the ballpark scoreboard in

Las Venturas.

  - And the code "BLUESUEDESHOES"--named after a Carl Perkins tune Elvis cov-

ered--creates a lot of the Elvis impressionists among the pedestrians in "San


  As noted earlier, the windows of the buildings to the E of the five silos NE

of Mt. Chiliad have some blurry Steven Bliss cartoon cover art from "III" and

"Vice City" (the pictures are horizontally reversed on some windows).  It seems

to me that several also have a blurry depiction of the old RCA logo of Nipper

the dog listening to a Victrola.  If so, that would seem to connect with the

idea of Elvis Presley that appears in GTA's, from the Elvis gang in "GTA2" to

the Elvis impersonators in Las Venturas in "San Andreas.")

The license plate of the Windsor in the "Home on the Hills" mission says "J
LOMAX" (which may refer to British singer-songwriter Jackie Lomax or a relative
of Vincent Lomax, a voice actor for one of the gangsters).

  (For no reason but the name similarity, I wonder if "Las Venturas" is a tie-in
with the 1960's, etc., instrumental rock group The Ventures; did they play Vegas
a lot?)  (If it weren't for them popularizing Mosrite guitars, there might never
have been the cherry red, hollow-body electric Mosrite Celebrity my Mom bought
me for a graduation present.)

  "Las Venturas" in Spanish is "the lucks."  It also looks like the French

phrase "les aventures" (the adventures).

  One license plate that can appear (I had it show up on the back of the Elegant

C.J. drives in "Management Issues") says "SUNRA 93," which I think refers to

jazz composer/musician/band leader Sun Ra, who passed away in 1993.  A number of

George Clinton's (bounce FM DJ, "Loopzilla") early tunes were influenced by Sun


  A theater in Angel Pine advertises "Chuffed to Bits" as a horror movie as a
pun.  In the U.K., "chuffed" commonly means "pleased" or "proud," so the title
suggests a phrase like "pleased to pieces," but "chuff" is also slang word for

  A few books are found on the bed in the Angel Pine and Whetstone save places

in SA: "The Space Gem" by G.M.Bertolli, a book by Philip R. Jones, and "A Few

Good Hens" by John Craig.

  - "Space gem" may be a reference to one of the gem effects in the 1995 Capcom
video game "Marvel Super Heroes."

  - "Philip R. Jones" might be the author referred to at the next link (or a
relative of Lazlow Jones?):

  Colin Attle pointed out to me that one of the author's books, "Sign and Symbol
Communication for Mentally Handicapped People," seems relevant to the fact that
people in GTA's express themselves with their hands a lot.

  - "A Few Good Hens" is a pun based on the phrase "A Few Good Men," which was
part of a slogan of the U.S. Marines Corps ("we're looking for a few good men"),
a play by Aaron Sorkin, then a movie in 1992.  "John Craig" may be a reference
to one of those listed at the second link below.

  Thanks again to Colin Attle for telling me that "hen" in Scotland is slang for

a woman you know affectionately.

  Since some fans imagine a barrage of them, I'll give what I think are safe to

call "Texas Chainsaw Massacre," 1974, or Ed Gein references.

  - A model of Piggsy of "Manhunt," 2003, is on sale at Berkley's RC Shop.
Piggsy used a chainsaw and animal skin, not human skin, for a disguise, which is
similar to Leatherface in "Texas...." using a chainsaw and human skin for a dis-
guise.  Leatherface has the use of the skin of corpses in common with Gein, but
Gein didn't use it for a disguise for murdering people or kill with a chainsaw--
he killed with a gun.  A direct GTA movie chainsaw reference is made to "Scar-
face" with Al Pacino" by Apt.3C in "Vice City," and an indirect reference to
"Texas...." is made by the "Manhunt"/Piggsy model in Berkley's RC Shop in "San

  - You might wonder if the house at The Farm/Helena's house in Flint Range/the
save place in Whetstone is loosely based on the house in TCM although there are
too many differences to call it a match.  (Thanks to mythmaster for the tip to
make the comparison.)

  - Dennis Hopper is Lefty in TCM2 and Steve Scott in "Vice City."

  - Hannibal Liquor is on the N block of Montgomery.  In "Silence of the Lambs,"
1991, Hannibal Lecter practices cannibalism and "Buffalo Bill" makes clothes
from human skin.  Ed Gein may have done the 1st and was known to have done the

  Texas Chain Saw Miscreant Edited For TV--a Li'l Dodo film by Glen T. Winstein

  In response to posts about Leatherface on GTA message boards--a heartwarming

fantasy for children of all ages.

  All the violence and lurid sex has been removed for TV and will be available

later as a DVD extra.  The Superjump fantasy is just like the part in "The Wiz-

ard of Oz" where Dorothy's house is caught up in a cyclone except instead of

two men in a row boat it's Gman and instead of Margaret Hamilton on a bike it's

C.J..  It'll play a lot smoother once we get Alfred Hitchcock's special effects

man to do it with matte shots.

  You can download this file (TexasChainSawMiscreant_EdV.wmv 99.03 MB) from

filefront (now gamefrant) (file deleted due to right to use something denied):;12964826;/fileinfo.html

  You can download some of my video files or "Glenster's Go On San Andreas v.1
Mission Select Save Games" (Glenster's MissionSelect SA v1) from gamefront at
these links:


  I haven't see this in "San Andreas" since the last time I installed it on my

PC, but an earlier installment had a glitch whereby if C.J. looked in a mirror,

the reflection of his face wasn't the same as his real face.  The reflection

constantly had an open-mouthed smile with some of the teeth missing--see the

screenshots at the next several links.

  It reminded me of the same sort of famous horror story idea as some of us in-
terpreted to be suggested by the mirror on the 2nd floor of the Malibu Club in
"Vice City."  As was true with Dracula as played by Bela Lugosi in the 1931
movie "Dracula," based loosely on the 1897 Bram Stoker novel and following a
European myth about vampires, you couldn't see the reflection of the lead char-
acter, Tommy Vercetti, in the mirror.  In C.J.'s case, the mirrors were more
like the portrait in the 1890 Oscar Wilde novel and, most famously, 1945 movie
starring Hurd Hatfield, "The Picture of Dorian Gray."  Like that painting, the
mirrors could be thought to reflect the evil things C.J. had been doing while
his own appearance never got older.

  The Big Spread Ranch, pointed to by the martini glass symbol E of the No Fly 

Zone, and not far from Las Venturas, probably came from the idea of the Chicken

Ranch, the famous "Best Little whorehouse in the West," near Las Vegas, Nevada,

which is the recent version of the one closed in 1973 in La Grange, Texas, that

the movie "The Best Little Whorehouse in Texas," 1982, fictionalized, and is 

what the song "La Grange" by ZZ Top refers to.

  Since the 1955-1959 TV show "The Phil Silvers Show," called "Sgt. Bilko" in
syndication. may be the source of the name Fort Baxter in Vice City, Doberman
may be named after Private Doberman, played by Maurice Gosfield.

  The Brown Streak railroad company seems to be a reference to the movie "Silver
Streak," 1976, which starred Richard Pryor, Jill Clayburgh, and Gene Wilder.

  "San Andreas" has a character named Mike Toreno and "III" has Uncle BJ's Deli.

In the movie "Heat," 1995, Richard Torena (Tone Loc) at BJ's tells Lt. Vincent

Hanna (Al Pacino) that a violent ex-con named Michael Toreno has some kind of

crime underway.  [Toreno is aka Waingro (Kevin Gage), the long-haired, bearded

guy who kills the hostages unnecessarily during a robbery of a security van and

whom Neil McCauley (Robert De Niro) kills near the end of the movie.  Richard

Torena says Toreno calls people "Slick," and a law enforcer tells Hanna that one

of the criminals of the group that killed hostages unnecessarily called someone


  There are some spherical gas tanks C.J. can climb to the top of in Green Palms
in the desert, and there are others on the E side of the block that's S of the
block with an Ammu-Nation icon that's S of "WILLOW FIELD."   But I don't think
the ending of "White Heat," 1949, with James Cagney fits into the context of
anything in the game.  C.J. is a gangster, but his love of his Mom seems normal,
not psychotic.  I guess you could have C.J. throw down some Molotovs at the top
of one and do a parody of it, though, during a high wanted level.

  The name of Royale Casino is a reversal of "Casino Royale" of Casino Royale

and Hotel.  "Casino Royale" is also the name of Ian Fleming's 1st James Bond

book, 1953, which was spoofed by "Casino Royale," 1967, which wasn't made by the

usual James Bond film makers and was largely panned.  However, the theme song

for it was a tuneful, bouncy 1967 Herb Albert & The Tijuana Brass hit recording

of a Burt Bacharach song.

  Ian Fleming also wrote "Chitty Chitty Bang Bang," a children's novel which was
filmed in 1968, and the origin of the flying cars code for the PC "GTA III":

  At the Los Santos airport, the unique-looking building with big arches, which
appeared basically the same way in "III," looks like the Theme Building at LA
International Airport.  According to the Wikipedia article at the 1st link be-
low, the Hanna Barbera TV cartoon show "The Jetsons" took design ideas from the
Theme Building, which in turn was then made to have a "Jetsons" look.

  The name of the store "The Pink Oboe" might be a reference to the euphemism of

a spy's name in a Jan.12, 1959 episode of the Goon Show called "The Spy or Who

is Pink Oboe."  The Goon Show was very popular in the U.K. in the '50s and in

reruns since then.

  A place in S Downtown, Vice City, between the Moist Palms Hotel and the fire
department, is called Fudds (like Elmer Fudd--Looney Tunes) Gifts, and there's a
Fud's next door to Zero's RC shop (just S of the "C" of "GARCIA") (Thanks to
Mxyzptlk for the San Fierro Fud fact).  ("Fud" can also be Edinburgh slang for
anus or vagina.)  If Tommy Vercetti morphs to a Caddy, he looks like Fred Flint-
stone (Hanna Barbera), and a place south of Big Smoke's (on the W side of the
block that's W of the block with "F" of "LOS FLORES") is called Jellystone (like
the park Yogi Bear lives in--Hanna Barbera) International.

  The name of a horse you can gamble on, Rocinante, is the name of Don Quixote's

horse in the 17th century Miguel de Cervantes y Saavedra novel "Don Quixote,"

which was adapted in 1965 for stage, and in 1972 for film, as "Man of La Man-

cha."  "Rocinante" means it was but no longer is a nag.

  Another horse you can gamble on is called Kinnear's Demise.  The name refers
to Roy Kinnear, who was in some movies directed by Richard Lester such as
"Help!" and who died in 1988 after being thrown from a horse.

  The steep winding road in San Fierro, Windy Windy Windy Windy Windy Street,
looks like Lombard St. in San Francisco (which I remember from "Driving in San
Francisco" on the early Bill Cosby record "Why Is There Air?"--it won the 1965
Grammy award for Best Comedy Performance).

  That may be why the nearby railroad bridge, on the E side of San Fierro, is

called the Kincaid Bridge.  On the TV show "The Bill Cosby Show," 1969-1971,

Bill Cosby played gym teacher Chet Kincaid.

  At the SE side of the block W of "MARKET" is a store called "Zu-Zu's Petals,"
which are what George Bailey (Jimmy Stewart) was glad to find were still in the
pocket of the nightgown of his youngest daughter, Zuzu Bailey (Karolyn Grimes),
near the end of the 1946 movie "It's a Wonderful Life."

  La Vie est Merveilleuse--a Li'l Dodo film by Glen T. Winstein

  A GTA Christmas stunt movie  When Denise feels sad, C.J. helps her see it's a

wonderful life by encouraging her to do some stunts.  The Mount Chiliad runs

were the most fun.  (Denise's Hustler was sped up a bit in order to make the

first San Fierro roof jump.)

  You can download a couple of my video files or "Glenster's Go On San Andreas
v.1 Mission Select Save Games" (Glenster's MissionSelect SA v1) from gamefront
at this link:

  "Chiliad" means "a group of 1,000," which I guess is meant metaphorically due

to the size of it.

  Mt. Chiliad looks like....?  I vote for El Capitan, aka Agathla Peak in Nava-

Jo, just S of beautiful Monument Valley, Arizona, which director John Ford

showed off in movies including "Stagecoach," 1939, "My Darling Clement,"

1946, "She Wore a Yellow Ribbon," 1949, and "The Searchers," 1956.  Some of

"Easy Rider," 1969, was filmed there, too.

  O.K., it's not an identical match--more of a similar big rock natural monument

with something like paths spiraling down the side.  It sure is purty, though.

  The Area W of Las Venturas is like Red Rock Canyon National Conservation Area.
It's about 12 miles W of Las Vegas, can be seen from The Strip, and features
Keystone Thrust--large sandstone peaks and walls.

  Regular Tom--some geyser at Yellowstone National Park that's less impressive

than Old Faithful, which sprays 106 - 184 feet high--maybe Box Spring, which

only sprays 10-15 feet high.

  Regular Tom may refer to one of the lesser geysers at Yellowstone which is NE
of Nevada.

  Another possibility is the Scaliest, CA, artificial geyser, Little Old Faith-
ful, which sprays 60 feet high through the casing of a well:

  There are ancient Native American ruins just E of the roads of Los Barrancas

(Spanish for "The Ravines") on the side of a cliff across the street from the

cemetery that's behind the church with two bell towers.

  The bigger batch of ruins are called Aldea Malvada, the Lost Pueblo (with the
Spanish translated, it's called "Evil Village, The Lost Town").  It's at the end
of a dead end road in Tierra Robada (Spanish for "Robbed Earth").

  The proximity of them to the Sherman Dam, similar to the Hoover Dam, may indi-
cate they're representative of the ancient ruins of towns around the dam, in-
cluding many, like The Lost City, that were covered by Lake Mead when the Hoover
Dam was completed.

  The ruins on the side of a cliff probably indicate ancient Pueblo cliff dwell-
ings, even though their culture was centered in the common borders of Utah, Col-
orado, New Mexico and Arizona--the Four Corners area--to the E.

  As Mxyzptlk notes, "C**k Rock" (at the W side of where the dead end road goes

to a T intersection W of Verdant Meadows Aircraft Graveyard), looks like a huge

c**k, as do some rocks in Foster Valley, San Fierro.  (In "Glenster's Guide to

Some of Vice City," referring to the 11 pm to midnight light display of the WK

Chariot hotel, I wondered if there would be something like that in "San An-


  "C**k Rock" is similar to Big Stoney in Kodachrome Basin, Utah near Cannon-

ville, Utah (also found by flying fox in the group given above).  (For the full

WK Chariot Hotel effect, some modder has to figure out how to put Regular Tom on

top of it.)

  I think the only caption you need for the screen shot at the 1st link above

is: "Hey, when will I know when I get to Bone County?"

  (shazard found another "Big Stoney" in Commerce.  It's in a raised garden in

an entrance lot at the S end of the block of "TOS" of "LOS SANTOS.")

  (I don't know about a female version, unless it's the big rock arch SW of Ver-

dant Meadows or the fault under the N San Fierro ship.)

  In the Hot Coffee mod, Denise's bedroom has a big picture of the cover of

"Vice City" on the wall.

  Since the Hot Coffee controversy has died down, maybe attention can turn to

figuring out the secret of the San Fierro Rockstar baseball player statue (on

the block of "ANC" of "FINANCIAL").  He has an extra invisible bat.  (I added

extra screen shots since he's on such a tall pedestal he's hard to see from the

ground, and maybe someone will recognize his face.)

  With this, my place in the history of GTA's is assured.  Stand back so you
don't get hurt.  He's across the street and a bit to the E from the San Fierro
gym, and by the S Doherty save place, in "San Andreas," and in several places in
Little Haiti in "Vice City."

  You can treat me like a regular person.

  The San Fierro buildings W of the one with "C" and "K" on it seem to have an

upside-down "R," below it an "S," and the little one has what could be an "A."

Taken together, and dropping the upside-down "R," it spells "SACK."  Any old

person could have a sack, but this is a secret sack.  Well, now.

  E of Mt. Chiliad, near the corner where the road meets the river, is Angel

Pines Junkyard.  It's NE of the last "E" of "WHETSTONE."  There are four big

dirty orange-pink sheds on the N side of the lot, and all of them are copies

of sheds in "Vice City."

  The domed building in the middle of the N row of three is a replica of the one

in the Junkyard--Lance Vance is held captive in it in "Death Row."  In both cop-

ies of the shed, if you go into the back left of it, there's a window you can

see through, but if you look for the window on the outside of the building, it's

not there.  (There's no bloody chair in there, though.)

  The W shed of the N row of three is a replica of the one with a Hidden Package
at Phil's Place except the entrance is walled shut.

  The outer two sheds are both replicas of the one Phil uses to store his Patri-

  Thanks to thedude777 for pointing out that some other things in the Junkyard

look like ones from the "Vice City" Junkyard, too.  As mentioned earlier in this

section, the Angel Pine Junkyard is said to look like a setting in "Manhunt."

This junk gets around.

  The big ship in Ocean Docks is basically the same as the one used in "Spilling

the Beans" in "Vice City."  You could use it for a unit of measurement if you

want to compare the size of the maps of the two games.

  The ship by the Easter Basin crane and the ship by the Gant Bridge have cabin
areas that are similar to the cabin area of the "Vice City" ship, too, except
they're simplified and have two smaller smoke stacks instead of one bigger one.

  The name of a "San Andreas" set of missions, "Learning to Fly," is on a bill-
board in Staunton in "GTA III."  (In the screen shot, look to the right of the
tail of the Maverick.)  There are several candidates for the hit song or songs
(or ?) "Learning to Fly" might refer to at the second link below.

  As noted earlier, thedude777 showed that The Julius Thru Ways, Harry Gold

Parkway, Greenglass College, and Ken Rosenberg were named after people involved

in the trial of Julius and Ethel Rosenberg, who were executed after a controver-

sial trial about spying in 1953.  It's debated whether or not they were guilty.

(See I.17A  "In the beginning" in "Glenster's Guide to Some of Vice City" for

similar GTA references to controversial figures and criminals.)

  Looking at an online drug slang dictionary, I've noticed that various names
in the GTA games are also slang words for crack: Xoomer could be pronounced
"Zoomer" (someone who sells fake crack and runs away), smoke, wave, Johnson
(also c**k), Eightball (crack and heroin), candy, B.J.'s (also bl** job), even
rock star, possibly others.  Since the subject of cocaine comes up in this and
the last GTA (it's what Vice City hidden packages contained, etc.), and given
the game maker's inclination to punning, it may be more than a coincidence.

  Some babelfish translations of Spanish:

  Avispa Country Club        Wasp Country Club

  Las Barrancas                 the Ravines

  El Quebrados                  the Fraction

  Aldea Malvada                 Evil Village

  Valle Ocultado                 Hidden Valley

  Arco Del Oeste                Arc of the West

  Las Brujas                       the Witches

  El Castillo Del Diablo        the Castle of the Devil

  Tierra Robada                  Robbed Earth

  Las Venturas                   the Lucks (the Good Fortunes, I guess)

  Los Sepulcros Cemetery   the Tombs Cemetery

  According to the Merriam-Webster online dictionary, "Esplanade" comes from
Middle French and means "a level open stretch of paved or grassy ground, espe-
cially one designed for walking or driving along a shore."


  I mentioned in "Glenster's Guide for Vice City" that "Mafia," released as a

video game in 2002, has some people in common with "Vice City" and/or earlier

GTA's: Rennaud Sebbane, Chris Phillips, George Dicenzo, Laura Maxwell, Judy Hen-

derson, and John Zurhellen.

  "Mafia" also has these people in common with "San Andreas":

  - Jeff Gurner, the voice of Ralph/car mechanic Lucas Bertone/others, is one of
the pedestrian voices in "San Andreas,"

  - Bill Buell and Steve Knezevich, who did various voices for "Mafia," are
among the pedestrians voices in "San Andreas,"

  - Judy Henderson returns as the casting director, and Renaude Sebbane, produc-

er/director of voice overs and Barry Stark in "III" and "Vice City," returns as

a motion capture model.


  Rusk has at least several real-life similarities to add that I know of, too:

  "Body Harvest," the name of a mission for The Truth in "San Andreas," is also

the name of a Nintendo 64 game made by DMA Design (some of whom later helped

form Rockstar North) in 1998.

  "Pier 69 is based on San Francisco's Pier 39 which is on the Embarcadero.  How
do I know this?  That's because I used to work there at the Namco CyberStation
Arcade which was at the front of the pier (1991-1993).  Rockstar did a good job
in recreating the tourist attraction except that they did not put in an arcade
where you can play the arcade mini-games within San Andreas.  What's up with

  ("Embarcadero" means "wharf."  For screen shots, see the 2nd sub-section be-


  "When I first saw the town of Fort Carson on the enclosed map I had to smile.

You see, there is a real life Fort Carson.  It is located on the southern edge

of Colorado Springs, Colorado and is also one of the largest Army bases in the

US.  Fort Carson is also my birthplace (4/24/1967)."

  That's when he was just a li'l baby Rusk.  Awwr!

  And thanks to Rusk for explaining this glitch:

  If you have C.J. follow a hooker to her room at the same motel during "Reunit-

ing the Families," they begin to kiss and C.J. gets (a pre-Paramedic mission

degree of) full Health.  (Before the Paramedic mission, C.J.'s maximum Health is

2/3rds of what it becomes after the Paramedic mission.  If C.J. has done the

Paramedic mission, has full Health, and kisses her, his Health goes down to

2/3rds of the maximum.


  Reader zubier abdullah, aka darkevil, told me he sees a likeness between Offi-

cer Tenpenny, voice acted by Samuel L. Jackson, and Sgt. Dan 'Hondo' Harrelson

of the LAPD, the character Samuel plays in the movie "S.W.A.T," 2003.


  Thanks to the International Movie Data Base web site for the next batch:

  "Farewell, My Lovely" (1975)

  A mission in "San Andreas" has a similar name: "Farewell, My Love.",_My_Lovely_%281975_film%29

  "Red Dawn" (1984)
  In Ammu-Nation, the Ammu-Nation commercial announcer calls the film a docu-
mentary.  (GTW note: this clip is used as an Ammu-Nation commercial in "Vice
City," in which part of the story of "Red Dawn" is also referred to by Pastor
Richards on VCPR.)

  "To Live and Die in L.A." (1985)
  A chase in "San Andreas" is similar to one in "To Live and Die in L.A."  (GTW
note: the car chase in the movie goes past a bridge like the one by C.J.'s
house and part of the car chase is in a big drainage ditch like the one used in
the chase in "Just Business."  The movie also has a few things in common with
"Vice City," which I cover in my walk-through for VC.)

  "The Color of Money" (1986)

  C.J.'s pool opponent asks him to "show me the color of your money."

  "New Jack City" (1991)
  Big Smoke's crack palace looks like "The Carter," the apartment complex crack
dealer Nino Brown and his gang turn into a crack house, in "New Jack City."

  "South Central" (1992)
  Big Bear, the former Grove Street gang member who's become a base head who
cleans the toilet of his supplier, is like Bobby Johnson's (Glenn Plummer) base-
head friend in prison in "South Central" (1992).  Carl Johnson and Bobby Johnson
have slightly similar looks, the same last name, and both experience betrayals,
hopelessness, and gang activity.  The Grove Street and Deuce gangs have similar

  "GoldenEye" (1995)

  C.J. leaps from a dam in "Dam and Blast" similar to a scene in the beginning

of the movie "GoldenEye."

  "Con Air" (1997)
  "Reuniting the Families" has a similar shot of doughnuts hitting the ground.

  "One Eight Seven" (1997)
  Clifton Gonzalez Gonzalez is the voice actor for Cesar Vialpando in "San An-
dreas" and played César Sánchez in "One Eight Seven," in which he looked and
talked the same way.

  "Donnie Darko" (2001)
  The "Fearitdoit" program is like the program of motivational speaker Jim Cun-
ningham (Patrick Swayze).

  "Ocean's Eleven" (2001)

  The heist of Caligula's is similar to the casino heist of "Ocean's Eleven."

  "The Transporter" (2002)
  In "The Da Nang Thang" you have C.J. save refugees from a container on a ship,
which is similar to a situation in "The Transporter."  I'll add that one of the
refugees looks a bit like Gilbert Gottfried.

  "Lost" (2004-2010)
  Some of the pedestrians say they watch the TV series "Lost."

  "Terminator 2: Judgment Day" (1991)
  "Just Business" features a scene in which a Packer drops into a drainage ditch
to chase Big Smoke's motorcycle, which is like a scene in "Terminator 2: Judg-
ment Day."

  "Reservoir Dogs" (1992)
  A movie theater marquee advertises "Reservoir Dregs" which is a parody of
"Reservoir Dogs."  I'll add that stars of the movie include two voice actors of
GTAs: Michael Madsen supplied the voice of Toni Cipriani for "III" and Chris
Penn supplied the voice of Eddie Pulaski for "San Andreas."

  "The Last of the Mohicans" (1992)

  The movie poster for "The Last of the Mullets" looks like the movie poster for

"The Last of the Mochicans."

  "A Few Good Men" (1992)
  The movie poster "A Few Good Hens" is a parody of "A Few Good Men."

  The submarine in San Fierro has stabilizers on the sail like a Russian submar-
ine but has a "USS" name.

  The military base called KACC Military Fuels refers to the computer club
KACC--the "Kingsway Amateur Computer Club."  Some who went there later became
part of DMA Design, and some who were part of DMA Design became part of Rockstar

  The Comet looks like it did in the beta version of "Vice City."

  Ken Rosenberg is based on David Kleinfeld, Sean Penn's character in "Carlito's

Way" (1993).  Sean Penn's brother Chris Penn appears in "San Andreas" as a

C.R.A.S.H. officer.  Sean Penn played a C.R.A.S.H. officer in "Colors" (1988).

  Big Smoke's license plate is "A2TMFK" which indicates "a two-timing f**k."


  Thanks to Wikipedia for noting the following similarities between real life

places and places in the game.

  Verdant Bluffs is named after an historical mill, Verdant Works, in Dundee.

  Sunnyside, the Loonies gang area in "GTA2," and Sunnyside Taxis, a taxi com-
pany in "Vice City" and "San Andreas," are named after Sunnyside Royal Hospital,
a psychiatric hospital in Hillside, north of Montrose (which is near Dundee),

  The Grove is like the NWA-era Compton, Inglewood, and E LA.

  Mulholland is a wealthy neighborhood like Rodeo Drive.

  Richman, Los Santos, is like Bel-Air, LA.,_Los_Angeles

  (The Los Santos Conference Center and) The Los Angeles Convention Center

  (The Cathay building and) Grauman's Chinese Theater

  The name "Bayside" combines the name "Tayside" with "bay."  From 1975 to 1996,

the city of Dundee was one of the districts of Tayside, a local government re-

gion of Scotland.  And San Francisco is by a bay.  (Dertyjerzian adds that the

name combines "Bay Area" with "West Side."  I'm going to go with a combo of

those and "Tayside.")

  The Esplanade East docks, Pier 69, and the Esplanade East building with a
clock tower--the Embarcadero, Pier 39, and the Ferry Building

  (GTW note: I think the interior of the long lower segment of the Ferry build-
ing looks a little like the interior of the train station that's E of the Xoomer
garage save place.  I haven't found a good match for the train station yet.)

  The Castro district's gay culture is ribbed by naming the comparable San Fier-

ro section Queens.,_San_Francisco

  The Gant Bridge looks like the Golden Gate Bridge.

  (The loud horn you can hear near it when it's foggy is based on the foghorn of
the Golden Gate Bridge.  Click the link called "Listen to Golden Gate Bridge
foghorn" at the bottom of the article called "Foghorn" at Wikipedia.)

  Fort Point is what the look of Jizzy's Pleasure Domes, below the S end of the

Gant Bridge, is based on.  (For Jizzy's, it's given a central roof and different

interior paint and furnishings.),_San_Francisco

  Bayside is like Sausalito.,_California

  The two bridges from Easter Basin to Bone County look like a couple of bridges
in Fife, Scotland.  They're W of Edinburgh, the capital city of Scotland and
where Rockstar North is based.  (The ones in the game are SE of Esplanade

  The Garver Bridge resembles the Forth Road Bridge (the Golden Gate-type sus-

pension bridge), which is a bit west of the Forth (Rail) Bridge mentioned below.

  (Some say it looks like the western span of the Oakland Bay Bridge between
Yerba Buena and San Francisco, too.  I think the resemblance caused Rockstar to
want to make a visual pun by using the Forth Road Bridge instead and putting the
Kincaid Bridge, which resembles the Forth Rail Bridge, near it.)

  The Kincaid Bridge looks like the Forth (Rail) Bridge (the one with beams ar-
ranged in horizontal diamond shapes), which is nine miles west of Edinburgh.

  Mount Sutro's Sutro antenna tower is like the one on Missionary Hill.


   The Four Dragons Hotel and Casino is like the Imperial Palace Hotel and Casi-

no--changed to the Linq.

  The Emerald Isle Casino and Hotel is like a bigger but similarly Irish version
of Fitzgerald's Casino and Hotel--changed to the D Las Vegas.

  The Camel's Toe--The Luxor Resort Hotel and Casino Sphinx and pyramid.

  One display on Old Venturas Strip is a big neon sign of Avery Carrington,
which is the "San Andreas" replacement for Vegas Vic.  Vegas Vic is the big neon
cowboy sign which has been been at 25 E. Fremont St, the southwest corner of
First St. and Fremont St., since 1951.  The business Vic first stood by was The
Pioneer Club, which closed in 1995.

  Another display across the street depicts Candy Suxxx, the "San Andreas" re-

placement for Sassy Sally, now called Vegas Vicky, a big neon sign of a cowgirl

on the other side of the same street as Vic.  Vicky originally raised and

lowered one leg as Candy does.  Vicky is over the Glitter Gulch Topless Club

strip joint (across from the Golden Nugget) at 20 E. Fremont St., Las Vegas.

  Today they can be found as part of the Fremont Street Experience, an outdoor
mall with a canopy and a light show.

  (As noted above, matt27689 recognized that the red and orange "SOUVENIRS GIFTS

T-SHIRTS" sign, seen across the street from the depiction of Avery Carrington,

looks identical to the sign that Vegas Vic currently stands on.)

  The casinos on Old Venturas Strip have light displays like those of Binion's

Horseshoe Hotel and Casino and The Fremont Hotel and Casino.  (See my notes be-


  (GTW note: on the corner near the sign that looks like Candy Suxxx is a
curved plate of lights that's similar to the one on Binion's Horseshoe Hotel and
Casino.  The vertical columns of blue lights are similar, too.)

  (GTW note: the lights at the intersection of The Strip and Old Venturas Strip,
on the corner S of the depiction of Avery Carrington, are similar to the lights
of The Fremont Hotel and Casino.)

  The Glory Hole Theme Park references on the radio refer to holes between

stalls in sex joints used for anonymous sex.

  "San Andreas" features playable games similar to the arcade games Gyruss (They
Crawled from Uranus), and Defender and Gradius (Go Go Space Monkey) (see XI.d).

  Thanks to Wikipedia again for the next two examples (from a web page now

  The six body bags in a hole mentioned earlier are probably the result of a
couple of Mafia men in the Introduction video who dump the dead bodies of their
victims in a hole in the desert.  (GTW note: the one with a cigarette looks
vaguely like a De Niro character.)  In the movie "Casino," 1995, Sam Rothstein
(Robert De Niro) and Nicky Santoro (Joe Pesci) say the gangsters get rid of
their "problems" by burying them in the desert.

  In the Andromada of "Stowaway," some "men in black" act out the myth of aliens

that dress like government agents to silence people who've found evidence of

aliens on Earth.  They call C.J. a "carbon-based buffoon" and tell him "You

evolved from shrews."  And there's a lighter green circle of grass, like one of

the crop circle hoaxes, SE of Montgomery.


  I.2    PC Health

  I.2.a  Clean your disk, disk player, and PC

  Clean your Play disk and use a CD laser lens cleaner disk in your player.

  Turn off your PC and use a can of compressed air and clean out your PC box,

CD/DVD player compartment, and keyboard.  If you spill something into your key-

board, disconnect it, flush it thoroughly with water, and let it dry for a few


  (I've seen disk cleaners, laser disk cleaners, and cans of compressed air on

sale at department and drug stores.)

  I.2.b  Get your hard drive clean and in order

   Use a minority of a hard drive so it will run faster and last longer, and keep

another drive for storage.  For an SSD check the reviews for a good brand with

TRIM and use a storage disk to keep from filling up the SSD.

  Regularly go to
  XP: Start > All Programs > Accessories > System Tools > Disk Cleanup
  Vista: Control Panel > System and Maintenance > Administrative Tools > Free up
disk space > Disk Cleanup Options
  and remove, at least, the Temporary Files, Temporary Internet Files, and empty
the Recycle Bin.  The Temporary Internet Files can help you surf the web faster,
but I search it fast enough without them and they can build up into a huge batch
of bytes in no time.  If my system is running fine, I also click the "More Op-
tions" tab to remove all but the most recent System Restore point or Shadow Copy

  Buy an anti-virus program, keep it updated, and run it regularly.  A good ver-
sion you pay for is BitDefender.  Norton is good but more expensive.

  An option is to use free software antivirus software such as Avast Free Antivi-

rus or Avira AntiVir Personal Free AntiVirus.  You might want to go to the Down-

loads section of the Microsoft web site and try Microsoft Security Essentials.

Keep it updated and run it regularly.

  At least once a week--even a day--run Disk Defragmenter.  For Windows XP Home
Edition, go to Start, All Programs, Accessories, System Tools, and Disk Defrag-
menter.  Run it after crashes and after you make any big changes to your PC,
too, like after putting in new graphics card drivers or downloading or removing
a game or such.

  Even better is Diskeeper.  The Windows XP defragmenter is a scaled down ver-
sion of it.  I recommend the Professional version--it lets you do a boot time
defragmentation, which defragments the Pagefile and Master File Table.  Your
other files run in co-ordination with those, but you can't defragment those with
the Windows XP defragmenter.

  I.2.c  Use the latest updates

  On your browser, click Tools and run Windows Update about once a week.

  Make sure you have the latest updates for your sound (Creative Labs, etc.) and

graphics cards (ATI, NVIDEA, etc.), motherboard chipset driver (probably VIA

Hyperion, Intel chipset, Forceware Unified, or SiS Chipset), DirectX (the Mi-

crosoft web site Downloads section), mouse, keyboard, and whatever else you use

for the game you can get updates for.

  Go to Run, type in "msinfo32," and click OK if you're not sure what your com-

puter specifics are, and see how they compare with the requirements for comput-

ers given on the bottom flap of the box of the game.  You might want to upgrade


  You could try the same thing except type in "dxdiag," too.

  Better yet, try something like SiSoftware Sandra Lite, mentioned below in the

Tweak guides part of this section, and run the various modules it contains.  You

can not only learn what your various PC components are, but get helpful recom-

mendations about changing settings and making upgrades to improve the perfor-

mance of your PC.  (I talk the recommendations over with an expert 1st.)

  I.2.d  Turn off unnecessary applications before running the game

                and use only one processor core

  Run a free utility called End-It-All 2 and use the "Close all" button to shut

down other applications before running the game.

  If you have a multi core computer, the game may play too fast unless you use

only one processor core.  Run the game, press Alt and Tab to go to your Desktop,

and open the Task Manager by right clicking the Task Bar and selecting Task Man-

ager or by pressing Ctrl Shift and Esc.  (In Vista, you can get there from the

Desktop by pressing Ctrl Alt and Delete then selecting it from the menu.  If you

change your mind, press Esc to exit the menu.)  Click the Processes tab, right

click gta_sa.exe, and un-check one of the CPUs.  (Thanks to silentexistence

whose tip was given by DXNathan in his pinned topic at Gamefaqs)

  I.2.e  Take-Two Games web site and support

  For technical support, check the support section for the PC "San Andreas" at

the Take-Two Games web site.  Go to Take2 Games, Support, Grand Theft Auto: San An-

Andreas (PC).  They have a page that lets you use Twitter to contact some nice

people who offer personal support.  Help them isolate the source of your problem

by doing the other things recommended in this section 1st.

  Try to avoid things that make your game freeze so you have no ability to get

out of the game with the keyboard.  Turning your PC off at the main power button

is bad for your computer, so use the reset button (just below the main power

button on my PC) instead at such times.

  You may have to remove a mod because you made an installation mistake or it's

corrupted due to a faulty download, etc.  My PC has bad reactions to some other-

wise, too, for some reason.  Try getting advice from the creator of the mod,

from GTA Forums web site, etc.  If worse comes to worse, for whatever reason you

may never learn--some unfortunate combination of the mod with some component or

setting of your PC--you may need to just remove it.

  According to the "Read Me" for the game:

  For support please visit:

  If you prefer to contact tech support via e-mail or phone please use the fol-


  For US Support

  Phone: 1-866-405-5464 or 1-866-922-8694

  E-mail: [email protected]

  For Canadian Support

  Phone: 1-800-269-5721 or 1-866-508-0432

  E-mail: [email protected]

  They also have phone numbers and E-mail addresses for the U.K., Australia, New

Zealand, Spain, Germany, France, and Italy.


  The v.1.01 patch

  Fileplanet has the v.1.01 patch.

  You might also want to follow the posts on the topic at GTA Forums.

  On the plus side, it helps with DVD streaming, lets vehicles get dirty and

clean, and makes the dance game easier (I'd be more concerned to have "Lowrider

Challenge" made easier).  You can use your old save games with the patch in-

stalled.  It shouldn't create a problem with .txd and .dff mods you've already


  On the negative side, the game often didn't start for me when I used the

patch, and a menu that says "the original disk could not be found or authenti-

cated" appeared instead.  A spokesperson at Take-Two said the cure for that is

to uninstall and reinstall the game without the patch, and that Rockstar doesn't

plan to put out another patch at this time.  The patch also can have compatibil-

ity problems with the DVD player/burner you use to play the game, and if your

model has been discontinued and you can't get an update for it, you're out of


  You'll need to check to see if a tool you'd use to make further mod changes

with, or a trainer, is compatible with v1.01 if you use the patch.  For in-

stance, the GTA SA Control Center is compatible with both the patched and un-

patched versions, but doesn't have the ability to stop timers that count down

(Sub-missions, "Kick Start") yet.  The Pizzadox Plus 27 trainer stops timers

that count down, but isn't compatible with the patch.  The unpatched version

would be compatible with the broadest range of modding tools and trainers.

  I've kept the patch awhile to see what else I'd see.  When C.J. said "Yes" to

Michelle's invitation to go inside to have some coffee, the game screen, black

with "Downtown" in the lower right corner, froze and I had to use the Device

Manager to get out of it.  Opius, at GTA Forums, explained that the patch makes

the game react to that by going into an infinite loop instead of loading the

animations and models.  If, instead, it censored the indoor coffee scenes with

a variable at the start of the file, it would let the game show the short scene

of the outside of the house jostling, but that wouldn't be as thorough and would

cause problems for modding the SCM file.

  So if you use the patch, press "N" for "No" when the girlfriend asks if C.J.

wants some coffee or you may need to press your computer's reset button.

  Another glitch I've had with it, which I haven't seen a report of anywhere

else, is that a date with Michelle ended with her giving C.J. a BJ (suggested;

you couldn't see the Johnson Johnson) on the sidewalk.  (Update: Katie did the

same thing.  I didn't have the HC mod removed, but the patch is supposed to pre-

vent that.)


  v.2 and the Special Edition

  You can use or make more kinds of mods with v.1 than v.2.  See the start of

the modding section (see X) to see what kinds of mods you can use or make for

v.1 and v.2, and how to convert v.2 to be able to mod it like v.1.

  You need to use the data\script folder of v.1 to use v.1 save games with v.2,

and visa versa (See I.3.c).

  The Special Edition on PS2 features "The Introduction" and a documentary di-
rected by Carol Strong, "Sunday Driver," about the Compton/Watts branch of Cali-
fornia's low rider car club, The Majestics.

  I.2.f  Tweak guides

  Go to the web site, as recommended in the helpful "Tweak

Guide" FAQ for "Half Life 2," PC, by Lefteris Aslanoglou--Leftos.

  It makes a good point about the value of the various helpful, informative
guides by Koroush Ghazi at the Tweak Guides web site:

  If you're like me, and have had a glitch or freeze or stuttering frame rate

now and then and couldn't afford to pay dozens of dollars every time you had a

question, it's good to know you're at least using preventative medicine to give

your computer every chance to work as efficiently as it can.  You'll get the

best performance out of it for games and maximize the mileage you'll get out of

that expensive computer hardware.  And if you do need to hire someone, you'll be

more well-informed when you talk to them.

  A couple of such tips I picked up from "The TweakGuides Tweaking Companion"


  By using SiSoft Sandra Lite (free software, or freeware), you can not only

find out a lot of information about the components of your computer, but get

useful tips on what might work better with a different setting or upgrade.

Sometimes glitches and freezes are due, at least partly, to poor PC perform-

ance--overheating alone can cause such things.

  At the SiSoftware site, click on the icon for the latest version of SiSoftware

Sandra, then click to download the shareware (Lite) version, then, below the

column labeled "Lite," click "Download."

  If you want to learn more about your components and how they compare to others
at running games, you could go to the Futuremark web site and download a free
version of 3DMark.  It's a popular benchmarking tool that has been used at var-
ious web sites to get test results of new components.

  I especially recommend you make backups and carefully use the advice given in:

  TweakGuides Tweaking Companion

  ATI Catalyst

  Nvidia Forceware

  VIA Hyperion FAQ

  Gamer's Graphics & Display Settings

  It especially focuses on getting good performance out of your PC, and a good

frames per second (fps) rate, etc., for games.  It has special sections for

"Half Life 2 and Source Engine," "Morrowind," "Oblivion," "Bioshock," "Crysis,"

Unreal Tournament 2004," "Far Cry," "F.E.A.R.," "Need for Speed: Most Wanted,"

several "Battlefield" games, and some others.  And there's a section on "Game

Music Extraction" which is a topic someone has a question about now and then on

the Gamefaqs message boards.

  To read the "TweakGuides Tweaking Companion," a PDF file, a couple alterna-

tives to Adobe Reader which take less disk space and are faster (and don't use

ads like Foxit) are the Drumlin Reader/Publisher and Sumatra PDF.

  Use System Restore (Start, All Programs, Accessories, System Tools, System Re-

store, or Start, Control Panel, Performance and Maintenance, System, System Re-

store) if you screw up and aren't sure how you did it and need to revert to your

old configuration.

  I.2.g  Volume

  If your sound card software is similar to mine (for a Sound Blaster Audigy 2),

you can adjust the volume of the game with your general volume control or the

sound mixer's wav control.  (I once had a glitch that caused the game to get

quiet.  I thought I needed another sound card update download when I stumbled

onto the fact that the Wave slider of the Surround Sound mixer of the card had

gone to the bottom, for some reason.  I just turned it back up.)

  I like to keep a volume control icon in the taskbar in the lower right of my

screen as well.

   After installing an update for the driver, I have to make sure the "Digital

Output Only" box is unchecked for headphones in Speaker Settings, too.  The de-

fault settings make it checked but then I can't hear the sound with my head-


  To use the general Windows way to put a volume icon in your taskbar, go to

Start, Control Panel, Sounds, Speech, and Audio Devices, then use any of these

three choices--Adjust the system volume or Change the speaker settings or Sounds

and Audio Devices--to bring up the Sounds and Audio Devices menu.  Check the box

by "Place volume icon in the taskbar."  You can adjust your system volume from

there, too.

  I.2.h  System requirements

  Minimum System Requirements:

  1GHz Intel Pentium III or AMD Athlon Processor

  256MB of RAM

  8x DVD-ROM Drive

  3.6 GB of free Hard Disk space for a minimal install

  64MB Video Card with DirectX 9 compatible drivers ("GeForce3" or better)

  DirectX 9 compatible Stereo Sound Card

  Keyboard and Mouse

  Recommended System Requirements:

  Intel Pentium 4 or AMD Athlon XP processor (or better)

  384(+) MB of RAM

  16x DVD-ROM drive

  4.7 GB of free Hard Disk space for a full install

  128(+) MB Video Card with DirectX 9 compatible drivers ("GeForce4" or better)

  DirectX 9 compatible Surround Sound Card

  Game pad with twin axis analog controls (USB or Joystick Port)

  Keyboard and Mouse

  Supported operating systems:

  Windows 2000 Professional (Workstation) (plus Service Pack 1 or higher) plus

  DirectX 9

  Windows XP (Home and Professional) (plus Service Pack 1 or higher) plus

  DirectX 9

  I'll add that "San Andreas" runs fine for me on Windows Vista Home Premium.

  Thanks to billhitman for recommending a web site that makes an online check of
your computer to see if it can run any of dozens of games:


  I.2.i  PC hardware and software on a budget

  I've gotten some letters from some of the nicest people you'd ever want to

meet who live in India.  I get the idea that the latest good graphics cards and

DSL aren't very common there, so I thought I'd add a section about things that

might help you out if you're in the same boat.

  For new computer gear, comparison shop for the best quality at the lowest

price by reading reviews.  Check the dates on them because it's a fast-changing

field.  Putting the name of a graphics card or such and "review" in the Google

search engine makes a lot of reviews turn up.  Some of the review and informa-

tion sites include:

  Check the percentage of purchasers who like the product at newegg.

  Then use price comparison sites such as Google Shopping, with prices sorted
from low to high, or Amazon.

  Some other U.S. sites to check for the lowest price include:

  If you don't find the PC bargains you want at newegg, provantage, zipzoomfly,
or tigerdirect...

  ...and you want something that's cheaper still, use eBay:

  I recommend eBay in my walk-throughs as a place I've gotten some of my games
for a real bargain.  Make sure to check the dealer's ads for what's included and
the dealer's reputation of reliability.  Be VERY careful about that if you go
for computer gear that way.

  If the feet of your mouse wear off, an alternative to buying a new mouse is to
buy new feet for them:

  To speed up slow dial-up speed, you might download and use a free web acceler-
ator.  (I haven't used one since I got DSL.  When I used Proxyconn, which you
have to pay for, I didn't use it for photos I wanted to see clearly--the fast
speed messed them up a bit.)  A number of web sites for web accelerators is at:

    I.3    How to save games

  I.3.a  The convenience of copies of your GTA San Andreas User File

  You can save your achievements--Stats--for a number of efforts at the game in

a number of save game slots at the same time.

  It's good to know your whole set of save game statistics for each of your save

game slots are saved in My Documents in "GTA San Andreas User Files."

  A very useful gimmick to know is that you can keep a copy of it in My Docu-

ments (I'd right-click one of the folders and rename it something that describes

what's done on it) and continue playing on the other one.

  You can open the User Files folder and copy the individual file for a save

game slot (GTASAsf1.b, GTASAsf2.b, etc.) that already has a section or 100% of

the game done on it.  I'd rename it something that tells me what's done on it,

and paste it in a folder I'd create for save game files in My Documents.

  Here are a couple of important uses for a copy:

  1. If, for whatever reason, you need to reinstall the game, you don't have to

lose your accomplishments.  When you uninstall, it doesn't uninstall My Docu-

ments\GTA San Andreas User Files (including User Tracks tunes), which it leaves

for you to uninstall manually.  The old User File should serve the new install 

and not be replaced by a new one.

  (But considering the glitches that can happen, I add "Backup of" or such to

the name of my User file, let the new installation create a new User File by

playing the game a little, delete the new User File it creates in My Documents,

then rename the old "Backup of...." folder by taking "Backup of...." off the

name.  It may not be necessary to go through that, but it makes me feel a little

more confident that I'll save my work.)

  2.  You can save one or more backup copies with parts of the game already done

on them.

  For example, I keep a copy for each stage of the game where I've gotten cer-

tain preliminaries (Stat building, Tag collecting, etc.) over with, or I've done

certain missions up to a batch of missions I'd like to try again or try new

tricks for.  And I keep one copy with 100% completion.  This way, I can play

with the game more like one that lets you pick which mission you want to do,

which is a real convenience for a game that has so many missions but doesn't

offer that choice in the menu.

  If you want to get cartain preliminaries done faster despite the lack of mis-

sion selection, you can speed the Stat building a LOT by changing data\

ar_stats.dat (see III.5), modifying the Ambulance, Firetruck, and a Vigilante

vehicle (see X.10.b), stopping the mission timer for Submissions with Pizzadox's

Plus 27 Trainer (see X.13.l), do the Sub-missions for them, get all 100 Tags, 50

Snapshots, etc., easily with one of the teleporters I recommend (see X.13.a and

the two sections after that), save the game, and copy the save file.  You'll al-

ways have the choice to play the game with all those missions over with, and

with all the abilities and weapons that come from them, to enjoy everything else

about the game with.

  I recommend making a copy of your save game at a few big turning points in the

game in my walk-through, but do it at as many places in the game as you want to.

  Make a separate folder in My Documents for such copies and use them as spares

you don't use except to make copies from.

  I.3.b  Glenster's Go On, San Andreas v.1 Mission Select Save Games

                featuring OrionSR's save game modding

                    and, for any version:

                Alpert Saracoglu's Control Center

                and my modded files for fast Stat building

                and making the Tec9 a strong as a Minigun

  - Two initial save games: all initial Los Santos things done, and all initial

San Andreas things done

  - Save files for each of the main missions, EP vehicles in garages, etc.

  All Stats maximized, and no hospital visits, times drowned, busts, cheat

count, problem glitches, or creepy guys coming by the arcade offering to show

you puppies.

  There are 2 optional files for any version to make the Tec9 as strong as a

Minigun and build vehicle, weapon, Stamina, Muscle, and Lung Capacity Stats


  The updated version is available at GTA Garage, The GTA Place, moddb, gta-

action, gta-downloads, and fileplanet.
    changed to's-v0.4-Mission-Select-Save-Games

   At gamefront, the updated version is "" and is

available with a couple of my video files.

  New and improved for Dec., 2010:

  I added Alpert Saracoglu's Control Center (see the "ControlCenter" folder) and

updated the screenshots for this package.  A special thanks to Alpert Saracoglu

for giving me the permission to distribute his Administrative Consoles and Con-

trol Centers.  They're on a short list of things many of us want to supplement

our GTAs.

  New and improved for June, 2008:

  I added a save game, 0_InTheBe_GTASAsf1.b, for those who want the extras added

in April, 2008 and practically nothing else done.  It has EP versions of the

better sports cars and motorcycles in garages, an EP Rhino in the Santa Maria

garage, and an EP Seasparrow on the Mulholland garage roof.  C.J.'s weapons are

Fist, Molotovs, a Minigun, a Sniper Rifle, an M4, an SMG, a Combat Shotgun, a

Desert Eagle, and a Bat.  C.J. has a lot of ammo, several save places, Hitman

for Pistol, Gangster for Machine Pistol, a few of his body Stats have been in-

creased a little bit, and he has a little over $110,000.

  New and improved for May, 2008:

  You should only save, and get a message of a successful save, once per file

with OrionSR's code, and I'd done that more than once for files 45, 99, 100,

101, and 104, causing some glitches.  (C.J.'s Armor was too low, etc.)  I've

fixed those files.

  New and improved for April, 2008:

  I'd accidently let C.J. get too heavy, mainly for a lot of San Fierro mis-

sions, so I reduced his Fat for them.

  I added a lot to C.J.'s ammo for both initial save games, the last save game,

and files 14, 30, 45, 59, 73, and 100 (usually where I thought someone might

want to go on a run of shooting missions--after a school and before the terri-

tory takeover).  There's more ammo available otherwise, too (see below).

  OrionSR and I deliberated on some new features to add to this edition--a spe-

cial thanks to OrionSR for writing the Darkpactor code for it.

  Maximum Armor is increased by 100 (200 before the Vigilante mission and 250


  The save disk in Madd Dogg's Crib has been moved to the northeast room of the

upper floor so you can save your game there without triggering the basketball


  License plates:

  - Cheetah at Verdant Bluffs observatory: ORION SR

  - Cheetah at Glen Park:                        GLENSTER

  - Infernus at Spacey! in Market:             SPACEEIN

  - Turismo at the Fort Carson sign:          ROB RUSK

  The interior of the dance club in each of the three main areas, and the roof

of the Ten Green Bottles bar, have a Minigun, Heat-Seeking Rocket Launcher, M4,

Combat Shotgun, and Desert Eagle.

  The pickups for them, in those places and elsewhere, have more ammo:

  - Minigun                               2000 (fast respawn)

  - Heat-Seeking Rocket Launcher 50 (fast respawn)

  - M4                                        250

  - Combat Shotgun                    125

  - Desert Eagle                         100 (fast respawn)

  There are also a couple of the more personal gifts for girlfriends behind the

bar inside each of the three dance clubs.

  The dance clubs are indicated on your paper map by purple martini glass icons.

  - Alhambra: the west side of the block of the "IDL" of "IDLEWOOD."

  - Gaydar Station: the west side of the block that's a couple blocks north of

the "SH" of "HASHBURY."

  - A club that isn't named, and the icon is misplaced on the paper map--the

biggest feature of the mural on the front is a woman's face: on the north side

of the block of "OE" of "THE CAMELS TOE."

  The Ten Green Bottles bar is a couple blocks west and across the street from

the Johnson house.

  There are Armor, Health, and Adrenaline Pill pickups that respawn quickly at:

  - the Verona Beach Pay N Spray

  - Michelle's garage

  - the Fort Carson Pay N Spray

  - the Redsands East Pay N Spray

  (The five cane pickups in southwest San Fierro, and seven pickups that aren't

used in the game because they spawn in objects, etc., were deleted to make room

for the extra pickups.)

  The Truth's crops appear and can be burned from the start of the game.

  A Jetpack is available in each of the three main areas:

  - by a tree in the alley behind the Johnson house

  - on the south side of the Doherty garage

  - in front of The Four Dragons casino

  The Infrared Goggles will respawn.

  An Andromada is parked by the southwest end of the Verdant Meadows runway.

  The horizontal vent is open at Area 69.

  Open interiors:

  - Madd Dogg's Crib (north of the "AND" of "MULHOLLAND")

  - Vagos Gang House (the north side of the block that's east of the block of

                                 the Jefferson Hotel)

  - Crack Den (northwest across two streets and a railroad track from the Los

                    Santos gym.)

  - Zero's RC Shop (by the "C" of "GARCIA")

  - The Pleasure Domes (under the south end of the Gant Bridge; don't have C.J.

                                   exit through the roof or the graphics will be messed up

                                   till he uses another interior)

  - City Planning Department (north of the "L" of "COME-A-LOT")

  - Sindacco Abattoir (the northeast corner of the block of the bottom of the

                               "EST" of "WHITEWOOD ESTATES")

  Import vehicles that normally may appear at certain spawn points during the

Import mission may be found at them throughout the game.  On patched early save

games, the vehicles disappear after the Import mission.  On save games patched

after the Import mission, the vehicles will appear in those spawn locations.  "Glenster's San Andreas Steam Starter Package"

  I've included a dozen save game files for the latest (as of Dec.9, 2014)
Steam version of "San Andreas."  They cover all the side missions needed for
100% completion of the game so you can concentrate on enjoying the main story

  San Andreas newsteam r2
  On Dec.9, 2014, Rockstar updated the Steam version again.  The only change in
this version is that 16:9 resolutions are unlocked.  This version doesn't have
any version number displayed in menus so has been dubbed newsteam r2 by the com-

  Since the Control Center by Alper Saracoglu doesn't work with that version
(unless you downgrade it?) I've included ways you can mod data > handling.cfg
and various gimmicks to make many missions easier.

  Thanks again to klarnetist for giving me permission to distribute his wonder-
ful 1957 Chevrolet Bel Air mods.  I've included a batch of them and ways you can
change the handling.cfg and carcols.dat files for them.

  I've included files to make the Tec9 like a Minigun and improve some of the
stats (like Hitman status for some of the weapons) more quickly.

  "Glensters San Andreas Starter Package Steam Version--some of the first
missions" by Glen Winstein


  I.3.c  Some advice about saving the game

                How to use save games from v.1 for v.2 and vice versa

  When you save your game at one of those floppy disks, make sure C.J. has his

full Armor (saving and loading the game restores full Health), the weapons he'll

need (each run through a weapon pickup after the 1st adds to the ammo it has),

and the vehicles he'll need saved in his garages, so he's prepared for whatever

he'll need the next time you load the game.

  You can't save during a mission--the floppy disks disappear until you either

pass or fail it.

  Saving the game advances the game clock six hours.  You can use this to pre-

pare the time clock so it's a certain time at a convenient place when you load

the game.  This is handy for making multiple efforts from C.J.'s save place for

missions that are only available at certain places at certain times, like the

"Burglary" Sub-mission, "Kick Start," etc.

  Saving the game restores all weapon pickups, which can be handy in stocking up

on ammunition.  Since weapon pickups reappear in six game hours, you might in-

stead plan a loop for C.J. to make through several weapon pickups to stock up

on ammunition.

  You can get rid of a wanted level by saving a game (you don't have to reload

the game, etc., as was the case for "Vice City").  I get rid of wanted ratings

without saving them, though.

  Don't save your game at Madd Dogg's mansion after "A Home in the Hills."  A

glitch, which Orion_SR has identified as being due to saving near a basketball

court, may cause that to corrupt your Stats and make the basketballs disappear

from all the courts of San Andreas.

  Take-Two recommends that you have C.J. get something to eat at least every

other day, preferably every day, to avoid the glitch that causes C.J. to be un-

able to use the gym equipment.

  See "Glitches" (I.12) for downloads that fix the basketball and gym glitches.

  Some PS2 players have reported game Stats corruption by saving your game right

after "The End of the Line," so I'd play it safe for PC and do something else

before saving.

  Try to save just one hard to replace vehicle in any one garage.  Saving more

than one in a garage has been known to make mods and paint jobs, even whole ve-

hicles, disappear.

  How to use save games from v.1 for v.2 and vice versa

  Ryan92 explained how to use v.1 save game files for v.2 of SA at the next

link (and thanks to him for enduring all the questions I had about it):

  If you have v.2 of SA and want to use both v.1 and v.2 save game files:

  1. Rename your Data\Script folder v2Script.

  2. Download the Downgrader Patch (10.39 MB) applicaton and use it.

  3. Put the v.1 Script folder, found at the next link, in your Data folder.

  Rename the Script folder you use Script and Rename the one you don't use with

a v1 or V2 prefix accordingly.

  An option is to use rubregg's script switcher:

  If you have v.1 of SA and want to use v.2 save game files:

  You need to use a v.2 Data\Script folder.  JAJ supllies one as noted above.

  The save games created that way can be used by someone who has v.2 of SA if

the save file is dragged and dropped onto pdescobar's save game file converter

(96 kb) at the next link. (Contains inactive links)

  You can find some SA backup files and folders at:

  I.3.d  An application that tells you your mission completion status, and shows

               you, on a map, which Tags, Oysters, Snapshots, Horseshoes, and Jumps

               you need to tend to

  gtasa4ever, aka op9080 at the GTA Forums web site, is the author of an appli-

cation called SAMA--the San Andeas Mission Analyzer.  It's available at this web


  If you have .NET Framework 1.1, SAMA creates screens with your mission comple-

tion information and maps of the Tags, Jumps, etc., you need to take care of.

If you don't have .NET Framework 1.1, you can use a version of SAMA that gives

you a print out.  Since .NET Framework is a resource hog which detracts from the

ability of your PC to run games, you shouldn't install .NET Framework unless

you're a programmer of some kind who already has a need to have it installed.

  Thanks to plaka, at GTA Forums, for spreading the word about it:

  If you already have .NET Framework installed (if you have Vista, like me, you
do), or are considering installing it, you might want to read the passages about
cutting back resources for it on p.3 of the "ATI Catalyst Tweak Guide" at the
Tweakguides web site by Koroush Ghazi.

  I.3.e  A mod that shows you the locations of items left to find on your radar

  Demarest's Pillager (see puts markers of all the Tags, Oysters, Snap-

shots, and Horseshoes left to find in the category you've chosen on your radar.

While you look for Snapshots, it also puts a green marker by the ones you

haven't taken pictures of yet to make them easier to find.

  I.3.f  100% completion guide

  You can find a checklist of missions you need to complete for 100% completion

of the game at:

  A "San Andreas" mission tree:


  I.4  Settings


  I use the Mouse and Keys setting.

  The Joypad choice is similar to the Classic Controls setting of "Vice City":

you don't get mouse steering but you can use auto-aim by pressing the RMB.  The

number of things you can use auto-aim with has been increased for "San Andreas."

In the little testing I did with it, it worked for the Brass Knuckles, Chainsaw,

a Cane, the M4, SMG, Sawnoff Shotgun, and the Silenced 9mm.  I mainly use it

with my new Logitech Rumblepad 2 gamepad as a novelty to fly a helicopter or

hear the pedestrians say things they only say when held up by auto-aim.  GTA's

are more like interactive movies than other games, and my favorite movies don't

star robots.

  In the Mouse and Keys Configuration, targeting doesn't feature auto-aim, and

you can use both mouse steering and a gamepad.  In the Joypad Configuration,

targeting features auto-aim but you can't use mouse steering along with your

gamepad.  The shooting generally isn't the hardest thing to do in a GTA, so un-

less you really need the auto-aim of the Joypad Configuration at the expense of

being able to use mouse steering, I recommend using a gamepad to supplement the

Mouse and Keys Configuration and turning on Steer with Mouse.

  For a few suggestions for adapters for PS2 and Xbox controllers, see I.6.b.

For gamepad settings, see I.6.c.

  Mouse Settings > Invert Mouse Vertically: I turn this off so when I push the

mouse forward, the view will go down, etc.  (If you do that, remember to draw

the mouse back to send the cue forward for Pool, too.)

  Mouse Settings > Steer With Mouse lets you steer C.J., and both two and four

wheel vehicles, with the mouse.  It doesn't disable the keys you can use to

steer, notably to set a tipping four wheel vehicle upright or when using a mo-

torcycle for stunts.  I usually don't use it for two wheel vehicles, especially

if I need C.J. to do a forward drive-by with one.  You can steer, control Up

and Down, and Fire with the keyboard for two wheel vehicles, but keep the mouse

out of the way while you do--the steering for a two wheel vehicle goes out of

control if you try to steer it with the keyboard and bump the mouse.

  Fly With Mouse lets you steer aircraft with the mouse, which I usually don't


  You can add recordings to the My Documents\GTA San Andreas User Files\User

Tracks folder, then hear them on a User Tracks radio station in the game.  The

game comes with support for Windows Wave files (WAV) and Ogg Vorbis (OGG) files.

You can also use MP3, WMA, M4A, etc. files if your PC has the right codecs for

them.  (You have them if you have Windows Media Player 9 or above, a recent Ap-

ple Quicktime Player, or a combined CODEC package installed.)

  Audio Setup > Radio EQ On causes the radio to have a different sound quality

depending on what vehicle C.J. drives.

  Audio > Radio Audio Tune causes a vehicle to play the same radio station that

C.J. was listening to in his last vehicle.

  Audio Setup > User Track Options > Play Mode

    Radio  Commercials appear between User Tracks

    Random  User Tracks play without commercials in random order

    Sequential  User Tracks play in alphabetical order

  If you add recordings to the User Tracks folder, have the game scan for them

in order to hear them in the game.  The options for that are:

  Audio Setup > User Track Options > Automatic Media Scan causes the game to

scan for User Tracks each time you load the game.

  Audio Setup > User Track Options > Scan User Tracks lets you choose when to

have the game scan for User Tracks (such as just after adding something to User


  (Note: C.J. looks like he's changing the station when you switch stations.)

  Display Setup > Store Gallery Photos lets you save pictures taken by the Cam-

era in the game to My Documents\GTA San Andreas User Files\Gallery.

  Display Setup > Advanced

  For a better frames per second (fps) rate, you'll have to know your graphics

card and PC capabilities.  The PC Health section may offer some information

that's useful in getting a good performance out of the game in conjunction with

these concerns.  Having a decent fps is so basic to the smooth performance of

the action, I'd start at a low setting and stop at higher ones if they cause

lags, etc., and just try anything higher for a screen shot.  A complete instal-

lation is less likely to have performance troubles, too.

  The options you can adjust accordingly are:

  Draw Distance determines how far away things are visible.  If you have a bet-

ter PC setup, there are mods you can download or make that let you increase this

two or four times beyond the original limit (X.13.f).

  Frame Limiter  The game plays at 25 frames per second when this is on.

  Thanks to Orion_SR for telling me about GTA_Phreak's find that timers count

slower with the frame limiter off.  Orion_SR adds that damage (important in some

school tests) happens faster.  He recommends leaving the frame limiter on for

"Wheelie Weave," "Fender Ketchup," recording, plane race records, and to prevent

NPCs from getting killed too soon in timed situations.  You can further increase

the fps, and slow down timers, by turning down visual detail (Visual FX Quality,

Mip Mapping, and Anti-Aliasing) and the Draw Distance.

  I also noticed C.J. dives slower, his Parachute falls can turn faster, wanted

stars blink a lot faster for probation periods, vehicles don't coast as far, the

Skimmer won't take off from the water, vehicle sirens couldn't be turned off,

and C.J. had a normal reflection in mirrors (not the kind with some teeth mis-

sing I mention in I.1) with the frame limiter off.  There weren't as many cases

of things not appearing fast enough to avoid hitting them as I saw with the

frame limiter off in "Vice City," but there were a couple of close calls with

trees that appeared suddenly before C.J. while flying, and some land vehicles

that suddenly appeared backwards or imbedded in the road, so I might like to

turn off the frame limiter to have faster fps occasionally for some of the timed


  The fps may be lower if you turn up the antialiasing  or anisotropic filtering

or such.

  Visual FX Quality (Low/Medium/High/Very High)  Changes the number and degree

of effects used, such as shadows and how detailed they are.  The shadows of Low

are more like "GTA III" shadows.

  MIP Mapping  This smoothes out differences in textures, such as the distant

parts of roads that don't fully appear till you near them.

  Anti-Aliasing (Modes 1--6).  I typically had my graphics card set to Applica-

tion Preference and use the Anti-Aliasing offered by an individual game.  With

my recently updated computer, I've set both Antialiasing and Anisotropic Filter-

ing to 2 on my graphics card.  If you do something like that, you then set each

one you changed with your graphics card to 0 or 1 in your games, if it isn't

grayed out, to avoid a conflict.

  Resolution  I've read that it's good to make this the same as you use for your

Desktop to avoid a performance conflict.



  I.5    Stats

  How to check the Stats

  Changes in Stats are shown in the upper left corner of the screen.  The Res-

pect, Stamina, Muscle, Fat, and Sex Appeal stats, the day of the week, and the

Weapon Skill for an upgradable weapon, if C.J. is equipped with one, can be seen

in the lower left of the screen by pressing Tab.  All the Stats can be seen in

the menu by pressing Esc and clicking Stats.

  STATS .HTML file

  If you pause the game, click on "STATS," and press S, you can save your stats

as an .HTML file.  The order of the "CRIMES" and "GANGS" categories are

switched, though.  (Thanks to T Money)

  I.5.a  Criminal Rating

    -10,000 to -6,000   Crackhead    Derogatory term like "moron," based on derog-

                                                        atory things to call someone who helps fi-

                                                        nance organized crime by smoking crack, which

                                                        makes you wonder how it got on this side of

                                                        the list; rock star not Rockstar; cluckin'

                                                        but not at the Bell.

     -5,999 to -4,000   Bitch-made   Misogynist term for either a man who does

                                                        what a woman wants him to do or is like a

                                                        woman therefore less than a man.

     -3,999 to -2,000   Off-Brand    Not the genuine article; faulty; janky; has

                                                       no friends or fashion sense.

     -1,999 to -500     Scandalous   So bad it's liable to cause gossip.

       -499 to -1       Player-hater  One who hates others for having more than

                                                    they do, notably out of jealousy for a

                                                    playa who has game; someone critical of

                                                    the type of playa given for "playa part-

                                                    ner"; a Ph'in' c**k blocker.

          0 to 19       Vic       Victimizes others or is a victim.

         20 to 49       Square    Considered boring for not being trendy; a punk


         50 to 74       Civilian  A stranger; it may be derogatory.

         75 to 99       Rat       More derogatory than snitch for someone who

                                          betrays a criminal.

        100 to 119      Snitch      Doesn't keep a criminal's secrets for them

                                                that allow them to get away with the crime;

                                                busta in the sense of crime-buster.

        120 to 149      Dry Snitch  Says something critical or incriminating

                                                   about someone intending that someone else

                                                   overhears it but pretends it's inadvertent;

                                                   may be used about a sexually unresponsive

                                                   woman (as if "a" were used instead of "i").

        150 to 199      Transformer     Someone who changes in a negative way:

                                                        seems less attractive up close, changes

                                                        fashion too often, etc.

        200 to 239      Punk-a** Bitch  Misogynist derogatory term for a man,

                                                           like "pu**y" combined with "punk."

        240 to 269      Sucka           Generic derogatory term; a hoo rider

                                                    mark; a hoe cake.

        270 to 299      Poot Butt  A stupid, lazy person, often said with "moth-

                                                 erfu**er," probably because it sounds silly

                                                 by itself.

        300 to 329      Buster  A youngster trying to be a gangster; generic de-

                                            rogatory term like "fool"; busta; a phoney that

                                            doesn't deserve respect; seems to have nothing

                                            to do with the actual Keaton.




        330 to 369      Mark    Busta.

        370 to 399      Chump   Busta, possibly fooled by something.

        400 to 449      Trick                 A woman who's a tease, a whore;

                                                         a man who's a client of a whore;

                                                         something a whore does to her


        450 to 499      Red-headed Stepchild  Someone who doesn't fit in, possi-

                                                                     bly bullied.

        500 to 549      Peon        Like "peasant" is meant when used conde-

                                               scendingly as an insult; a person of low


        550 to 599      Pee-Wee     A young gangster; a small pe*is; $5 of


        600 to 609      Prankster   A buster gangster.

        610 to 649      Fool        Someone who lacks intelligent judgement.

        650 to 699      Street Cat  Urban (possibly poor)/underground/hip-hop/

                                                 gangster culture-oriented person.

        700 to 849      Thug    Generally a brutal criminal (not simply someone

                                            who's gone through struggles as when meant in

                                            the Tupac Shakur sense).

        850 to 999      Hustler        In this context probably not just some-

                                                   one who's energetically ambitious but one

                                                   who will scam and cheat people to obtain


      1,000 to 1,049    Playa Partner  A sexual partner or friend of a guy who

                                                         tries to con a lot of women to have sex

                                                         with him; the more his range of influ-

                                                         ence, the greater his "game," therefore

                                                         respect among those so inclined to re-

                                                         spect that.

      1,150 to 1,299    Mack         A playa in the sense of "playboy"; in this

                                                   context, probably even a pimp.

      1,300 to 1,499    Pimp            Hustles patrons for whores aka ho's.

      1,500 to 1,699    Crime Partner  The friend or sex partner of someone who

                                                          commits offenses against the law and/or


      1,700 to 1,999    Homeboy    Homie; folkie; friend

      2,000 to 2,099    Homie      Homeboy; homeslice; friend

      2,100 to 2,299    Road Dawg  A loyal friend whether in or out of prison; a

                                                      woman who's become less attractive with age:

                                                      a d-dub-a.

      2,300 to 2,499    Hoodsta   A term originated on the W coast for someone

                                                 from the 'hood, probably in a gang.

      2,500 to 2,749    Hard-a**    A tough person; in this context, probably one

                                                    who picks on others and starts fights to show

                                                    off for whoever is stupid enough to admire


      2,750 to 2,999    Banger  In this context, probably a gang banger; mari-

                                               juana; cocaine in Dublin, according to one


      3,000 to 3,499    Li'l G  A little gangsta/gangster/criminal, in this var-

                                             iation often accompanied by crimes against lan-

                                             guage, or at least spelling; a buster.

      3,500 to 3,999    Loc       Someone who shows a love of crips; a crip (com-

                                               munity restoration in progress) was originally a

                                               member of a gang in LA that wanted to eliminate

                                               crime in their neighborhood; ironically, the

                                                crips became gangsters themselves; a local per-

                                              son or a crazy loco person or both.

      4,000 to 4,999    Jacker  Thief, especially a carjacker.  In a multi-play-

                                              er video game, they shoot someone who was al-

                                              ready shot and claim credit for the kill.

      5,000 to 7,499    Shooter      Gangsta term of brotherhood for another;

                                                    the gambler who is rolling the dice at the

                                                    craps table.

      7,500 to 9,999    Foot Soldier Standard initial rank of a gang member; in-

                                                      fantry gangster.

     10,000 to 19,999   Hoo-Rider    An annoying person or Mrs. Pete Townsend.

     20,000 to 29,999   Soldier      A gangster (in this context, not just some-

                                                     one who fights through rough times).

     30,000 to 39,999   Hawg         Acronym for Heterosexual Aging White Guy

                                                      (how'd I get up this high on this list?


     40,000 to 49,999   Gangsta      Criminal.

     50,000 to 69,999   Ghetto Star  A popular gangsta.

     60,000 to 79,999   Monster      A very successful threatening force that's

                                                      considered crazy; a truck with very big

                                                      wheels; a socially misunderstood person who

                                                      meant well but became ostracized and vio-

                                                      lent in a sensitive performance by Boris


     80,000 to 99,999   Big Homie  A well-respected homeboy; A friend character-

                                                       ized by the acronym for Business Instead of

                                                       Games (Notorious Big--rapper).

    100,000 to 149,999  Boss Hawg    Someone that's extremely selfish with their

                                                            money; a feisty, chubby, rich, and corrupt

                                                            politician (thank you imdb) in a TV show I

                                                            didn't see.

    150,000 to 199,999  Shot Caller  Someone who gives orders.

    200,000 to 299,999  OG           An original gangster--what a gangsta is

                                                      considered if they shoot someone.  Then

                                                      they're no longer a BG--a baby gangster.

    300,000 to 374,999  High Roller          Someone who wagers large sums of

                                                                  money at the casino.

    375,000 to 499,999  Four-Star General    The leader of a gang; Patton.

    500,000 to 999,999  Godfather            An organized crime leader; an ori-

                                                                  ginator of extreme motorcycle

                                                                  stunts; James Brown.

  1,000,000 and above   King of San Andreas  A GTA Master of all they survey.

  Thanks to The Great Onion Kid and GTADomain, blaze888888, diego siles, and

others for the list given at: (link inactive)

  For definitions, thanks to

  I.5.aa  Increasing the Criminal Rating

  How the stats are created

  Some of the rules are:

  $5,000 increase = 1 Point

  Getting Busted/Wasted = -3 Points

  Completing a mission = 5 Points

  Using a cheat = -10 Points

  (Thanks to Chase "AggroSk8er" Ansok who credits GTADomain)

  Like "Vice City," blowing up a helicopter or plane creates 30 Criminal Rating


  Unlike VC, use of any code, not just certain ones, subtracts ten CR points.

  You can have C.J. kill pedestrians and destroy non-flying vehicles and rarely

get CR points.  I'm not sure if it matters which weapon or non-flying vehicle is

chosen since C.J. infrequently got CR points that way in the little testing I've

done for it.  Having C.J. change clothes or use bribes to get rid of a wanted

rating adds nothing to his Criminal Rating.

  If doing those things, you're more liable to get points for that, and get more

points, by having C.J. use a Pay 'n' Spray after getting a two stars or higher

wanted rating (three wanted stars or higher may create more CR points than two,

possibly after killing more pedestrians and destroying more vehicles--?).

  (You might get more points by having C.J. use a Pay 'n' Spray after using the

method given above with a Minigun, Heat-Seeking Rocket Launcher, SMG, Spas or

Sawn Off Shotgun, M4, a Chainsaw, Flowers, or--?)

  The fastest way to use that method to increase CR points is to have C.J. leave

a vehicle in a Pay 'n' Spray, then repeatedly create a three stars or higher

wanted rating nearby and get into or onto the vehicle.  This often creates six

to twelve CR points, sometimes more or less.

  The fastest way to get "King of San Andreas" on PC

  Use a trainer with a hotkey for the $250,000 and all vehicles explode codes.

The GTA SA Control Center (X.13.c) lets you use codes without creating a record

of using codes.  Either click the "Player Data" tab and click "Auto-Clear Status

after inserting cheats" beforehand or click the "Vehicle and Game Data" tab and

click "Clear Cheated 'Status' and 'Count'" to remove your cheat count before


  hesoyam  $250,000 and full Health and Armor

  allcarsgoboom  All vehicles explode  As in "Vice City," the vehicles blow up

repeatedly without needing to be repaired.

  Use the "hesoyam" code--one point per $5,000 x 50 = 50 points minus ten points

for using a code = 40 points per use of the code--till C.J. has the maximum

amount of money--$999,999,999.  (Once C.J.'s cash is maximized, using the code

just subtracts ten points.)  (Thanks to pdescobar.)  You'll have at least 40,120

CR points--"Gangsta."

  (Does C.J. need $10,000,000 as Spuds725 showed is the case for Tommy in "Vice

City?"  If so, that's 40 uses of the code.)

  The Dodo and Shamal are available at Los Santos Airport from the start of the

game, and, providing you'd rather do this without a wanted rating, you can use

one of pdescobar's wanted rating-free exploits to send C.J. to the aircraft at

Easter Bay Airport (though only the Maverick there is available to fly) or Las

Venturas Airport and blow them up.  Put any two aircraft near each other and

blow them up with the "allcarsgoboom" code to blow up all vehicles.  At 30

points per vehicle minus ten points for using a code, that's 50 points per use

of the code.

  Later, but faster at one sitting, you could have C.J. put a lot of flying ve-

hicles into the big hanger at Verdant Meadows and use the "allcarsgoboom" code

to blow up all vehicles (in an SA update to Zarathustra's VC method using the

Hyman Condo and helicopters and the BIGBANG code) at 30 points per vehicle minus

ten points for using a code.

  For example, destroying five flying vehicles = 150 points minus ten points =

140 CR points per use of the code.  (The vehicles don't need to heal between ex-

plosions but the hanger can keep them corralled in one area and saved that way

if you want to do this again later.)  If you use a trainer with a hotkey, that's

140 points added each time you press the hotkey, and they're added as fast as

you can press it.

  How to make the fastest way available from the start of the game

  Use the vehicle spawner on the bottom left side of the "Vehicle and Game Data"

tab  of the GTA SA Control Center (X.13.c) to create a lot of flying vehicles

away from the police.  Click the "Keyboard Shortcuts" tab, click "Misc," and

highlight the "Blow Up All Cars" code, which assigns "Ctrl" and "Y" as hotkeys.

Hold down "Ctrl" while repeatedly pressing "Y" to blow the flying vehicles up

over and over for 30 points per vehicle per explosion.

  Either click the "Player Data" tab and click "Auto-Clear Status after insert-

ing cheats" beforehand or click the "Vehicle and Game Data" tab and click "Clear

Cheated 'Status' and 'Count'" to remove your cheat count afterward.

  I.5.b  Health in relationship to Stats

  Health isn't given in the Stats, just the heads up display (HUD), but if you

use up C.J.'s Muscle and Fat, he can lose Health till he dies.

  C.J. looks thin with about 1/6th Fat and a tiny amount of Muscle after "Sweet

and Kendl," which is the 1st time you can save the game.  All that's available

to eat are snacks and soft drinks (such as in front of the bar a block to the W

of the Johnson house).  You can have C.J. use a snack vending machine about 80

to 100 times in a row to give him about 20% Fat.  The Fat burns off slowly, so

you can replenish it with snacks, keep his red Health bar full, and build up his

other Stats.

  But his Health can be diminished quickly and C.J. can die after some confron-

tations with traffic or the bullets of policemen and rival gangsters, and snack

and soft drink vending machines aren't shown on the radar or in-game map.  So

this walk-through reflects the fact that the first time I played "San Andreas,"

I waited till after "Ryder," after which the restaurants are open and shown on

the radar and in-game map, to have C.J. do the various preliminary things that

increase his weapon and vehicle skills.

  Once C.J. develops some Muscle, he can get stronger even faster using the out-

door gym at Verona Beach (the indoor ones open up after "Drive-Thru").  Reader

Timo Hakala told me C.J. can start using the Verona Beach gym at the start of

the game.

  (After doing the preliminaries, I'd make a copy of my save game in case I want

to play it again with all that work already done.  If you don't get it done till

after the 1st few missions, at least those missions don't require C.J. to have

any special skills, so you can always start a new game to see those without wor-

rying about it.)

  Keep C.J. healthy by feeding him every day or two and using Armor to protect

him from injury.  There's an Armor pickup under the W side of the bridge that's

a bit N along the big drainage ditch E of the Johnson house.  The amount of

Health and Armor C.J. has is given in the HUD; the amount of Armor is given in

the Player Stats, too.

  The Paramedic mission gives you a fast way to increase C.J.'s maximum Health

Stat potential.

  The hooker gimmick works like it did in the previous couple of GTA's with a

few changes:  The hookers, like the drug dealers and convenience stores, are

open for business 24 hours a day.  (In "Vice City," the hookers just showed up

during what is usually sleep time, so I don't think they made as much money.)

If C.J. drives one of most of the four-wheel vehicles (a convertible will work

in "San Andreas") by a hooker, and she asks if C.J. wants a good time, press "Y"

for "Yes," and she'll get into the vehicle.  Have him park somewhere secluded

(the back tires don't have to kick anything up like before).  If you have the

subtitles on and pick a place where the gimmick works, a subtitle will say,

"This looks like a good spot."  The vehicle rocks for about 15 seconds (a little

over 15 minutes in game time), during which she charges $28 while C.J.'s Health

goes up a bit (almost as much as for a Sprunk machine--see below).  After the

Pimping mission, she pays him for it.


  One hooker asks, "Did somebody say 'milkshake'?"


  1. Slang - A woman's body and the way she carries it.

  Kelis featuring Pharrell, Pusha T "Milkshake (Mightyfools remix)"

  I'm with Rusk--I just thought it meant her t*ts.


  If C.J.'s health isn't maximized, it goes up a little bit the 1st time he en-

ters an Ambulance, and even more the 1st time he enters a Hotdog van, too.

  I used the Control Center, X.13.c, to check increases in C.J.'s Health:

  Entering an Ambulance for the 1st time: up 20

  Hooker: up 28

  Vending machine (Sprunk or snacks): up 35

  Human vendor (in Hotdog Van, and at chili, ice cream, or noodle stand): up 60

  Thanks to the Stats FAQ by bamspeedy1298 at Gamefaqs for noting that C.J. gets

40 Health points the first time he enters a Hotdog van, too.

  Small meal: up 20

  Medium meal: up 40

  Big meal (not salad): up 70

  Salad meal: up 40

  A Heart pickup increases it 100%

  Full Health before completing the Paramedic mission: 100

  Full Health after completing the Paramedic mission:    150

  If you use the Control Center (see X.13.c), you can have C.J.'s Health set to

176 so he doesn't die if he falls a great distance onto the ground while wearing

a Parachute.

  I.5.c  Player--Muscle and Fat Stats

  Basically, you keep a little Fat there for C.J. to burn off instead of burning

off Muscle.  I only fill about 1/4th to 1/3rd of the Fat bar--if C.J. gets too

flabby, he won't run as athletically or jump as high.  (If you plump him up in-

stead of pump him up after completing the game, he won't be able to jump high

enough to grab the top of the wall behind Sweet's basketball hoop to get onto

Sweet's roof for the Hydra there.)  If both of those Stats are depleted, C.J.

will lose Health and die.  But Fat burns off slowly, so it's easy to keep enough

in the Fat Stat.

  Take-Two recommends having C.J. eat once a day to avoid the glitch that can

appear late in the game and doesn't let him use the gym equipment at all.

  Before the restaurants open, you can increase C.J.'s Fat by having him go to

the human vendors and vending machines for food.  You can have C.J. stuff his

face about 80 to 100 times in a row at a snack vending machine to give him about

20% Fat.  Once the restaurants open, after "Ryder," have him eat the big non-

salad meals for the fastest way to increase Fat.

  I used the Control Center (see X.13.c) to check for increases in C.J.'s Fat


  Vending machine: up 2

  Human vendor (at a stand or in a Hotdog van): up 5

  Big meal (not salad): up 27

  If he has about 1/4th to 1/3rd Fat, enough so he can get around and burn it

off instead of Muscle and not be flabby, you can give C.J. a meal every day or

two, and keep his Health bar full, with salad meals, snacks, and soft drinks,


  Have him go running, swimming, or cycling to convert Fat to Muscle (and in-

crease his Stamina).

  Once he gets to the Buff stage, the game says he's allowed to use gyms, but

the indoor gym equipment is unavailable because the indoor gyms don't have yel-

low entrance lights in front of the doors until "Drive-Thru."  Before that, the

fastest way is to have him lose Fat is to use the stationary bike of the outdoor

gym at Verona Beach.

  (You could give him 11 meals in a row to make him throw up and he'll lose a

lot of Fat, too, if not gain Muscle or Stamina.)

  To have him use the dumbbells and bench press weights at the Verona Beach gym,

quickly alternate presses of Left Shift (I remap Sprint to Left Shift) and the

LMB.  He'll develop even more Muscle, which mainly improves the strength of his

melee attacks and shows in his appearance--it's 20% of his Sex Appeal Stat.

When he's real lean and muscular, he's built like a contest-ready Arnold


  (Note: I remap Sprint to Left Shift and Jump to Spacebar to make the controls

like the ones I use for "Vice City.")

  The maximum Stat for Muscle is 1,000 points.

  The fastest way to raise these Stats is at "Maximum Stats of all kinds in one

sitting" (see III.5). 

  I.5.d  Player--Stamina and Lung Capacity Stats

  Stamina is, with Muscle and Lung Capacity, another health Stat you want to

increase to maximum strength.  C.J.'s ability at biking fast, swimming fast,

and running for a longer time is improved by having him do one or more of them.

It doesn't diminish, and it's good to build it up early in the game.  (For the

infinite sprint, complete the "Burglary" mission.)

  The bigger the Lung Capacity Stat, the longer C.J. can hold his breath under-

water.  It's increased by having him swim underwater till his air bar gets low

then surface.

  The maximum Stat for Stamina and Lung Capacity is 1,000 points.

  The fastest way to raise these Stats is at "Maximum Stats of all kinds in one

sitting" (see III.5).

  I.5.e  Player--Total Respect and Sex Appeal Stats


  Running Respect:              40%

  Mission advancement:       36%

  Territories owned:                6%

  Amount of money:               6%

  Muscle (physical fitness):    4%

  Progress with girlfriend:      4%

  Appearance:                         4%

  Running Respect:

  Killing a drug dealer:                                   +.005%

  Killing a rival gang member:                       +.5%

  Killing one of your gang members:    minus .0005%

  One of your gang members dies:      minus 2%

  Territory won:                                         +30% (a major part of the final Los Santos

                                                                              section of the game)

  Territory lost:                                    minus 3%

  Thanks to the Brady guide for those figures.  How do they figure out numbers

like -.0005%?  There must be math in a file, like the one that determines how

fast stats increase (see III.5), they look at to figure that out.

  The main way C.J. can increase his Respect Stat is by killing lots of rival

gang members and corrupt law enforcers, recruiting Grove Street Family gang

members to help him, then by taking over rival gang territories.

  Taking over rival gang territories is possible after "Doberman" (see IV.23),

but C.J. loses any territories he gains in Los Santos when he leaves it after

"The Green Sabre" (see IV.28).  He keeps the Respect, though, so I'll leave the

choice open.

  Mission success is the other big factor that determines Respect, and an impor-

tant mission that's available early is to spray 100 Tags.  Respect can also be

increased by having C.J. be healthy and use the better vehicles, clothes, hair-

cuts, and tattoos.

  Sex Appeal can be increased by maximizing C.J.'s Muscle, keeping his Fat Stat

low (I'd aim for around 1/3rd), and having him use the vehicles, clothes, hair-

cuts, and tattoos with a big Sex Appeal value.  The vehicles with a big Sex Ap-

peal Stat (see III.18) seem to make the biggest contribution of those last four


  Once C.J. can start dating--after "Burning Desire" (see IV.23), unless you

want to have C.J. and Katie hazard the attacks in the off-limit areas--Sex Ap-

peal can be increased by having him succeed with dates, too, which is made easi-

er by the Sex Appeal increase in having C.J. find all the Oysters 1st (girl-

friends won't care how much C.J. weighs, etc.). 

  I.5.f  Player--vehicle Stats

    The more C.J. uses a type of vehicle--car, bicycle, motorcycle, or air-

craft--the higher the skill Stat for that type will be till the Stat is maxed

out and the type of vehicle gets the easiest handling it will get in the game.

  When C.J. rides a bicycle enough to increase his Cycling skill, he can Bunny

Hop higher and reverse faster without falling off.

  When C.J.'s Stat for flying reaches 20%, he gets a Pilot's license and the

gates will open for him at all the airports.  (If you have C.J. get this, the

game recognizes that C.J. got a Pilot License a 2nd time after his 1st Flight

School success.)  When the Stat reaches 100%, C.J. gets a Parachute when he

bails from an aircraft.

  The maximum Stat for a vehicle skill is 1,000 points.

  The fastest way to raise the vehicle skill Stats is at "Maximum Stats of all

kinds in one sitting" (see III.5).

  I.5.g  Player--Pilot Ranking

  The rankings are the same as in "Vice City" with a lot more aircraft to climb

the list with.  The "Vice City" glitch that causes the Stats to consider you an

"Ace" too soon is back.  Most importantly, the little Dodo is back.  Awwwr!--

the little one....

   Pilot ranking

    0:00 to 0:04   No Ranking

    0:05 to 0:09   Flyboy

    0:10 to 0:19   Aircraftman

    0:20 to 0:29   Pilot Officer

    0:30 to 0:59   Corporal

    1:00 to 1:29   Lieutenant

    1:30 to 1:59   Sergeant

    2:00 to 2:29   Captain

    2:30 to 2:59   Biggs

    3:00 to 3:29   Wedge

    3:30 to 3:59   Red Baron

    4:00 to 4:29   Goose

    4:30 to 4:59   Viper

    5:00 to 5:59   Jester

    6:00 to 6:59   Chappy

    7:00 to 7:59   Iceman

    8:00 to 8:59   Maverick

    9:00 to 9:59   Noops

  10:00 to 10:59  Air Chief Marshal

  20:00 to 30:00  Ace

  From what I can tell from the little I've tested it, it looks like the "Vice

City" glitch of "Ace" showing up too fast is back.

  See "Glenster's Guide to Some of Vice City" for more about the rankings.

  Since the Dodo is of paramount importance, I'll repeat something I wrote in my

walk-through for "Vice City": special mention should be made of Poland's young

Andrew Noops n Gleh, who used to frequent the message boards.  From what

seems most reliable from looking at various web pages, he flew the GTA "III"

Dodo for 176,488 seconds and was awarded by Rockstar with a special flight rat-

ing in "Vice City."  You still have to be an Air Chief Marshal or Ace to do bet-

ter than that in "San Andreas."

  This isn't one of those people that can't fly the Skimmer--this is a two-

fisted, red-blooded, Dodo-flying man.  Rockstar, if you read this, this is what

we want.  Don't listen to those Skimmer weenies.  If you want to make things big

and easy, at least make two versions--one rated M and one rated SW.  For SW, you

can push a button, and you don't have to aim, drive, or fly anything, and you

can have the lead character buy some shorts and go for a swim.  And leave the

motorcycles and the Dodo the way "Vice City" intended them for the M.

  Flight time is given in Achievements.

  I.5.h  Player--Gambling and Luck Stats

  Having C.J. bet on the horses at Inside Track (which doesn't have a limit on

the amount wagered) over and over won't make C.J. win more often.

  C.J.'s Luck goes to 1,000 after he finds all 50 Horseshoes in Las Venturas and

his Gambling Stat can be increased by spending money on the several ways to gam-

ble in Las Venturas casinos (see XI.e), so you might not worry about those

things till you send C.J. there.

  Giving C.J. those things won't give you any advantage at getting 100% for the

game other than that C.J. needs to collect 50 Horseshoes for that.  If you want

C.J. to make a lot of money from gambling, the fastest and safest ways are to

either have him bet a lot of money on the long shot at Inside Track and only

save the game if he wins, or have him use GTA_Phreak's gimmick for winning at

Blackjack (XI.e).  Since C.J. doesn't need to build any Gambling Stat to use the

Inside Track gimmick, there really isn't any need for C.J. build his Gambling

Stat to have enough money to buy all the properties in the game.

  Giving C.J. 1,000 for Luck is supposed to give him better odds at winning at

casino gambling, but I'm not sure what it does.  For example, GTA_Phreak pointed

out that the $1,000,000 Blackjack table uses a loop of 312 cards as long as C.J.

remains at the table, and the dealer always hits when the total of his cards is

under 17 and holds at 17 or over, so Luck shouldn't influence C.J.'s chances of

winning in those circumtances, at least.


  When C.J. spends $1,000 at a casino table, he can bet and borrow $1,000; when

he spends $10,000 that way, he can bet or borrow $10,000, etc. up to $1,000,000.

The more he can bet and borrow, the higher his Gambling Stat.

  According to pdescobar at GTA Forums, you increase C.J.'s gambling skill .001

points for every dollar spent on casino games--slots, video poker, blackjack,

roulette, and wheel of fortune.  C.J. reaches the highest gambling skill, 1000

points, the Whale level, if he spends $1,000,000, regardless of whether he wins

or loses.

  I tell you the truth, if I wanted to play card games, I'd have used the ones
that come with Windows XP, and I didn't.  I can't see buying a 64 bit processor
and all for a card game or the video version of the lottery tickets at the con-
venience store.  Now a pinball game in the bars--that could get me going a lit-
tle bit.  A Future Pinball game might be a lot of megabytes for one aspect of a
bar in a GTA game, but maybe a decent one wouldn't have to be very big.  GTA
could do it up good with sound effects and voices--maybe having the ball get a
Unique Jump cinematic as it goes over a ramp.

  I.5.i  Weapons

  C.J. can improve the weapon Stats certain weapons have by shooting people.  To

do that while building his Respect stat, have him shoot rival gangsters or the

corrupt law enforcers.  Shooting the gangsters is less likely to create the

problem of getting rid of wanted ratings.  (Likewise, he can improve his various

vehicle Stats by using the vehicles.  These are covered more in the "Prelimi-

naries for Los Santos" section.)

  The fastest way to raise the weapon stats is at "Maximum Stats of all kinds in

one sitting" (see III.5).

  Bullets Fired and Bullets that Hit refer to the bullets shot by C.J. (unlike

the "Vice City" stat glitch of those categories referring to the bullets shot by

anyone in the game).

  I.5.j  Crimes--Total number of wanted stars attained and evaded

  The total number of wanted stars attained is increased by each wanted star

C.J. gets.  They're considered as evaded if he gets rid of them by using a Pay

'n' Spray, bribe, getting a paint job at a mod shop or Millie's garage, haircut,

or by putting on a hat, shades, or clothes for torso or legs.  They aren't con-

sidered as evaded if they just go away while C.J. stays away from law enforce-

ment.  Wanted stars attained during missions and erased by completing those mis-

sions aren't considered as evaded, either.  Unless you're going to reload the

game every time C.J. gets rid of a wanted star one of those two last ways, the

best you can do is keep Attained from getting too much bigger than Evaded.

  I.5.k  Crimes--Criminals wasted

  Criminals wasted refers to the number of times C.J. killed criminals, which

includes four drug dealers (see III.11).

  The criminals listed in data\peds.ide are BMYCG, BMYCR, HMYCM, HMYCR,



  BMYCG   black guy, hospital mask over mouth, dark brimless cap, dark gray jer-

sey with white short sleeves, gray pants, white shoes.

  BMYCR   black guy, a bit unshaven, silver chain, light and dark vertical

striped short sleeve shirt, green-gray calf-high pants, white sneakers.

  HMYCM   white guy, hospital mask over mouth, dark gray shorts with a red band

at the end of each leg, brown and black slippers.

  HMYCR   Hispanic guy, short hair, Fu Manchu mustache, cross chain, white jer-

sey, mostly gray plaid shirt only buttoned at top, light gray pants, black and

white shoes.

  SBMYCR  black guy, bit unshaven, dark shades, white baggy cap like nurses

wear, white jersey with blue unbuttoned shirt, light gray green pants, white


  SHMYCR  Hispanic guy, dark pompadour, pink long sleeve shirt, gold watch, gray

pants, brown and black shoes.

  SWMYCR  Asian guy, short dark hair, green short sleeve jersey over black long

sleeve jersey, blue jeans, light and dark gray shoes.

  VBMYCR  black guy, a bit unshaven, short hair w/dreads in back, mostly gray

plaid jacket, gray pants and shoes.

  VHMYCR  Asian guy, short hair, short mustache and beard, horizontal black and

white striped jersey, blue jeans, gray and black shoes.

  VWMYCR  white guy, tall spiky brown mullet, bit unshaven, gray jersey w/red on

chest and "ox" below, sleeveless jacket vest, torn blue jeans, high tied boots.

  WMYCR   white guy, short brown hair combed straight back, light beard, silver

chain, black jersey, black leather vest, light brown pants to above the ankle,

gray shoes.

  WFYCRK  white woman, hospital mask over mouth, white "X" taped on nipples,

white thong bikini bottom, black and see-through gray shoes.

  MAFFA   white chunky guy, black jersey/suit/shoes.

  MAFFB   white chunky guy, bald with brown mustache, gray jersey with dark gray

horizontal stripes, brown-gray jacket, pale gray pants, brown shoes.

  MAFFBOSS  white guy, short dark hair and goatee, pale pink-peach shirt with a

white collar, gray suit with a white handkerchief in the pocket, black shoes.

  BIKDRUG  white guy, light brown short mustache and beard, black headband and

bracelet, tattoos on arms, white muscle shirt with a black leather vest, calf-

high gray pants, gray shoes.

  BMYDRUG  black guy, short goatee, black muscle t-shirt, brimless black cap,

silver chain and bracelet, gray pants, black and white shoes, often has his

hands folded before him.

  HMYDRUG  Hispanic guy, dark shades, goatee, cross chain, gray muscle shirt,

dark gray pants, red-gray bandana, tattoos on arms.

  WMYDRUG  white guy with a smirk, gray Rockstar hoody pulled up over his head,

dark baseball cap, blue jeans, white sneakers, often has his hands folded

before him.

  See X.8 "Skin viewing and editing" for some methods you can use to view them.

  See I.8.b for the vehicles they drive.

  Strangely, the pimp, BMYPIMP (black guy, light gray hat, brown fur coat, light

blue or reflecting blue? shades, gray jacket, white shirt, red tie, black pants,

gray shoes), isn't given a criminal status like the pimp in bold red and black

in "Vice City."  And, as before, the prostitutes and gang members aren't given a

criminal status, either, I guess just because the lead character interacts dif-

ferently with them.

  I.5.l  Crimes--Gang members wasted

  The Gang members wasted by C.J. can belong to one of eight gangs.  According

to data\peds.ide and pedgrp.ide, they are: the Ballas, the Grove Street Family,

the Los Santos Vagos, the San Fierro Rifa, the De Nang Boys, the Italian Mafia,

the Triads, and the Varrio Los Aztecas.  See I.8.b for the vehicles they drive.

  I.5.m  Crimes--Cost of property damaged

  The costs of vehicles, shown in column ac of data\handling.cfg, go toward cal-

culating this.  (Thanks to Ben "Cerbera" Millard.)

  I.5.n  Gangs

  The size of the three biggest gangs is given in the order of the number of

territories held by each.

  I.5.o  Achievements--Flight time

  Flight time in "San Andreas" is created by how long you fly both planes and


  I.5.p  Mission

  Pdescobar says that you might as well ignore the fact that Missions Passed

won't grow to be as large a number as Mission Attempts: "Many things (such as

entering a gym) will increment that stat" (Mission Attempts) "even though they

aren't completable missions."

  I.5.q  Miscellaneous--Progress made

  The percentage of the game you've completed.


  I.6.a  Some distinctions between the PS2 and original PC versions

  The PS2 version comes out 1st because poor Sony doesn't have enough money.

I'm thinking of starting a telethon.  (What kind of PR blurb would that be?:

"The graphics aren't as good, you can't mod it or put in songs, and you get a

limited range of controllers.  Buy two!"  So they put it out without competi-


  The graphics aren't diminished for the PC version.

  A good article about it, and refinements made to GTA since "Vice City," is an

interview with a few of the developers--Obbe Vermeij, John Whyte, and Chris

Rothwell--which can be found at the Gamespot web site:

  A good article on the history of Playstation 2 is:


  A GTA Forums message board, hosted by Kiwisdofly , about the PS2/PC/Xbox dif-

ferences is at:

  The PC and Xbox versions have cardboard cut-outs of C.J. and a bear, meant for

target practice, at various Ammu-Nations.

  In the PC and Xbox versions, the San Fierro tattoo parlour has tattoos not

found in the other tattoo parlors, and there are more "objects"--for example,

Grove street for the PC (maybe Xbox) version has things like boxes, garbage

bags, and trees (trees?), etc.  (Thanks to tommy vercetti guy.)

  The loading times are much faster, and it's a lot easier to mod things, in the

PC and XBox versions.  (Thanks to the venerable spaceeinstein.)

  Draw Distance (the distance at which the graphics are loaded) is greater for

the PC and Xbox versions, and the graphics can be seen to be better in a lot of

ways--the surface of roads, the look of lightning storms, etc.


  In the PC version, you can put WAV or OGG (Ogg Vorbis) files (with the correct

CODECs installed, also MP3, WMA, M4A, etc., files) in My Documents/GTA San An-

dreas User Files/User Tracks for your own radio station.

  To save space, notably if you want to use the same songs for more than one

GTA, right click the song file, click "Create Shortcut," copy the shortcut, and

paste it in the User Tracks folder.  Then Delete the original shortcut.

  In the Play Mode section, you can choose "Radio" to have the game play them

with the commercials, etc., provided to make it seem like another of the sta-

tions of the game.  Otherwise, "Sequential" plays them in alphabetical order and

"Random" plays them in a random order.

  To have them play on the radio station, run "Scan User Tracks" 1st in "Audio


  Automatic Media Scan will make the radio start with the 1st track after the

game loads.


  You can use or make a variety of mods (modifications) with the PC version.

Normally, more kinds of mods are possible with v.1 than v.2, but see the start

of the modding section (see X) for jarjar's method to convert v.2 to be able to

mod it like v.1.

  The PS2 two player mini-games have been dropped for the PC version.  The PC

version has online multi-player mods.

  GTA Tournament:



  Jarjar, at GTA Forums mod showroom, has a mod that lets you play the PS2 two

player games on PC (see X.13.x).

  Not to be outdone, DeeZire has a mod, "Things To Do in San Andreas 'Till

You're Dead (Volume 1)" (see X.9.b), that introduces a bunch of edited out "San

Andreas" missions and things that aren't in any of the (unmodified) versions of

the game.


  The moon stays full and doesn't go through phases as pre-release information

said it would.  Thanks to Spaceeinstein for telling me it goes through phases in

the PS2 version.

  The PS2 method of raising C.J.'s weapon Stats quicker by having him shoot at a

tire doesn't work for PC.  Again, see III.5 for a way to  make any Stat climb as

fast as you like on PC.

  The basketballs appear at the start of the PS2 version but don't appear in the

PC version till after "Tagging Up Turf."

  The PS2 Chiliad Challenge Parachute morph gimmick doesn't work for PC.  (On

PS2, have C.J. equip a Parachute, start the Challenge, jump off the ramp by the

flag, bail a second later and open the Parachute, and soon have C.J. morph to

the bike with the Parachute attached and open above him.)  Demarest's Steed mod,

that lets you choose to have the lead GTA player never fall off their motorcy-

cle, has been adapted for the PC "San Andreas," though, including by Spaceein-

stein for the "San Andreas" version of his "All In One Mod" (see X.13.ii) col-


  The gimmick to have C.J. switch to a Camera and click a photo to unhitch a

trailer from a truck cab doesn't work for PC, either.  You could use the GTA SA

Control Center (see X.13.c) on PC and have a truck C.J. is in teleport from a

trailer to unhitch it, though.

  The gimmick of switching to another radio station and switching back before

the dialing noise is over to skip a song on the radio doesn't work on PC--at

least not the original version.

  The song "White Room" by Cream has been added to later PC and Xbox versions.

  Shady Industries has been renamed Solaris Industries for PC.  (I'm guessing an

actual Shady Industries didn't like the association with Avery Carrington's

Shady Acres, etc., in "Vice City."  Then again, I never figured out that PS2

"Vice Point Langer"/PC "W.K. Chariot" hotel name change.)  Some Benson trucks

still say "Shady Industries," though.  (Thanks to PresidentKiller at GTA Fo-


  On PS2, the cars get dirty and you can clean them by using a save garage, Pay

'n' Spray, or by driving in the rain.  In the original PC version, they just

stay however dirty they are.  The car washes weren't functional for anybody.

There is a mod for the PC version that keeps the dirt off, though: "The No Rust

mod" (see X.13.e).  The v 1.01 patch (see I.2.e) for v.1 lets you clean the

dirty cars on PC, too--thanks to Spaceeinstein for telling me you need to set

FX quality to medium or higher, too, to make it work.

  One thing that was different about the PC version of "Vice City"--that the

pedestrians taken hostage in jacked vehicles were rarely heard to make funny 

screams as they did on PS2--has been fixed for the PC "San Andreas."  An easy

way to test it is to have C.J. jack a Hotdog van with a vendor in the back.


  Thanks to Rusk and his information about the differences between the original

and Second Edition of the PS2 version for helping me make these comparisons:

  "Supply Lines" is easier in any version other than the original PS2 version

because the RC Baron doesn't use fuel when it glides.

  The Market, Los Santos, Cluckin' Bell, not noted on the in-game map in the

original PS2 version, is noted on the in-game map in the PC version and the PS2

Second Edition.

  The Las Venturas Pay 'n' Spray (on the S end of the littlest square block be-

tween Royale Casino and Pilgrim), which wasn't noted on the in-game map but

worked in the original PS2 version, isn't noted on the in-game map and doesn't

work for the PC version, and Rusk writes that it was completely removed for the

PS2 Second Edition.

  Spaceeinstein told me: "Actually, it's not completely disabled in the PC/XBox

version.  It's just the door that doesn't work.  You can modify the mission

script or placement file to open that Pay n Spray door.  The Pay n Spray works."

  The original PS2 version glitch that caused pool to be unavailable after C.J.

aimed a gun in a room with a pool table has been fixed for the PS2 Second Edi-

tion.  I don't remember it being reported as a problem for PC.


  Be wary of reviews of the PC version that start out with the person taking

hours to get used to the controls.  Would you want to know if you should buy a

car on the advice of someone who'd never driven before?  (If, afterward, they

still find it hard to fly--accelerate, up, down, left, right--this should be a

little hint.  Time for: "I can't fly the Skimmer.  I'll give you a web site--fly

it for me...."  I would not entrust the li'l Dodo to such reckless hands.)

  Different games are better on different formats, and people can go with what

they're used to.  But when it comes to GTA and I read about people fussing about

which version is better--usually knowing the PS2 version and wondering about the

PC version, I think of this:

  Imagine there was a button on your PC monitor.  And if you pressed it, your

GTA graphics would be worse, you couldn't add your own music, you couldn't play

with the data files or add models to the game, you were limited in what control-

lers you could use, no more hand held "camera" freedom--who the he** would push

that button?

  The only thing I heard that gave me pause about that was when someone said

they liked PS2 better since they liked to watch the game on TV.  It was a brief

pause--I used to use an ATI All In Wonder 9800 Pro graphics card.


  I.6.b  Adapters for PlayStation and Xbox controllers

  If you want to use an adapter that lets you use your PlayStation or Xbox pad

for PC:

  "GInput" by Deji lets you use Playstation and XBox controllers for the PC "San


  Gamespy, Aug., 2005, recommended these USB adapters, about $12 each, you can
plug them into:

  SmartJoy PLUS - PlayStation 2-USB adapter
  SmartJoy X - Xbox-USB adapter

  I'll add that Smartjoy Frag Xbox and Frag PS2 allow keyboard and mouse to be
used with console games.
  The company is inactive.  You might try eBay.

  You might also want to see this message board about the San Andreas Advanced

  I.6.c  Gamepad controls

  I just use keyboard and mouse but years ago I tried a Logitech Rumblepad 2

which is like a PS2 controller and is much easier to connect to your PC.  It

doesn't have a PS2 pressure-sensitive vehicle acceleration button--acceleration

is determined for each vehicle in data > handling.cfg, and you regulate how much

to use with presses or taps of a key of the keyboard or a button of a gamepad

in PC GTAs.

  Turning for sprinting, swimming, and land, water, and flying vehicles (includ-

ing the Jetpack) is done with the left analogue stick instead of with mouse

steering and the keyboard.  It makes turning while swimming, falling with the

Parachute deployed, and flying with the Jetpack look different--you see more of

a range of motion, like turning with them was designed more for gamepad use.

The ability of the left analogue stick to tilt a helicopter any of 360 degrees

makes it a bit easier to fly one.

  Why the game developers didn't utilize the "Vice City" method that ties both

forward movement and forward "camera" aim together, for which a little forward

movement sends the "camera" aim ahead, is beyond me.  If anything, I'd have

added that for the helicopters, too.

  The tendency of the "camera" to aim somewhere other than forward for a turning

helicopter, and the length of time it takes to aim the "camera" forward by send-

ing a helicopter forward, is the biggest problem of flying a helicopter whether

you use a keyboard or a gamepad.  Having the "camera" glimpse backward sends the

aim of it forward, but it's still a disadvantage to have to do that while a he-

licopter is turning and being moved into position to fire at a moving target.

  A gamepad isn't as smooth at moving the lead character, and aiming a weapon is

awkward with the left analogue stick.  I think the auto-aim feature that comes

with the Joypad Configuration, and the way the "camera" moves around while the

lead character uses auto-aim to fire at targets, is meant to compensate for

that, although auto-aim isn't available for weapons that bring up a scope.

  The "camera" movement created by using the right analogue stick is limited in

speed and range and feels clumsy compared to aiming the "camera" with the mouse.

  While the left analogue stick controls leaning forward or back on a motorcy-

cle, a gamepad may have more of the control of a keyboard for motorcycle stunts

if you program a couple of buttons for that.  But since the keyboard still func-

tions while you use a gamepad, I'd probably use the keyboard for motorcycle

stunts to have a couple more buttons available on the gamepad for more general


  If you leave the gamepad attached while you use the mouse and keyboard, you

may get the glitch of the "camera" circling C.J. uncontrollably.  If that hap-

pens, unplug the gamepad.

  The gamepad works in both the Mouse and Keys and Joypad Configurations, but

Steer with Mouse is only available in the Mouse and Keys Configuration, so I see

the advantage, claimed by some posters on the game message boards, in using the

Mouse and Keys Configuration and having the gamepad available to fly a helicop-

ter or just for enjoying the variety it adds. 

  Thanks to Orion_SR for telling me the gamepad setup given below:

  Foot Controls

  Fire                     Joy3

  Next Weapon     Joy8

  Prev Weapon     Joy7

  Zoom In             Joy1

  Zoom Out          Joy2

  Enter+Exit         Joy4

  Camera              Joy10 (or Joy9)

  Jump                  Joy1

  Sprint                 Joy2

  Aim                    Joy6

  Crouch               Joy11 (or Joy12)

  Action                Joy5

  Look Behind      Joy12 (or Joy11)

  Vehicle Controls

  Fire                      Joy3

  Secondary Fire    Joy5

  Accelerate           Joy1

  Brake                  Joy2

  Enter+Exit          Joy4

  Horn                   Joy11

  Sub-mission       Joy12

  Camera               Joy10 (or Joy9)

  Handbrake          Joy6

  Look Left           Joy7

  Look Right         Joy8

  Look Behind      Joy7+8