Algonquin is open.
VI Preliminaries for part two
VI.1 Save places and parking spaces part two
Two apartments become available during this section of the game--one of the
apartments as an option:
- Roman's second apartment, Albany Ave., Middle Park East, Algonquin after
"Hostile Negotiation" (VII.17)
- Playboy X's Mansion, Xenotime St., Northwood, Algonquin after "The Holland
Play" (VII.14) if you have Niko kill Playboy X.
The parking spaces at them can be used any time.
VI.2 Internet Cafe
- there's a [email protected] cafe on the east side of Frankfort Ave. south of Wardite St.,
North Holland, Algonquin
- Niko gets a laptop in a save place at the intersection of Pyrite St. and
Albany Ave. in Middle Park East, Algonquin sometime after getting a call from
Roman after "Hostile Negotiation" (VII.17)
VI.3 Some clothes, vehicle, car wash, skate park, and strip club locations
and the locations of a comedy club and a helicopter tour agency
As with other such places, an icon for each clothes store will appear on your
map after Niko enters the store.
MODO is open and sells mid-price clothes (and is one of the stores that can
be robbed). MODO is on north Vauxite St. and west Exeter Ave., North Holland,
Perseus is open and sells expensive clothes. Perseus has two locations--Bis-
mark St. just south of Pyrite St. and Amethyst St. just east of Amsterdam Ln.
See the listing for each girlfriend for their clothing likes and dislikes.
By one of the doors at the bottom of the interior of the base of the Statue
of Happiness is a pickup for a jersey Niko can wear. The jersey says "happi-
ness is..." on the front and "land" on the back.
- the Balaclava outfit is available after "Three Leaf Clover"
- Claude's outfit (like the clothes Claude wears in "GTA III") is available
after "The Holland Play" if you have Niko kill Playboy X and not Dwayne.
You might have Niko date Carmen Ortiz ("SoBoHoe") (V.42), who likes clothes
from Modo and Perseus, or Alexandra "Alex" Chilton ("Liberated Woman") (V.44),
who likes clothes from Perseus. Having Niko date them to a high enough Like
stat brings him special abilities, but you can have Niko do it after the main
missions so it doesn't interrupt them.
With high enough Like stats, Carmen provides a Health boost and Alex provides
cheaper clothes. If you haven't already had Niko get the "Finish Him" Achieve-
ment, you can have him get it easily at Helitours ("Single player Achieve-
ments," I.5.b) so he can use a phone number code (I.16) for a Health boost
without blocking the Achievement or needing Carmen's special ability.
- It's in a little rectangular section of the paved park just east of the
round area on the radar/map in the southern area of Happiness Island.
- A Grotti dealership has eight Turismos on the northwest corner of Pyrite
St. and Bismarck Ave. (across from the northern Perseus clothes store) in Al-
gonquin. If you have Niko drive a vehicle into the showroom or use a cheat to
spawn a vehicle on the top floor of the showroom and have Niko drive it he gets
a wanted level. Stealing a car from it causes a one star wanted level and can
lower a high wanted rating.
In Darren Covey's segment (VI.9.h) of "Most Wanted part two" (VI.9), one of
the cars by Darren's gang is a Super GT.
Niko can sometimes find one to jack among his competitors in one of Brucie's
races (VII.1). Keep a view on it till it stops as the race ends then use
another vehicle to push it to a parking space to save it.
- Hellgate and West Way in Purgatory, Algonquin
- north of the north end of Latchkey Ave. in eastern Tudor, Algonquin
- on the north side of the west end of Nickel St. in the middle of the west
side of Algonquin
- west of Union Drive West (southwest of Jade St.) south of the building lot
area shown on the map
- on the third--viewed south to north--big rectangular projection of land at
the southwest coast of Algonquin
- at an alley below the west end of the Broker Bridge on the east side of
- Honkers Gentlemen's Club, on the corner of Tinderbox Ave. and Julin Ave.,
The main area of Honkers plays Electro-Choc songs. Electro-Choc songs are
played in both it and The Triangle Club in Bohan in the disc version of "Epi-
sodes From Liberty City".)
(See the details about the Triangle Club in Bohan in section IV.6 for more.)
- Split Sides, on the north side of Jade St. east of Frankfort Ave., Star
Niko can go alone or take a friend to see Katt Williams or Ricky Gervais.
Two routines can also be seen by Niko on a TV. ("The Lost and Damned" adds
Frankie Boyle. The club isn't available in "The Ballad of Gay Tony.")
Helicopter tour agency
Higgins Helitours is at the platform shown on the radar/maps as a 90 degree
projection at the coast of southeast Algonquin south of the Broker Bridge.
Once Algonquin is legally available five tours can be obtained by having Niko
board each of the helicopters consecutively to get the "Sightseer" Achievement.
Having him call Brucie for a helicopter ride doesn't count for the Achievement.
Have Niko walk up to a Higgins helicopter and hold F to have him take a tour.
Once a tour is underway you can press Enter to skip through it but you'll miss
some amusing dialogue from the pilot about various locations in Rockstar
North's surreal world filtered through the pilot's gossip or political opin-
ions. (Thanks to Robert Rusk for recommending that you load a previous game
save after getting the Achievement to get the $150 per tour back.)
"Higgins" refers to Magnum's right hand man in the 1980-1988 TV show "Magnum
P.I."--the company was originally to be named "Magnum Helitours."
VI.4 Algonquin Pay 'n' Sprays
- Auto Limbo is on the south side of the curve where the west end of Lorimar
St. becomes the south end of West Way in Purgatory (north of the northern end
of an abandoned elevated subway track). It has the advertising gimmick of a
big revolving spray can, spraying red "paint," on the roof.
- Auto Cowboys is farther north on the south side of the north end of Frank-
fort Ave. west of Exeter Ave., Northwood, by an elevated part of the Algonquin
Inner Line subway.
VI.5 Fixed spawn spots of First Aid Kits, Body Armor, and weapons part two
These are the fixed spawn locations of weapon, First Aid kit (Health), and
Body Armor pickups that can be found throughout the game in Algonquin. The
pickups of weapons and Body Armor glow red and the pickups of First Aid kits
For weapons that share the same ammo, you could go to pickups for the strong-
er weapon (Combat Pistol, Combat Shotgun, SMG, Carbine Rifle, Combat Sniper Ri-
Weapons respawn in six minutes and five seconds if Niko is far enough from
the spawn spot that the glow would be about gone.
Health and Armor pickups respawn in 45 seconds if Niko is far enough from the
spawn spot that the glow would be about gone.
How to make the Pistol. Pump Shotgun, and Sniper Rifle automatic--"Fun
glitches, gimmicks, etc." (I.12.b)
How to increase Assault/Carbine rifle ammo faster--"Fun glitches, gimmicks,
If you want to save time you could give Niko Health, Armor, weapons, etc.,
with the "Simple Trainer" (aka "Native Trainer") by sjaak327. It also has the
option of putting blips for these things on the in-game map and radar.
The "Google Map Radar Item Locations" by dataschmuck adds item locations
(brown = weapon, blue = Armor, green = Health, red cross = hospital, and gold
star = police station) to the "GTA IV Google Map Radar" by Sonik-hedgehog.
Weapon map by wikigta.org
A map by TheGoldenState (Gianni Van Heusden) which shows weapons, Armor, and
First Aid Kits is at the next link.
Thanks to TheGoldenState (Gianni Van Heusden) for giving me permission to ad-
just the colors of his map so it's easier to read on a black and white print
out. I labelled things with numbers that correspond to numbers in my descrip-
tions to make it a bit more ergonomic.
I recommend printing the map shown above and my descriptions given below.
1. It's on the back wall of the little green and white security booth at the
end of the 90 degree angle pier in the southern area of the east coast of Hap-
2. It's on a support beam at the west end of the south side of the bottom
level of the Castle Gardens subway station.
Have Niko use the subway entrance at the north or south side of the South
Parkway just east of the south end of Bismarck Ave.
3. It's at the northeast corner of the interior section of the third floor of
the Pier 45 mall which is indicated on the maps/radar as a tic-tac-toe-type
grid on a basically rectangular projection of land south of the west end of the
4. It's on a support column of the next to the lowest level of the City Hall
subway station. The station can be entered on the east or west sides of Denver
Ave. north of Calcium St.
5. It's in a recess of the open metal outdoor cellar doors for the basement
door of a building. The doors are in the northeast part of an alley between
Wong Way and Columbus Ave.
6. It's on a support column of the next to the lowest level of Emerald subway
station which can be entered on the north and south sides of Emerald St. west
of Albany Ave.
7. It's on the wall of a little office on the upper section of the west side
of the interior of a rusty grey warehouse near the coast east of the east end
of the east-west stretch of Feldspar St.
Have Niko go east through the broken section of fence and go east northeast
to the big open door of the warehouse.
8. It's on a wall of a hall to a locker room of an underground area for sub-
way track maintenance.
Have Niko enter the area through a door marked "Service entrance for Easton/
Emerald" on a little screened boxy structure on the east side of Bismarck Ave.
south of Hematite St.
9. It's on the ground of the second room, viewed west to east, on the north
side of the remains of an abandoned building at the south end of Colony Island.
Have Niko enter the building through a doorway at the north end of the east
side, go southwest to go through another doorway, and go east.
10. It's on the subway map on the wall of the lowest level of the eastern
side of the western branch of Easton subway station.
You can have Niko enter the station on the west side of Columbus Ave. north
of Hematite St.
11. It's on the west side of the hospital EMERGENCY entrance on the north
side of Jade St. west of Albany Ave.
12. It's on the north wall of the covered entrance to the hospital on the
east side of Columbus Ave. north of Jade St.
13. It's underwater in the upper level of the fountain in the plaza in the
middle of the block between Denver-Exeter Ave., Columbus Ave., Manganese St.,
and Lorimar St.
Niko can enter the area from any of the four streets.
14. It's on the back wall by a subway map on the west side of the lowest lev-
el of the East Park subway station which can be entered in the park on the cor-
ner of Columbus Ave. and Obsidian St. or on the corner of Columbus Ave. and
15. It's on the ground leaned against a support column on the east side of
the lowest level of the West Park subway station which can be entered on the
north side of Obsidian St. west of Frankfort Ave. and the west side of Frank-
fort Ave. south of Obsidian St.
16. It's on a wall by an air conditioner and a red door in the lowest part of
the inside corner of the basically reverse "L"-shaped alley between southern
Ruby St. and eastern Galveston Ave.
17. It's on a support column on the south side of the lowest level of the
North Park subway station which Niko can enter on the south side of Topaz St.
southeast of the south end of Denver Ave.
18. Have Niko go to the area of Health 17, go west between the tracks, go
north where the tracks branch north and south, and you'll find Health 18 leaned
against a little utility box on a ledge at a corner where the tracks join
another set of tracks (below the east side of Frankfort Ave. south of the east
end of Silicon St.)
19. It's on the ground in a little nook in the alley below the north side of
the little park by two working gates of a chain link fence on the east side of
20. It's on the wall by an emergency exit door on the third floor landing of
the emergency stairwell at the northwest corner of an apartment building. The
entrance to the building is on the east side of Denver Ave. north of Uranium
St. but you can have Niko jump the chain link fence by the stairwell door on
the south side of Vauxite St. east of Denver Ave.
21. It's on the east wall of the subway tracks at the north end of an under-
ground covered section on the north side of Uranium St. where Frankfort Ave.
is divided for the subway.
22. It's on the wall of the 19th floor landing of the stairwell of an apart-
ment building which is the middle one of three by Ivy Drive North west of the
T-intersection of Galveston Ave. and Uranium St. The building can be entered
by the east or west side or the roof.
23. It's on the wall by the non-working sliding doors of the hospital covered
emergency entrance on the south side of Vauxite St. just east of Galveston Ave.
24. It's on the floor at the southeast corner of the western boarding area
of the Frankfort Low subway station which Niko can enter in the middle of the
north side of Frankfort Ave. at Wardite St. or the north side of Wardite St.
east or west of Frankfort Ave.
25. It's by a pair of doors on the north side of the eastern of three apart-
ment buildings indicated by large "X"s on the radar/maps west of Exetor Ave.
north of Frankfort Ave.
Have Niko go down the stairs at the west end of the building and go clockwise
around it to the doors or just have him jump down to them.
1. It's at the north corner of the second floor of the base of the Statue of
Happiness. Stairs are at the south end.
2. It's in a big pipe laid horizontally on the ground at the south end of an
"L"-shaped hole in a construction area south of the east side of the south end
of Columbus Ave.
3. It's by a set of steps in the low part of an alley which Niko can enter
from the west side of Borlock Rd. south of Calcium St. faster than by the other
three sides of the block.
4. It's by a door at the end of a narrow dead end alley in the northwestern
section of the alleys between Hematite St. and Iron St. and east of the under
construction stretch of Frankfort Ave.
5. It's behind a statue of a praying angel at the northwest corner of the
graveyard indicated on the radar/maps by a grid, mainly made of horizontal
lines, at the north end of Colony Island.
6. It's in a north-south alley by skylights on a ledge by blue dumpsters Niko
can use to climb the ledge. The shortest paths to it are from the south side
of Lorimar St. just east of Frankfort St. and the east side of Frankfort St.
south of Lorimar St.
7. It's in the southwest corner of the second floor of the big parking garage
on the rectangular projection of land west of Hell Gate (street). There are a
couple of long sloped roads to the north and south of the eastern entrance.
8. It's by the glass encased stairway on the west side of the roof of the Ma-
jestic skyscraper (seen in "A Long Way to Fall") at the corner of Nickel St.
and Denver-Exeter Ave.
Have Niko get to the roof via a helicopter or the Airbreak function of the
9. It's at the base of a big support girder that's at the bottom of a wooden
ramp of a building under construction on the south side of Obsidian St. at Bis-
10. It's in a narrow little alley on the west side of Albany Ave. just south
of Ruby St.
11. It's on the ledge by a wooden pier west of the apartment building--repre-
sented on the radar/maps by a Chevrolet bow tie logo-shaped grey area--west of
the north block of Galveston Ave.
12. It's near the coast on a concrete ledge where the western side of the
curved girders are attached beneath the Northwood Heights Bridge.
1. It's leaned up against the hexagonal lighthouse at the north end of Colony
Island where the radar/maps show a round grey spot.
2. It's at the north end of a sunken north-south driveway which can be en-
tered past the flimsy orange roadblock fence at the west side of Union Drive
East (Freeway) northeast of the east end of Pyrite St. The freeway can be en-
tered from the west either a block to the south or a bit more than a block to
3. It's on an elevated section of the subway track about a city block south-
east of the middle support pillar of the Northwood Heights Bridge.
1. It's in the middle of the south end of the big covered room (with an ad-
joining rest room) open on the north end south of the big fountain indicated on
the radar/maps by a round spot south of the lake of Middle Park.
2. It's under a black trash bag by three garbage cans between a wall and a
fence north of the west end of a narrow alley which can be entered on the west
side of Galveston Ave. north of Obsidian St.
3. It's on the wider little section of the north sidewalk of the Northwood
Heights Bridge above the big middle support base.
1. It's at the west end of the rectangular golf course surrounded by very
tall fences on the north, south, and east sides on the rectangular part of the
biggest and most southerly of a trio of big mainly rectangular projections of
land about 2/5ths up the west coat of Algonquin.
2. It's on the ground by the tree on the west side of the island of the north
end of the pond in Middle Park.
3. It's (hovering a couple feet above?) at the west corner of what's left of
the roof of a building used for a stunt jump north of the northeast side of
Vespucci Circus (street).
1. It's by the white tables and chairs on the north side of the plaza on the
east side of Union Drive West south of Diamond St.
2. It's on a low wall at the north end of the stairwell of the upper walk of
two on the east side of the under construction segment of Columbus Ave. south
of Jade St.
1. It's leaned up against the west wall, behind a couple of big truck trail-
ers, of the lot on the west side of Ivy Drive South south of the east-west on-
ramp of Hickey Bridge.
2. It's on the ground at the east end of the north boarding area of the low-
est level of the North Park subway station which can be entered on the south
side of Topaz St. east of the south end of Denver Ave.
1. It's in a small room with a working grey door on the northeast side of a
landing that's in the middle of the middle pair of buildings that project from
the southeast coast of Castle Gardens.
Have Niko go to the south side of the south bend of Flatfish Place, go east a
bit, go south through the opening in the fence to the big wooden ramps, go up
them to the top, go right/southeast past the pile of girders, go right/south-
west to one of the ladders down to the landing with a grey door on the north-
east side, and go through that door to the shotgun.
2. It's leaned up against the wall by the northern doorway of the east side
of the ruins of an abandoned building on the south end of Colony Island.
3. It's on the upper roof of the Terroil gas station which can be accessed
via the west side of he pedestrian bridge at the corner of the north side of
Silicon St. and the west side of Albany Ave.
1. It's in the southern security booth by the northwest docks of Happiness
2. It's above the stairs in a corner on the south side of the alley that's on
the west side of Albany Ave. south of Barium St.
3. It's on the east wall of the eastern of two large planters in the court-
yard behind a small news/magazine shop with a roof made of green shingles on
the north side of Manganese St. west of Columbus Ave.
1. It's on the roof by the entrance to the LINEN LOUNGE at the corner of east
Ivy Drive North and north Vauxite St.
Have Niko use the stairs on the north side of the building to access the
2. It's by the steps on the south side of the alley that's on the east side
of Exeter Ave. north of Vauxite St.
1. It's on the second roof of the red brick structure in a plaza above the
east side of the ped archway south southwest of the south end of Denver Ave.
Have Niko go up the stairs to the plaza then climb to the second roof to get
2. It's leaned against a wall of the southwest room on the ground level of
the ruins of the abandoned building at the south end of Colony Island.
Niko can access the area via a ladder at the south end of the building and
drop from the roof to go a couple rooms west.
You can have Niko platform back to the ladder from the big wooden spool in
the room north of the one he jumped from the roof of or use the eastern of the
two north-south hallways to go to the northeast room and go through the door-
1. It's in a corner behind the metal and plastic trash cans and trash bags in
a corner of the northern area of the upper walk at the back of the Grand Easton
Terminal and the east side of the Getalife skyscraper. The upper walk can more
quickly be accessed via the stairs at the south end of a driveway on the south
side of Jade St. just east of Albany Ave.
2. It's on the ledge west of the top opening of the stairwell at the west end
of the walkway between the subway tracks of the Algonquin Bridge.
You can have Niko get there by using one of the several stairway entrances on
the east side of Albany Ave. or by going to the east end of Kunzite St. to jump
over the low ledge at the west end of the walkway between the roads of the
bridge and go east to a slope down to the ledge.
1. It's leaned against the railing of the small landing at the top of a lad-
der of a tall round tank northeast of the north end of Exeter Ave.
1. It's on the rooftop dome by the stunt jump on the northeast roof of the
Civilization Committee complex east of the east end of Lorimar St.
Thanks to Robert Rusk for the tip that you might have an easier time of hav-
ing Niko climb onto he dome by having him jump at the west (or either) outer
side of the dome doorway. (I also had some luck having him jump at the angle
that's one angle east of the most northern angle of the dome.)
Since going on the property gives Niko a four star wanted rating you may pre-
fer to have Niko go there via a helicopter or a motorcycle.
Motorcycle route: have Niko go up one of the pair of stairs at the eastern
part of the north side of the building (he'll get a four star wanted level), go
clockwise around the building, jump slowly from the ramp to the narrow roof, go
west, and jump from the ramp to the rooftop with the dome. You can have him
use the stunt jump ramp for a quick exit.
1. It's in the northeast open ended room of the six big projections in a row
at the southeast coast of Algonquin.
Have Niko access it via the front or whatever higher part of a boat, a heli-
copter, or the Airbreak function of the Simple Trainer.
2. It's on top of a small rock island north of the east side of the north
coast of Algonqion. It's about as far north as the most northern section of
1. It's on the one story metal walkway with yellow trim at the east side of a
building by a helipad on the western part of the projection of land that's
north of the trio of big rectangular projections of land of the west coast of
2. It's at the west side of the north loading area at the north end of a red
brick building on the most northern part of the main land of Algonquin. The
nearby chain link fence has a gate in the eastern part of the north side.
1. It's in an eastern corner inside the entrance doorway but before the lobby
on the south side of the ground level part of the base of the Statue of Happi-
2. It's on the west side of the second floor of the building under construc-
tion on the east side of Bismarck Ave. south of Diamond St.
You can have Niko use the wooden ramp on the first floor to get to the second
3. It's on the roof that shelters the pumps of the Globe Oil station bordered
by Galveston Ave., Union Drive West, Garnet St., and Feldspar St.
Have Niko use the stairs on the east side of the northern building to get on
the roof of it then climb onto the roof with the pickup.
4. It's between the two sets of steps of the east-west walkway west of the
west end of Iron St.
5. It's on the ground by the east side of the big yellow crane on the section
of Frankfort Ave. under construction south of Iron St.
6. It's in the northeast area of the section of Columbus Ave. under construc-
tion south of Jade St.
7. It's on the ground between two wall mounted street lamps in the alley on
the north side of Kunzite St. west of Denver-Exeter Ave.
VI.6 Flying Rats part two
Shooting all 200 Flying Rats contributes 2.5% toward 100% completion of the
game, the Annihilator appears on the MeTV Building in Star Junction, and you
get the "Endangered Species" Achievement.
Niko can kill a pigeon with any weapon but his fist or a melee weapon.
Thanks to Robert Rusk for various strategies and finding that Niko can use a
limited wanted rating exploit to make him less likely to attract police atten-
tion, such as for killing Flying Rats. At the end of "Ivan the Not So Terri-
ble" (V.13), Niko can leave Ivan hanging, kill Flying Rats, etc., and go back
to Ivan afterward. He can still get a six star wanted rating for leaving the
legal boundary before Algonquin is open or get a four star wanted rating for
going onto the airport tarmac.
On the PC, you could also use the Simple Trainer by sjaak327 to make blips
for Flying Rats appear on the in-game map and radar, spawn whatever vehicle or
weapon, and disable the wanted rating system. You can even have Niko teleport
to the Flying Rats. If so, be careful to note which ones recommend the use of
Airbreak (flying car) before clicking to teleport or Niko will spawn in midair
and fall--give him God Mode in case you hastily teleport him to those without a
Use the paper map supplied with "GTA IV" for the street names.
A map by TheGoldenState (Gianni Van Heusden) which shows the locations of Fly-
ing Rats and Stunt Jumps is at the next link.
Thanks to TheGoldenState (Gianni Van Heusden) for giving me permission to ad-
just the colors of his map so it's easier to read on a black and white print
out. I labelled things with numbers that correspond to numbers in my descrip-
tions to make it a bit more ergonomic.
I recommend printing the map shown above and my descriptions given below.
75. The pigeon is in a rectangular rusty metal bin by big green pipes on a
barge north of the Grummet Rd./Exeter Ave. T-intersection. Thanks to Robert
Rusk for the tip that you can have Niko throw a Molotov or Grenade into the bin
from the shore.
76. It's on a 15' (?) high building ledge at the north end of the first
north-south alley east of the Frankfort Ave./Galveston Ave. T-intersection.
77. It's on a 3' (?) high light grey bollard at the entrance to an alley on
the north side of Xenotime St. east of Frankfort Ave.
78. It's on a beam sticking out from the third floor of the demolished side
of an apartment building on the north side of the east end of Xenotime St.
79. It's on the railing of the walkway east of the last "s" of "Vespucci Cir-
cus" on the paper map.
80. It's on a fire escape railing.
Have Niko climb from the top of the steps onto the blue scaffolding onto the
west side of Astoria (St.) and go to the north side of the scaffolding. The
pigeon is on a railing of the next to the lowest level of the fire escape. It
can also be killed from the pavement northwest of the pigeon.
81. It's on the most southern 4' (?) concrete block at the coast east of San
Juan Rd. The pigeon can also be killed from the eastern edge of the grass east
of San Juan Rd. at the top of a wall down to the area of the pigeon.
82. It's on a wall by a stairway.
Have Niko go to the south side of Uranium St. east of Exeter Ave. and go
south into the bigger of two alleys. The pigeon is on the wall that's on the
west side of the stairs.
83. It's on a 5 1/2' (?) wall along the west north-south lane of Frankfort
St. near Uranium St. and higher than the subway tracks.
84. It's on a rooftop air conditioning unit.
Have Niko enter the Holland Hospital Center through the emergency entrance
door on the corner of Galveston Ave. and Vauxite St., climb all of the stairs
to the roof, then climb a ladder to get on the AC unit, or have him take a
helicopter to the roof, etc.
85. It's on the corner block of a rooftop railing.
Have Niko enter the Holland Hospital Center (see 84), climb the stairs to the
sixth floor, get out of the stairway cage onto the roof, walk around the build-
ing to the pigeon on the southwest side, or have him go there with a helicop-
ter. Thanks to Robert Rusk for the tip that you can have Niko go to the corner
several feet west of the top of the sixth floor stairs, take a few steps north,
and shoot the pigeon from there.
86. It's on a low wall at the coast southwest of the intersection of Wardite
St./Ivy Drive North.
You can have Niko kill it from the bend southwest of the intersection.
87. The pigeon is on the middle of the west side of the lower ledge of the
eastern partly submerged support structure beneath the Hickey Bridge. You can
have Niko jump to climb onto it from the nearby sidewalk wall. Thanks to Rob-
ert Rusk for the tip that you can have Niko snipe it from the shoreside corner
by the life preserver stand about a block to the south.
88. The pigeon is by the road on the south wall at the east end of the Hickey
89. It's in a shallow empty rectangular planter on a roof use as part of the
alley walkway north of Silicon St. and west of Galveston Ave.
90. It's on a stone gatepost on Galveston Ave. at the T-intersection of it
and Ruby Ave.
91. It's on a dormer on the east side of the roof of the biggest building
that's at the northwest coast of the pond in Middle Park. The building is in-
dicated on the in-game map/radar by a grey rectangle southwest of the island of
92. It's in the middle of the first overhead beam of the East Borough Bridge
going west to East from Algonquin. It's a smidgen south of the center of the
93. It's on the railing of a subway entrance on Albany Ave. just south of Quartz
94. It's on a 20' (?) high ledge on the east side, and south of the entrance
stairs, of the Liberty State Delivery building.
95. It's on top of the globe on the northern stone entrance to the section of
Quartz St. that's west of Columbus Ave.
96. It's on the window sill of the second gated window south of the main en-
trance of the Liberty State Natural History Museum on the west side of Galves-
ton Ave. south of Quartz St. Thanks to Robert Rusk for the tip to have Niko
use a long range weapon to shoot the pigeon from a long distance to avoid the
police officers that stand near the entrance.
97. It's on a 10' (?) high ledge on the west side of the domed and pillared
stone building on the west side of Ivy Dr. South west of the west end of Quartz
98. It's on a 1 3/4' (?) high stone planter in the northwest area of the up-
per plaza at the east side of Union Drive West north of Nickel St.
99. It's on a 7' (?) pillar at the top of some steps in Middle Park east of
the eastern section of Obsidian St. It's left of the "M" of "Middle Park" on
the paper map.
100. It's on a green awning at the entrance of the Opium Nights Hotel on the
west side of Columbus Ave. It's the first green awning north of Obsidian St.
101. It's on the cabin at the south end of the second barge east of Obsidian
St. It can be sniped from the shore.
102. It's about 18' (?) up on a statue pedestal--the top has stylized statues
of people with upraised arms around what looks like a gun reticle. The statue
is in a park on the north side of the Civilization Committee HQ which is west
of Albany Ave./Lorimar St.
Thanks to Robert Rusk for the tip that having Niko enter the HQ lot gives him
a four star wanted rating. He recommends that you have Niko stay out of the
lot and use the sidewalk to throw a Molotov at the reticle then get away quick-
ly to evade the police.
103. It's on top of the cross atop the east spire of Columbus Cathedral on
the north side of Lorimar St. east of Bismarck Ave. Have Niko snipe it, or
shoot the top of the spire with a Rocket Launcher, from the east side of Bis-
marck Ave. or the west side of Columbus Ave., shoot it from a helicopter, or
shoot it from a vehicle while using the Airbreak function of the Simple Train-
104. It's in the third tree, south to north, in the walkway on the east side
of the Seagull Theater which is at Lorimar St. east of Denver-Exeter Ave.
105. It's on a stone wall at the top of some steps in an alley south of the
west section of Hell Gate (street)--it's south of the final "e" of "Hell Gate"
on the paper map.
106. It's in the area of an abandoned train track beside a rusty brown verti-
cal girder supporting a five story extension of a building above the track.
Have Niko go up the big stairway on the north side of Garnet St. east of Gal-
veston Ave., continue north over the plaza and past the road blocks to the
abandoned tracks (careful not to let him fall into the crack between the plaza
and the area of the tracks), and continue north/northwest/north till he's over
the north side of Kunzite St. and below the north end of an overhead pedestrian
107. It's on the handrail of the inside corner of a walkway in the northwest
corner of a landing that's most of the way up the MeTV skyscraper. The north-
west corner of the skyscraper is on the south side of Kunzite St. at the north-
south alley east of Frankfort Ave.
You can have Niko go into the alley to the west side of the building, take
the window washing platform to the top, get onto the roof, and go north to the
pigeon or access it with a helicopter or the Airbreak function of the Simple
108. The pigeon is on a grey cabinet of three lockers at the north side of
the MeTV building at the south side of Kunzite St. just west of Denver-Exeter
109. It's about 12' (?) high on the east side of Burlesque (Street) just a
little south of Kunzite St.
110. It's at the back of the base of the big statue of Neptune (?) on the
north side of Jade St. east of Columbus Ave.
111. It's on a red horizontal beam between the two western boarding areas for
the Skycar. The stairs up to the boarding areas are at the east side of Albany
Ave. a little south of the west end of the Algonquin Bridge.
112. It's at the bottom of an approximately 3' (?) wide by 20' (?) deep crev-
ice between a support wall for Privateer Rd. (Under Freeway) and the bottom of
the support base for the west end of the Algonquin Bridge.
113. It's on a low wall of the northern of the two boarding areas for the
east end of the Skycar route on Colony Island just south of the Algonquin
114. It's on the middle of the north end of the roof of a building on Colony
Quick method: have Niko go to the northeast end of Presidents Ave. and go
south on the asphalt dead end road. The pigeon can be seen at the near edge of
the tall rooftop that's just east of a taller smoke stack. A handgun is good
enough to kill the pigeon. You could also have Niko kill it by having him
throw a Molotov at the top window below the pigeon.
Platforming method: have Niko go to the middle of the northern and east-west
section of Presidents Ave. under the Algonquin Bridge, go south a bit on the
grey brick dead end street, go to the top of the fire escape on the west side
of an old red brick building, get onto the roof, then go up a couple of ladders
to the top of the water tower. The pigeon can be seen southeast of Niko on the
middle of the northern low wall of the highest roof of the nearby building. A
handgun is good enough to shoot the pigeon.
If you want Niko to get closer to the pigeon, you can have him use the plank
between the buildings and a couple of stairways to get onto the roof with the
115. It's on the south wall of the western section of the Algonquin Bridge by
the tall cable support column.
116. It's on the middle grey brick ledge of five between two grey stone/con-
crete (?) stairways.
Have Niko, on Colony Island, go west of the "nt" of "President Ave." on the
paper map. On the radar and in-game map, have him go west of the lowest per-
fectly north-south strip of road where, going north on that road in the game,
you see a shallow planter with three trees to Niko's left/west. The pigeon is
in the northern area of the middle of five grey brick ledges which are like
117. It's on the axis post of a children's playground "merry-go-round."
118. It's on a third story window ledge on the east side of the abandoned
building in the southern area of Colony Island.
Have Niko go east across Leaker's Bridge, go around the eastern wall to con-
tinue east at ground level to the modern building, go from the south side of
the modern building to northeast corner of the abandoned building, go to the
first rusty junked car, and turn right/west toward the wall. The pigeon is on
the window sill of the top left/south window of that wall.
119. It's on the ground by some rubble and a support column beneath Privateer
Rd. (Under Freeway) midway around the first curve north of the west end of
120. It's in a little area sectioned off by grey-brown slats below the east
end of the south side of Garnet St.
Have Niko use the stairs by the street to reach the area.
121. It's on the southeast corner of the roof of the little outdoor glass en-
closed dining area of Viendemerte on the west side of Columbus Ave. north of
122. It's on the bottom front of the open mouth of the shark statue on the
marquee at the southeast corner of Iron St./Burlesque (street).
123. It's on a wall of the walkway near the top of Rotterdam Tower at the
You can have Niko teleport to the walkway via a blue marker at the west side
of Denver-Exeter Ave. north of Garnet St. and use a similar blue marker to re-
turn him to the street.
124. It's on a roof of a garage under an abandoned El Train track.
Have Niko go east from Galveston Ave. to the stairway on the north side of
Garnet St., go to the top of the stairs, go northwest across the little plaza,
and go halfway down the stairs to the garage roof. The same stairway is ac-
cessible via an alley at the south side of Hematite St.
125. It's on the northwest corner of the roof of a bus stop shelter on the
west side of Galveston Ave. south of Iron St.
126. It's in a little area with weeds and trees sectioned off by red, white,
and green slats at the corner of Feldspar St. and Union Drive West.
127. It's on a grave stone with a yellow-orange top in a little graveyard.
Have Niko enter it via the stairs on the east side of the south end of Frank-
128. It's on the northwest corner of the weathered black railing at the edge
of a an asphalt lot.
Have Niko access the lot via any of the alleys of the block framed by Emerald
St., Diamond St., Liberty Ln., and Union Drive West.
129. It's on the third, east to west, support column/pillar at the north side
of the building at Emerald St./Columbus Ave.
130. It's on the top of the southwest part of the skateboard ramp that's be-
neath the west end of the Broker Bridge east of Borlock Rd. You can have Niko
stand on a vehicle parked just inside the southern entrance if you want a bet-
ter view of the pigeon.
131. It's on a railing at the north end of the big cable support tower of the
west end of the Broker Bridge.
Thanks to Robert Rusk for the tip that you can send Niko north of the Pier 45
Shopping Center and past the underside of the bridge to steps that lead down to
the water, have Niko stand at the corner of the steps, and have him fire his
RPG at the projection on the north side of the top of the western tower to kill
You can also have Niko access the pigeon via a helicopter or use the Airbreak
or teleport function of the Simple Trainer.
132. It's on a bollard at the coast southeast of the middle bus stop shelter
of three on Bus Ln.
133. It's on the center piece of a decorative circular section of the walkway
of a park south of the South Parkway east of Bismarck Ave.
134. It's on a bollard at the north side of the alley between Amsterdam Ln.
and Bismarck Ave.
135. It's on a planter with shrubs at the east side of Denver Ave. about halfway
down the west southern block.
136. It's on the railing of a wooden dock slanted from the sidewalk to the
On the radar and game maps there are five parallel lines indicating a group
of level docks at the southwest coast of Algonquin. The slanted dock with the
pigeon is between the first and level dock viewed south to north.
137. It's on top of a yellow-brown cargo crate that's on top of two identical
crates among a batch of identical crates at the south coast of Algonquin just
west of the rooms described for 137.
Viewed east to west, the pigeon is on the second of two stacks of three such
crates. You can have Niko throw a Molotov, or fire a Rocket Launcher, at the
middle of the long side of the crate with the pigeon just below the top of the
crate, climb and jump onto it from one of the crates that aren't stacked then
use any weapon that works, or climb onto the nearby tall crane then use any
weapon that works.
138. It's on the floor near the middle of the back of a small room that's
above the coast. The side that faces the ocean has two support columns instead
of a wall.
On the radar and game maps, at the southeast coast of Algonquin, there are
six parallel protrusions indicating a group of large rooms above the coast.
None of them, or the small rooms between most of them, has a wall on the side
that faces the ocean. The small rooms each have a couple of support columns
instead of a wall facing the ocean. Viewed south to north, the room with the
pigeon is the small one after the second large room.
Have Niko stop a boat a safe distance (25'?) from the room with the pigeon
and throw a Grenade into the room or throw a Molotov or fire a Rocket Launcher
at the wall just below the middle of the open side of the room. You could also
have Niko shoot the pigeon from a helicopter or use the Simple Trainer to have
Niko teleport to it or shoot it from a non-flying vehicle while using the Air-
break (flying car) function.
Thanks to Robert Rusk for this tip: have Niko go to the southwest curve of
Flatfish Place, go west into the construction area, go south to the big wooden
ramps and climb to the top of them, go south over the ramps and rooftops to a
group of several big white horizontal tanks, get on the wide concrete ledge at
the east side of them, stand at the south end of it by a brick wall, and throw
a Molotov or Grenade, or fire an RPG, north and down into the room to kill the
Statue of Happiness sniper spots map
139. It's on the middle of the low outer wall on the north side of the third
level of the base of the Statue of Happiness.
140 to 144: there are five pigeons on the upper part of the Statue of Happi-
ness (similar to the Statue of Liberty). You can have Niko snipe them (see my
map), shoot them from a helicopter, or use the Simple Trainer to have Niko
teleport to them and shoot them from a non-flying vehicle while using the Air-
break (flying car) function.
140. It's on the end of the thumb of her hand that's holds up the coffee cup.
141. It's on the northwest side of the rim of the lid of the coffee cup she
142. It's on her hair by her crown above the inside of her right eye.
143. It's in front of her left shoulder on the upper of two buttons that hold
her robe together.
144. It's between the thumb and first finger of her hand that holds a tablet.
Stairs for the Statue of Happiness are at the south side.
The pickup for the t-shirt that reads "Happiness is... ...land" is before the
southern door, which may have a guard near it, on the third level.
The non-solid door flanked by signs that read "No Hidden Content this way" is
on the south side of the fourth level which is available by helicopter or by
using the Airbreak (flying car) function of the Simple Trainer.
The message on the tablet of the statue is a goof on "The New Colossus."
VI.7 Stunt Jumps part two
A fast vehicle is recommended. There's an NRG900 at the north end of the
airport runways by the northern radar station. The phone code for it is 625-
There's a Turismo in the driveway of Faustin's mansion on the west side of
the south end of Shinnecock Ave. The Blista Compact is pretty fast and agile
and commonly available in the eastern areas of the game. The phone number for
a Comet is 227-555-0175 and it's available in the Brucie Kibbutz mission "No.
1." The 1957 Chevrolet Bel Air mod I've come up with a handling line for (see
the modding section) should be good for jumps although the NRG900 makes it eas-
ier to hit the ramps made of narrow concrete bins filled with street rubble.
Fastest cars in "GTA IV"
Once Niko has his stunt vehicle you might go to the pause menu (Esc) > Graph-
ics > Vehicle Density and turn down the slider to spawn fewer vehicles.
Doing all 50 Stunt Jumps contributes 2.5% toward 100% completion and gives
you the "Dare Devil" Achievement.
On the PC, you could also use the Simple Trainer by sjaak327 to spawn what-
ever vehicle, disable the wanted rating system, use the seatbelt function, and
give Nike and his vehicle God Mode. You can even have Niko teleport to the lo-
I recommend printing my modified wikigta.org map shown above and my descrip-
tions given below.
For the ramp at the end of the median at the east end of the Algonquin Bridge
see the most southern jump on the map for "Stunt Jumps part one."
Have Niko go west over the ramp and land below on the pedestrian walk.
The ramp is a small barge east of Manganese St.
Have Niko use a fast boat (Jetmax or Squalo).
The ramp is at the docks that are west of the north end of the three barges
in a rowbetween the Broker Bridge and Colony Island.
Have Niko use a fast boat (Jetmax or Squalo).
The ramp is at the southwest corner of the parking lot at the west side of
Galveston Ave. west of the west end of Xenotime St.
Have Niko land on Union Drive West or down in the lot north of it.
The ramp is the sidewalk along the south side of the stairs at the east side
of the parking lot on the east side of Exeter Ave. south of Grummer Road.
Have Niko land in the upper parking lot to the east.
The ramp is in a parking lot on the inside of the northeast curve of Grummer
Have Niko land under the Northwood Heights Bridge.
The ramp is part of the dilapidated first floor of the ruins of a bilding in
a lot north of the northern and west-east stretch of Vespucci Circus (street).
Have Niko land on Grummer Road or the walk or water east of it.
The ramp is at the southeast corner of a plaza east of the east end of Ward-
Have Niko land on Walnut Way or east of it.
The ramp is the median strip being repaired on Union Drive East north of Ob-
Have Niko land at the intersection of Union Drive East and Obsidian St.
The ramp is in the eastern area of the north end of the northern roof (the
one with a dome) of the Civilization Committee HQ building east of Lorimar St.
Have Niko go up one of the pair of stairs at the eastern part of the north
side of the building (he'll get a four star wanted level), go clockwise around
the building, jump slowly from the ramp to the narrow roof, go west, jump to
the rooftop with the dome, and go north to the stunt jump ramp.
Have Niko land on the lawn of the Civilization Committee HQ. You can have
him use the ramp at the north end of the lawn below for a quick exit from the
The ramp is the upturned north end of the abandoned elevated subway track
which is over the Auto Limbo Pay 'n' Spray that's at the west end of Lorimar
Have Niko go up the big stairway on the north side of Garnet St. east of Gal-
veston Ave., continue north over the plaza and past the road blocks to the
abandoned tracks (careful not to let him fall into the crack between the plaza
and the area of the tracks), and continue north-northwest, through a building
tunnel, have him take the west branch, go through another building tunnel, and
continue to the upturned end of the track.
Have Niko land on Union Drive West or Galveston Ave.
The ramp is the narrow dumpster in the middle of the division of roads just
south of the crossroads of Star Junction.
Have Niko land in or past the intersection to the south of Burlesque and Jade
The ramp is a narrow dumpster on the south side of Jade St. just west of Den-
Have Niko land past the Jade St./Denver-Exeter Ave. intersection to the east.
The ramp is the slanted traffic barrier at the east end of a building tunnel
that's west of Columbus Ave. and between two stretches of Diamond St.
Have Niko land past the slanted traffic barrier that's west of the one used
for the jump.
The ramp is at the north end of the nameless dead end road on the north side
of Emerald St. east of Borlock Ave.
Have Niko land on Feldspar St.
The ramp is at the east end of the walkway of the building east of the east
end of Amethyst St.
Have Niko land on or past Union Drive East or Flatfish Place.
Thanks to Rob Rusk for recommending that you can get the "Under the Radar"
and "Sightseer" Achievements now. There's an easy method for getting "Finish
Him" now, too--see "Single player Achievements" (I.5.b), but you might want to
get it earlier to be able to use the Full Health and Armor phone number code
(I.16) without blocking the Achievement.
The stunt jump ramp at the east side of the Algonquin Bridge can be used for
"Rolled Over." Have Niko hit the ramp with the front left or right wheel.
"Grand Theft Auto IV - Rolled Over Achievement (Algonquin Bridge)" by Emperix
VI.9 Most Wanted part two
Have Niko use the internal computer of a police car that's stopped and go to
"View Most Wanted" to see the criminals to kill in his area.
These missions are like the Rampages in earlier GTAs except there are fewer
targets and you can have the protagonist use any weapon you want. Any wanted
rating for each mission goes away when successfully completing it.
There are ten Most Wanted missions in each of the three main areas of the
gsme. Completing 30 adds 2.5% toward 100% completion of the game.
VI.9.a Shon Kikuchi
His crime: gang related violence
Shon is in a Banshee in a lot on the south side of Uranium St. west of Frank-
fort Ave., North Holland. As you have Niko drive close to him, he starts driv-
ing by going slowly around the block clockwise. Have Niko drive-by him to kill
him right away and you may get it done before he picks up speed.
VI.9.b Jimmy Kand
His crime: gang related violence
Jimmy is in Northwood lying on the floor in an apartment on the second floor
of the northern quarter of an apartment building. It's the most northern of a
group of three apartment buildings--each is indicated by an "X" on the radar/
maps. Have Niko enter Jimmy's building on the south side, use the stairwell
in the center structure that has mailboxes to go up to his apartment, and kill
him with any method that works. If you don't have Niko shoot anyone in Jimmy's
vicinity he'll be lying down. Otherwise, he tries to run away on foot.
VI.9.c Simon Nashly
His crime: racketeering
Simon and his crew of five are in Fishmarket South at the west side of the
big Pier 45 building which is indicated on the radar/maps with a "#" marking on
the big projection of land south of the west end of the Broker Bridge. Have
Niko take cover to kill those he can from the ground then enter the building to
kill the rest who scatter through the building.
VI.9.d Tommy Francovic
His crime: racketeering
Tommy is on an NRG 900 on the little cul de sac just east of the south curve
of Castle Dr., Castle Garden City. As you have Niko approach him he drives
northeast on Castle Dr., etc. If knocked off his bike he shoots with a Micro-
SMG. Have Niko get out of his vehicle at the intersection of Castle Dr. and
Union Drive West and shoot Tommy as he approaches or have Niko use his vehicle
to ram his 'cycle to knock him off of it then drive into him or shoot him.
VI.9.e Barry Lamora
His crime: human trafficking
Barry and two accomplices, who have a Pump shotgun and an SMG, are on foot at
the southwest corner of the western apartment building that's north of the
abandoned building in southern Colony Island. Barry tries to flee on foot when
you have Niko attack. Have Niko kill the armed accomplices keeping in mind to
shoot Barry before he runs too far. A longer range weapon, such as an assault
rifle, can be used for all three without changing weapons and would be good for
overcoming Barry's endurance and keeping him from gettng too far away.
VI.9.f Lino Friddell
His crime: hit and run
Lino and two accomplices are on foot east of Middle Park at the west end of
the west-east alley on the east side of Columbus Ave. south of Pyrite St. The
alley intersects with a north-south alley--they have an SUV parked at the north
end of that alley and will attempt to flee in it. If they make it to the SUV
and are made to leave it they shoot. You can have Niko run over/drive-by them
before they get to the SUV or have Niko get on foot by the SUV and kill them as
they approach it.
VI.9.g Juan Haimo
His crime: burglary
Juan and two accomplices are each on an NRG 900 north of Star Junction on
Lorimar St. west of Burlesque (street). They flee going east, etc., as you
have Niko approach them. If knocked off their bikes they shoot. Have Niko use
his vehicle to ram their 'cycles to knock them off of them then drive into them
or shoot them. You could have him park or get on foot at the intersection to
the east of their starting point and shoot them off their bikes as they emerge
onto Burlesque. Have Niko go for headshots for quicker kills to minimize the
possibility that one will make it away while you're having Niko get the others.
VI.9.h Darren Covey
His crime: arms dealing
Darren and five accomplices armed with Assault rifles are by two cars on the
second floor of a a parking garage west of Union Drive West/Hell Gate, Purga-
tory. It can be driven into via a ramp on the north or south side of it but
you can have Niko stop at the north-south barrier at the east side of the ga-
rage and shoot them with a regular rifle or sniper rifle. You might blow up
their cars right away with a Rocket Launcher to take some out.
VI.9.i Leo Brodell
His crime: drug trafficking
Leo and five accomplices armed with Pistols and Pump shotguns are in a build-
ing with a marquee that says "REAL LOOSE CLOTHING" on the south side of Wardite
St. east of Denver Ave., North Holland, south of three apartment buildings in-
dicated by "X" shapes in northeast Algonquin.
These confrontations are in close quarters so headshots are recommended.
While having Niko climb the stairs you can have him use them for cover by mov-
ing from behind them to shoot attackers as they appear. The attackers move
around so I can't guarantee where they'll be.
As soon as Niko goes through the door be ready in case the first attacker ap-
pears ahead at the top of the stairs to the second floor. A second attacker
comes down to join him from the third floor.
A third attacker is on the fourth floor. A fourth attacker is on the fifth
A fifth attacker is to the right of the door to the roof at the top of the
stairs to the sixth floor. Have Niko go through the door and go right/west
and northwest to shoot the sixth and final attacker who's in the northern area
of the lower and neighboring roof to the west.
VI.9.j Christov Mahonvic
His crime: grand theft auto
Christov and five armed accomplices are in an airport hanger-type warehouse
for garbage trucks below and north of the west end of the Broker Bridge in
Fishmarket South. I didn't count all the weapons, and a couple of attackers
may move around, but they include
- two Assault rifles--one on the ground level and one on the west upper level
- three Pump shotguns--one on the upper level and two on the lower level
- one Micro-SMG on the upper or lower level at the back
You can have Niko kill them while staying beyond the range of their weapons
in most cases by sniping them, or using whatever longer range weapon for head-
shots, from south of the big hanger entrance.
There's also a regular-sized door on the west side of the building and, al-
lowing you to have Niko shoot some targets from the upper level, stairs to a
regular-sized door on the east side of the building.
"GTA IV PC - Most Wanted (in Algonquin) - Christov Mahonvic - at the begin-
ning of the game" by zmoonchild
VI.10 Make a copy of your save game
VII Missions for part two
Brucie Kibbutz' missions cont.
Have Niko call Brucie and select "Race" to get one of the races for the area
he's in--one of the three for the East Side, one of the three for Algonquin, or
one of the three for Alderney (legally available later).
Maps of the nine race courses
"GTA IV: Brucie's Races" by whatever57010
Rusk recommends a Turismo and an update on a "GTA III" "Turismo" trick: in-
stead of having Niko drive into the marker have him back up, facing the direc-
tion of the other racers, to lightly bump one of the other race cars to start
the race. You may only have to have Niko fend off a couple of cars to take the
lead then you only need to have him keep it.
Don't get silly about speed but use your driving sense to take turns slowly
enough to execute them safely. In "IV" I've noticed I use reverse (S) more for
VII.1.a Star Junction
This five lap race starts on Burlesque just north of Star Junction, goes
southeast on Burlesque, west on Iron St., south on Denver-Exeter Ave., west on
Garnet St., north on Galveston Ave, east on Kunzite St., north on Frankfort
Ave., east on Manganese St., and southeast on Burlesque.
VII.1.b Road to Bohan
This three lap race starts just south of the intersection of Frankfort St.
and Vauxite St., goes north then northeast on Frankfort then the Northwood
Heights Bridge, south then southeast on San Quentin Ave., south then west on
the East Borough Bridge, north on Union Drive East, west on Topaz St., and
north on Frankfort Ave.
VII.1.c South Algonquin
This three lap race starts south of the most western section of Castle Dr.,
goes southeast then northeast on Castle Dr., southeast then south on Union
Drive West, through the curved tunnel to go northeast on Union Drive East,
northwest then southwest then west on the Southern Parkway, north then north-
west on Union Drive West, and west then southeast on Castle Dr.
Niko gets $500, and, once he's begun his friendship with Brucie, it adds to
his like stat with Brucie, each time he wins.
Completing the races contributes 2% toward 100% completion. Have Niko win an
additional eleven times, 20 wins in all, for the "Genetically Superior"
Manny Escuela's missions cont.
VII.2 The Puerto Rican Connection
The title is based on the title of "The French Connection," 1971, which fea-
tures a similar chase sequence.
Jay Hamilton (Manny's cameraman): Daniel G. O'Brien who's listed as David
O'Brien. Daniel played himself in the 2002 documentary "Horns and Halos," Del-
ray in a 2006 episode of the TV series "Law and Order," Meeker in a 2011 episode
of the TV series "How I Met Your Mother," Mark in 38 2011-2013 episodes of the
TV series "Whitney," Keith Gardner in two 2015 episodes of the TV series "Grey's
(His voice is sometimes mistaken for that of James Yaegashi who provided the
voice of Wu Zi in GTA "San Andreas" and in "IV" provides the voice of Charlie
the plain clothes police officer in "Blow Your Cover"--V.46--and in "Buyer's
Market" in TLaD.)
Have Niko use a fast car for this mission provided by Manny Escuela at the
West Bohan Community Center.
Manny is upset with his video director whom he says makes him look gay. (PS:
this writer has the liberal stances on such social issues.) The director of-
fers the possibility that it may make him look metrosexual, but Manny doesn't
Manny, ever concerned about his self-professed street-wise neighborhood im-
provement image, tells Niko to kill some old gang members of Manny's that have
been gossiping that he's hypocritical--that he's still a gangster. They're
travelling on the subway from Algonquin to Dukes (actually Broker).
Have Niko go to Brunner St. just north of the east end of the Algonquin
Bridge. A cutscene says that the target (actually, three targets) must be
killed after he gets off the train. Have Niko follow the train.
Have him drive south on Brunner St., southeast across a nameless street under
the Algonquin Bridge, south on Mohawk Ave., west a bit on Asparagus Ave., south
on Onion St. and continue south on Mohawk Ave., east on Crockett Ave., north on
Onondaga Ave., cut across the corner to go east on Cody St., north on Cokanuk
Ave., east then north on James St., west on Ringo St., north to the end of Sa-
poni Ave., east a bit on Hickcock St., and north partway through the alley under
the subway track to the Schottler subway entrance.
The Puerto Rican Connection chase map by Glen T. Winstein 2014
(Thanks to wikigta.org for the map I modified)
The train stops at Schottler Station on Sundance St. just east of the south
end of Cayuga Ave., Broker.
Niko has to kill the three gang members--the unarmed target and his two ac-
complices who are armed with Pistols--after they get off the train. You can
have Niko climb the stairs to the platform and kill them with an SMG. Thanks
to Robert Rusk for the strategy of having Niko wait across the street from
their car, parked at the northwest entrance of the station, and, once they en-
ter it, shoot it with an RPG.
Sweetlamakid's video at the next link shows that you can have Niko perform
the chase with a Maverick. You can have him land on a platform roof parallel
to the train and shoot the targets.
If you don't have Niko kill them at that time they get in a car car which
drives to the back of the Burger Shot at the east end of Carson St. and try to
flee on foot. But you shouldn't have a problem having Niko kill them well be-
Niko calls Manny who thanks him.
Niko gets $1,500.
An unknown person sends Niko a message to meet him at the pier in Castle Gar-
dens--a "?" icon appears on the radar and in-game map. The mission that makes
available is "Call and Collect" for Francis McReary (VII.22).
Elizabeta calls--she wants Niko to meet her to help with Jacob.
The four Random Characters given below are available.
VII.3 Random Characters--Ileyna Faustin
Ileyna is on the boardwalk 24/7 southeast of the south end of the dead end
street that's south of Crockett Ave. east of Mohawk Ave., Broker.
She sadly explains that her late husband Mikhail was bad but since he died
she and her daughter live in poverty in a one room apartment. Worse, she
thinks some man, who hangs out on Dillon Street in Schottler, is trying to per-
suade her daughter to become a stripper or worse. Niko promises to make him
leave the daughter alone. Ileyna thanks him but implores "please--no more
Have Niko go to him--he's in a suit and tie by the alley on the north side of
Dillon St. east of Tuscarora Ave., Schottler. Niko warns him to stay away from
Anna Faustin but he curses Niko and tries to flee on foot unless you have Niko
fight him in which case he fights back.
You can have Niko kill the man (which makes Mrs. Faustin send Niko a bitterly
angry phone call), beat him up a bit (which makes him promise not to see Anna
again and makes Ileyna send Niko a grateful phone call), or just let him flee
(which makes Ileyna give Niko a sad and angry phone call complaining that her
daughter has run away to live with the man so she doesn't have any family
If you have Niko beat him up a bit avoid having Niko use combat punches to
avoid overdoing it. If you have Niko fight him you may hear him brag about
Having this encounter contributes to 100% completion of the game and the "No
More Strangers" Achievement.
VII.4 Random Characters--Hossan Ramzy
Hossan Ramzy: Sean Krishnan Sean has been in movies and TV series such as
playing Dhalsim in nine 2006-2008 episodes of the TV series "Street Fighter: The
Later Years" and the Taxi Driver in a 2015 episode of the TV series "Battle
Creek," etc. He also supplied the voice of George in the 2013 game "Metal Gear
Rising: Revengeance" and Doctor Carrington in the 2015 game "Fallout 4."
Hossan is on the south side of Garnet St. just west of Frankfort Ave. 24/7.
He was seen on the Platypus at the start of the game. He stayed in town and
got a job selling knock-offs (copies of popular brands) of handbags from a
small table by the corner. He gets a short call from someone then asks Niko to
escort him to collect some money.
Have Niko get a vehicle and take Hossan southwest to Castle Dr. to collect
back pay. Hossan's boss claims he won't give money to an "illegal," knocks
Hossan in the head with his forehead, and drives away.
Have Hossan get in Niko's vehicle and have Niko drive-by the thief's vehicle
right away--he soon speeds up. The thief leaves a money pickup with a marker
over it on the street. Have Niko collect the money then drive Hossan to the
alley between Feldspar St. and Garnet St. east of Galveston Ave.
Niko gets $500.
Hossan's Email address is [email protected].
"GTA IV Random Encounter - Hossan Ramzy [full - reuploaded]" by whatever57010
Having this encounter contributes to 100% completion of the game and the "No
More Strangers" Achievement.
VII.5 Random Characters--Sara
Sara: Deborah Yates Deborah received a Tony Award nomination in 2000 for
originating the role of "Girl in a Yellow Dress" in the musical "Contact."
She's also been in movies and TV series such as playing Bea in a 1994 episode of
the TV series "Matlock" and Tea in seven 2006-2007 episodes of the TV soap opera
"As the World Turns," etc.
Sara is on the west side of the Back Passage south of Garnet St. and east of
Frankfort Ave., Suffolk, from 22:00 to 4:00.
Sara seems a bit stoned and demands that Niko tell her if she's still "got
it." She's upset because she's just gotten a divorce. She asks Niko for a
ride home. Have Niko drive her to her place on the north side of Silicon St.
east of Ivy Drive South, Varsity Heights. Once there, she provokes her ex-hus-
band, who's standing nearby on the sidewalk, to get him jealous by saying that
she's been f**king Niko. The ex-husband attacks Niko and you can have him
react however you want including by just leaving. If you have Niko target
him with a weapon he runs away.
"GTA IV Random Encounter - Sara" by whatever57010
Completing this encounter contributes to 100% completion of the game and the
"No More Strangers" Achievement. The second encounter isn't needed for them.
Sara is on the east side of Flatfish Place just north of Pier 45 (indicated
on the radar/maps by a "#" marking on the big projection of land south of the
west end of the Broker Bridge). She's sober now but doesn't remember their
previous encounter. She asks Niko to do her the favor of going to Perseus and
getting a package for her.
Have Niko go to the Perseus clothes store on the south side of Pyrite St.
just north of Bismarck Ave., Middle Park East. The salesman at the back of the
store has her package but she hasn't paid for it so he wants $500 for it. (I
don't think she's wrapped too tight even when she's sober.) You can have Niko
either pay the $500 or beat up the salesman a bit to take the package. (If you
have Niko fight a second salesman helps the first one fight. You can have Niko
either fight them or leave. If you have Niko kill them he gets a two star
wanted level.) Have him take the package to Sara at Pier 45 a bit south from
where she was before.
Niko gets $500 for the cost of the package (whether he paid for it or not)
and a $500 reward.
VII.6 Random Characters--Pathos
Pathos: David S. Shaw David also played Freezepop in a 2003 episode of the
TV series "NYPD Blue," Raheem Lawrence in a 2004 episode of the TV series "Amer-
ica's Most Wanted: America Fights Back," Kevin in the 2013 movie "Gimme Shel-
Have Niko find Pathos, a budding rapper in a blue vest and baseball cap,
selling his CDs on the east side of Denver-Exeter Ave. just north of Kunzite
St., Star Junction. Pathos attracts a couple of hecklers and goes to fight
them. Have Niko go west to the alley on the west side of Burlesque and kill
the two hecklers who're having a fist fight with Pathos. Pathos thanks him.
Having this first encounter contributes to 100% completion of the game and
the "No More Strangers" Achievement. The second encounter isn't needed for
Have Niko find Pathos near the same spot as before. He has a new CD called
"Pathos - From Suffering and Back Again." He attracts another couple of heck-
lers and gets shot when he argues with them. Have Niko kill the two attackers
who are armed with Pistols (he won't get a wanted rating and the attackers
can't be injured by anyone but Niko) then quickly drive Pathos to the hospital
on Albany Ave. north of Jade St. On the way, Niko encourages him by telling
him that the scars may help his acceptance with fans. Pathos thanks Niko and
promises to mention him on an album sleeve.
Pathos sends Niko an Email saying it was good they killed the attackers.
Niko writes back that Pathos, for being glad of that while preaching peace and
love, should try a career in politics.
"GTA IV Random Encounter - Pathos" by whaatever57010
Elizabeta Torres' missions cont.
VII.7 The Snow Storm
.Elizabeta calls urging Niko to come to her place right away since he under-
stands Rasta better and she's upset with Jacob. Have Niko go to her place on
San Quentin Ave. west of the west end of Switch St.
Little Jacob and Elizabeta are shouting insults at each other. She tells
Niko that people Jacob introduced to her ripped her off and put the heat on her
but Jacob denies responsibility for the trouble they created. Niko says he'll
take care of it.
Have Niko go to the big abandoned hospital on the south end of Colony Island.
A cutscene shows a cocaine deal between the Angels of Death and the Spanish
Lords going on inside.
The abandoned hospital is based on the remains of the Smallpox Hospital,
sometimes referred to as the Renwick Smallpox Hospital and later the Maternity
and Charity Hospital Training School, on the southern tip of Roosevelt Island
in Manhattan, New York City.
The goal is to have Niko get Elizabeta's cocaine (snow) which is on a table
near an Armor pickup on the first floor in the room north of the southwest
room and have Niko kill any of the (twelve?) armed attackers as needed to get
Most of the attackers are north of the cocaine.
Have Niko snipe any gangsters (the red blips on the radar) he can kill before
going through the break in the north side of the surrounding fence then shoot
or use Molotovs on any gangsters he can on the west side of the building on his
way to the south side.
Have Niko go to the ladder on the south side, climb to what's left of the
second (top) floor, take cover behind the block just ahead, and shoot three
gangsters--one who's just ahead, another who's on the far side of the second
floor, and a third who's behind a hole in the far wall. Have Niko move around
to shoot down to the west at another gangster and an explosive red tank on the
first floor. Have him drop to the first floor to kill two others in the room
with the coke and take it.
There's a First Aid Kit/Health pickup on a table and an Armor pickup on the
floor nearby. There's also First Aid Kit in the room south of the northeast
"GTA IV - The Snow Storm (All Possibilities)" by whatever57010 shows a good
rendering of methods--use them if you're going for a Liberty City Minute. He
also shows how to have Niko make the longer shootout to the coke from the north
end of the building.
Niko calls Jacob to ask where the heat is coming from. Jacob says he's get-
ting closer to knowing but has to ask one more person. N.O.O.S.E. agents raid
the abandoned hospital and Niko gets a three star wanted rating.
You can have Niko jump south from the big wooden spool in the room north of
the southeast room to climb onto the top of a wall, walk over tops of walls and
a bit of floor to get back to the ladder (recommended for the Liberty City Min-
ute) or shoot his way through the eastern of the two north-south "halls" made
of doorways to go to the northeast room, shoot several attacking officers, and
go through the doorway. (Liberty City Minute tip by Rusk: just have Niko run
past the officers.)
Have Niko go east from about the middle of the abandoned hospital to go
through the break in the fence to a small pier with a Jetmax and pilot it be-
yond his wanted circle.
Niko calls Little Jacob who says he's with some bakra (Jamaican Patios for
"back raw" as from a whip--often said jokingly about someone who's making them
do something unpleasant) in Chase Point and it's strange that they already know
him. Send Niko to the meeting in the alley west of the west end of Spin St.
(behind the Sprunk warehouse). Michelle joins them and reveals that she's a
government agent whose job includes watching Niko. She asks for the coke for
She says her agency is about to take down Elizabeta (the Liberty Tree website
says that her 300 year sentence is a new record in Liberty City crime). She
tells Niko she's sorry--the agency has some use for Niko or they'd have taken
him down, too. Jacob asks if they're getting off the hook. She says her agen-
cy needs Niko's help--she'll call if her office in Algonquin needs him. She
takes the coke then leaves. Jacob says he's unhappy to have to tell Elizabeta
she won't get the cocaine.
Niko gets $2,500.
Michelle is no longer available for dates. Mallorie calls and says she heard
Michelle was some kind of fed.
The Combat shotgun is available at gun stores.
VII.8 Have a Heart
Have Niko go to Elizabeta's place.
Elizabeta cries to Niko that she's worried about police attention and wit-
nesses sending her to prison for the rest of her life and snorts cocaine. Man-
ny and his cameraman, the film makers Niko had to keep trying to discourage
from filming him, arrive. Manny picks a bad time to have himself filmed de-
manding that Elizabeta "leave the streets alone" and she shoots the two men.
Elizabeta says there's a doctor in Broker (actually Steinway) who can clean it
up and asks Niko to help her put the bodies in her car.
(If you replace the Voodoo with the '57 Chevy I recommend in this walk-
through it appears in this mission as Elizabeta's car.)
"Dead Skunk in the Trunk" in GTA "III," 2002, was a similar mission except
the car was to be driven to a car crusher. The "Mafia 2" downloadable content
"Joe's Adventures," 2010, had a nearly identical mission called "Skunk in the
Have Niko drive her Voodoo, which has the bodies in the trunk, to a doctor in
the dead end alley at the south side of the east-west alley on the west side of
Dukes Blvd. south of Morris St.
On the way Jacob calls to ask if Niko wants to get something to eat with him
and Niko says, "I'm already hanging out with two friends."
Avoid having the trunk open and face the direction of a nearby policeman or
he'll get a wanted rating. If it opens, have Niko walk up to it and press the
Attack key (LMB) to close it. You can also have him stay in the car and use
the phone number code for Health, I.16, to close the trunk. Have the "Finish
Him" Achievement, I.5.b, done first if you want to use the code without block-
ing the Achievement.
I like Robert Rusk's tip to have Niko drive into an alley, away from poten-
tial police attention, and open and close the trunk a few times to hear the
things Niko says.
(Liberty City Minute tips: you can also pass the mission if you have Niko
drive the car away from Elizabeta's place, have the Voodoo hit something or
shoot the trunk to pop the trunk open, or just wreck the car or flip it so it
can't be driven, to get the screen prompt to blow up the car, then destroy it.
Thanks to Snuvs. It be convenient for you to have Niko destroy the Voodoo near
the start of the next mission so Niko can start it to get rid of any wanted
rating. Thanks to Stu Rodriguez.)
Some findings by whatever57010:
- You still pass the mission and Niko gets paid if the bodies fall from the
trunk though Elizabeta calls to say, "You just missed out on a payday."
- If you have Niko shoot the bodies Manny doesn't react but Jay Hamilton the
cameraman moves a bit and screams.
"GTA IV - Have a Heart (All Possibilities)" by whatever57010
The doctor, just concerned to make money, tells Niko he'll sell the organs
from the dead bodies on the street. Niko says maybe Manny will actually be
helping the streets now. (The mission accomplished music sounds like it's
played by a keyboard set to use something like the sound of plucked violin
Niko gets $3,000.
Niko calls Elizabeta--she worriedly says, "this particular party is ending."
Mallorie calls twice. In one call she apologizes for not knowing Michelle
was a federal agent. In another call she says Elizabeta will be doing a bid
(prison sentence)--she may have killed Manny. Mallorie says it's a good thing
Niko wasn't around them too much--she's sorry for getting Niko involved.
If you have Niko call Roman after this mission Roman asks if Niko has been
meeting any women and Niko lists all the people he has met since their move to
Bohan: Manny, Elizabeta, Francis, Packie, Playboy, Johnny, and the doctor. Ro-
man jokes by asking what the price of kidneys is.
Playboy X' missions
VII.9 Deconstruction for Beginners
Dwayne Forge: Devin Richards Devin played Lt. Barri in a 2005 episode and was
part of the Camelot Ensemble for a 2008 episode of the TV series "Live from Lin-
coln Center," played Black Frasier in a 2006 episode of the TV series "30 Rock,"
etc. He also appeared as himself to play bass in a 2006 episode of the TV ser-
ies "Great Performances."
The title and shootout targets--construction workers--of this mission are
like those of "Deconstruction" for GTA "San Andreas," 2004.
Have Niko go to Playboy X's penthouse on the south side of Xenotime St. east
of Galveston Ave., Northwood, Algonquin.
Playboy X has come into money in town with his crime group and wants to em-
ploy Niko. They're joined by his friend Dwayne, a crack dealer ("Blow Your
Cover," V.46) who just got out of prison and wants to take up his old criminal
ways. He says he called Playboy X a couple of times but Playboy X didn't re-
turn the calls. Playboy X says he learned everything he knows from Dwayne but
Dwayne seems skeptical--"not everything"--implying Playboy X didn't learn loy-
alty. Dwayne wants to pick up where they left off which seems to surprise
Playboy X who expresses a generous offer to help but says he and Niko have to
While Playboy X leaves for a bit Dwayne and Niko talk. They agree that Play-
boy X seems quick to forget old loyalties. Niko seems to like Dwayne better as
the more experienced one who expects loyalty vs. Playboy X--a relative novice
more out for himself.
Have Niko take Playboy X to a car parked in an alley on the north side of the
South Parkway east of Columbus Ave., Castle Gardens (the south end of Algon-
quin). (Playboy X isn't a Friend but, for whatever it's worth, his favorite ra-
dio stations are The Beat 102.7 and The Classics 104.1.)
During the ride, Playboy X (in the two sets of dialogue possible for this
mission) says that the Mafia-run union has replaced big real estate developer
Yusuf Amir's construction workers at Yusuf's building site, and run off Yusuf's
scabs (strikebreakers), with armed Mafia construction workers. Playboy X wants
to get in good with Yusuf by having Niko run the union Mafia men out while
Playboy X communicates with him from a position where he can see the whole
yard. Playboy X says the Mafia is trying to squeeze Yusuf for money thinking
he's naive but they'll back off once they realize he'll make too much trouble
Playboy X adds that he and Yusuf should have an affinity for each other since
both are of African ancestry. Niko advises him to look at a map (Dubai is on
the southeast coast of the Persian Gulf and is the most populated city of the
United Arab Emirates).
Playboy X says the car they're going to is stocked with weapons--sniper ri-
fles, Grenades, etc.--for Niko. Once at the car Playboy X says it also has a
radio headset for communication. He say Niko's first effort should be to snipe
the three Mafia lookouts (on the far ends of the horizontal structures near the
top of three of the tall cranes) and gets on a window washer platform to ride
it to the top of a skyscraper that's across the street to the north of the con-
struction yard. He tells Niko it provides a good view of the yard.
Window washer platform controls
On/off: Action key E
Up and down: W and S
Look around: mouse aim
(Liberty City Minute tip: the ride on the window washer platform is meant to
teach you how one works but you don't have to have Niko use it. It's a lot
faster to have him snipe from the ground.)
The first goal of the shooting section is to have Niko kill the three look-
outs indicated by three red dots on the radar and in-game map. They're all on
tall yellow cranes.
The second goal is to shoot the four union leaders. Three of the four lead-
ers are indicated by red dots on the radar and in-game map. Have Niko kill
them. The fourth leader, who's to the east, is indicated by a red dot on the
radar and in-game map when Niko approaches him. Have Niko kill him to complete
A fast method, good for a Liberty City Minute tip, by whatever57010 is shown
at 24:00 on his video at the next link.
"GTA IV - Deconstruction for Beginners (All Possibilities)" by whatever57010
Have Niko snipe the three lookouts from the south end of the alley.
Have him cross South Parkway, go south and a bit west over the nameless road,
go through the entrance in the fence onto the yard, and shoot one leader who's
near the west end of the near side of the second level of the northeast build-
ing under construction.
Have Niko climb the nearby tall yellow crane and shoot two leaders--one is on
the roof on the near side of the tallest roof to the south and the other is be-
hind a girder lying horizontally on a lower landing at the west side of that
Have Niko go back to South Parkway, jack a car, go east, go right onto a
nameless street, go south and around the curve, go through the hole in the
fence on the right, go up the pile of gravel on the right, and use an assault
rifle to shoot the fourth leader who goes to climb the ladder on the east side
of the lower section of roof to the south.
If you want to have Niko kill more of the Mafia workers have Niko accompany
Playboy X to the roof of the skyscraper where, in addition to the three look-
outs on cranes, he can snipe the union leader who's on the roof on the near
side of the tall roof to the south and at least a handful of the Mafia workers.
Have Niko ride the window washing platform down, drive the Cavalcade SUV
across the street, go a bit west on the nameless street, go south through the
fence onto the yard a bit, and use the SUV or something nearby for cover to get
the second union leader--near the west end of the near side of the second level
of the northeast building under construction--and several other armed workers.
Have Niko go south through that building, killing workers as needed, to go up
the big ramp on the near side of the next building to the south. Have him
shoot all the attackers he can see from low on the ramp, climb it, and shoot
several attackers who are across the floor.
A cutscene shows Niko crouch to take cover and pull out a Grenade. Niko can
use it then switch to another weapon (an SMG or rifle would be preferable) to
get any men who are across the floor from him.
Have him go to the west end of the floor to go up a small ramp and shoot the
third union leader who's behind a horizontal girder near the south end of the
There's a First Aid kit at the top of the ramp on the upper level of the con-
Have Niko go east and take cover to shoot the attackers on the next area of
roof. A helicopter lands on a southern platform to let reinforcements for the
fourth union leader get onto the floor. You could have Niko use an RPG on the
helicopter but it has low durability so you could use something else.
You could have Niko gets as many targets as he can get from there and, if you
think Niko has enough Health and Armor, just run east past the helicopter and
its men since they stop attacking once Niko kills the last leader and the mis-
sion accomplished music plays.
Have Niko go east to a lower roof to get the fourth and last union leader.
He runs east to climb a ladder to a higher roof and flee to the east. (If you
don't have Niko get him right away it's not much of a chase--he goes to the 90
degree bend to the north, across a plank to a northern roof, then stops to at-
tack from there.)
Niko calls Playboy X to tell him his union troubles are over and he congratu-
lates Niko. Playboy X says Yusuf's people will start listening to him.
The Assault rifle is available at gun shops.
VII.10 Photo Shoot
Have Niko go to Playboy X's penthouse.
Playboy X complains to Niko that Dwayne's getting on his nerves but more im-
portantly about a guy who's been calling him a phony and a snitch and, worse,
giving away Playboy X' confidential plans. Playboy X wants Niko to silence the
guy who hangs out with his gang by the basketball court on Exeter Ave. between
X and W (Xenotime St. and Wardite St.). Frustrated about trying to describe
the guy's appearance, Playboy X gives Niko a camera phone and tells him that
when he takes the guy's picture Playboy X will identify him.
Have Niko drive to the basketball court (he can use the yellow Patriot in
front of Playboy X's). The man is standing on the court with two other men.
Don't have Niko alert the man to his presence by getting too close to him.
Have Niko stand at the closest by the north entrance of the court and take a
picture of the three men.
Have Niko press the Up arrow key to bring up the phone, press Enter to select
the main menu, scroll down and select "Camera," and press Enter to activate it.
You'll be in first person mode with the camera shown larger in the bottom right
corner of the screen. What you see when you aim with the mouse is shown on the
screen of the camera. Zoom with W and S and press Enter to take a picture.
Press Enter again to send the picture to a contact--in this case Playboy X.
You can't guess which one is the target in advance because they may be
dressed in this or that color clothes in replays of the mission.
After Playboy X calls and identifies the color of the clothes worn by Marlon,
the target and the one who's now represented by a red blip on the radar/in-game
map, have Niko shoot the guy and drive away before his friends attack Niko.
If he gets to the grey Patriot to try to flee have Niko drive-by it.
Niko calls Playboy X and tells him Marlon is dead. Playboy X says "You the
man" and says he'll see Niko soon.
Niko gets $6,750 and a camera phone.
"Grand Theft Auto 4 Gameplay Walkthrough PART 27 - Photo Shoot 'GTA 4' 'GTA
IV'" by xChaseMoney2
Niko can go to http://www.vipluxuryringtones.com/ and buy all the ringtones and
themes for $100. (Thanks to markiij)
Mallorie calls--she's worried because Roman didn't come home last night.
Michelle calls--she tells Niko to meet her at United Liberty Paper in Algon-
quin. A "?" icon appears on the radar and in-game map.
VII.11 Random Characters--Jeff
Jeff the Cuckold: Harry Chase Harry has done a lot of voice over work such as
providing a voice for a 2005 episode of the TV series "Weird U.S.," providing
the voice of Gandalf/Radagast for the 2007 game "The Lord of the Rings Online,"
he narrated the TV documentary "The Next Big Bang," 2008, etc. He also played
Bill in the 2010 movie "Hello Lonesome" (aka "Kingdom of Gravy"), etc.
A better name for Jeff might be Jeff the paranoid wife killer.
Have Niko meet Jeff on the east side of Bismarck Ave. just north of Uranium
St.in northeast Algonquin. The disturbed way he tells his story implies he un-
settled his wife with paranoid behavior and now claims wife is having an affair
and he wants Niko to get pictures of her with her alleged lover. Have Niko use
a vehicle to follow the couple from a couple car lengths or a bit more behind
If Niko follows them too closely Jeff's wife realizes she's being followed
and you fail the mission. Niko calls Jeff who accuses Niko of banging his
At the Superstar Cafe on the west side of Bismarck Ave. between Ruby St. and
Quartz St. we get a cutscene of her telling her friend that her husband "gets
so angry and jealous I don't know what to do." Have Niko go to the second
floor to about a table away from them. We hear her say Jeff bugged her phone
and sent her panties away for DNA analysis, etc. Her friend pitches come-on
lines but she clearly just wants to complain and not cheat on Jeff. Have Niko
take their picture, send the picture to Jeff, and leave.
Niko calls Jeff who angrily assumes the worst. Niko tells him to be calm--
"this don't necessarily mean she's cheating on you."
Niko gets $1,000.
You could have Niko kill Jeff's wife and the man she meets--when Niko calls
Jeff he blames Niko for being a psychopath and it prevents the next two en-
counters with Jeff from being offered. The wife of his first encounter is
killed anyway--Jeff claims to have done it in the second encounter--but the
game has you have Niko kill her male friend, too, if you have Niko kill her.
Having Niko kill them in the first encounter may mean Jeff isn't killed in the
third encounter, too, which is a dubious choice given his penchant for murder.
Having encounters with Jeff aren't needed for 100% completion of the game.
Having this first encounter contributes to the "No More Strangers" Achievement.
The subsequent two encounters with Jeff aren't needed for it.
Jeff calls Niko ten days later to meet him in the underground parking garage
with entrances on Topaz St. and Silicon St. just west of Bismarck Ave. north-
east of the north end of Middle Park. Have Niko go there to hear maniacal Jeff
say that he stabbed his wife Shirley 50 times. Jeff wants Niko to dispose of
her body and the Blista Compact it's in.
Have Niko drive the car out the south exit of the garage past the north end
of Walnut Way avoiding the police since Niko will get a one star wanted rating
if they see her body through the back window. (Thanks to Robert Rusk for the
tip about the policeman at the north exit. When the GPS recommends you have
Niko turn right to go out the north exit have him turn left.) Have Niko drive
to the north coast and go fast and bail just after he goes over the ramp to
send the car into the Humboldt River. Niko won't be damaged by landing in the
Niko calls Jeff to tell him he should be clean--"now all you need to worry
about is your conscience." But Jeff continues to seem paranoid and maniacal.
Niko gets $5000.
Have Niko meet Jeff who's seated and looking through binoculars on the north
side of Feldspar St. just east of Denver Ave. Jeff, still paranoid, stalked
his latest wife to Drusilla's restaurant, which is on the south side of the
street, to find her having a drink with her ex-husband. Jeff assumes it's an
affair and wants Niko to kill her. Niko doesn't want to kill her, even threat-
ens to injure Jeff if Jeff dosn't calm down, so Jeff gets mad and hastily
starts to cross the street where he's killed by a Turismo. The driver gets out
of his car to call 911 but drives away before the police arrive. (While he's
standing on the street you can have Niko jack his Turismo.)
Niko gets the money pickups Jeff leaves behind.
"Jeff Harlingford - All Encounters (All Possibilities)" by whatever57010
Dwayne Forge's missions
VII.12 Ruff Rider
Cherise Glover: Ja'Tovia Gary
Have Niko call Playboy X who says Dwayne had friends all over the place but
he's living in the past. Playboy X tells Niko to go to the Governor Greg John-
son projects in Northwood to talk to Dwayne.
Have Niko go to the south side of the northern of three apartment buildings
repreented by "X" shapes north of the eastern section of Wardite St.
Dwayne tells Niko that old friends seem ungrateful--Playboy X sends Niko in-
stead of seeing Dwayne himself and Dwayne's old girlfriend has been seeing
someone else since Dwayne was in prison despite him having helped her pay the
rent while he was there. He says he knows the guy she's seeing, Jayvon, is the
one who set him up. Niko says he'll go talk to them--if they don't give
Dwayne's money back Niko will make them. Niko likes Dwayne--Niko tells Dwayne
he reminds him of himself.
(Dwayne's second floor apartment is accessible outside of missions. The
graffiti about previous GTA protagonists on the wall by the couch Niko sits on
is the same graffiti that's on the wall by the street level door of the Hove
Beach save place.)
Have Niko go to the Videogeddon arcade on the corner of the east side of Co-
lumbus Ave. and north side of Emerald St. in Chinatown.
Niko confronts Cherise and her boyfriend Jayvon and says Dwayne wants his
money back. Jayvon takes a shot at Niko with a Pistol which misses and Jayvon
speeds off on a red Hellfury motorcycle with the money.
You have the option of having Niko execute Cherise. If you don't have Niko
do it she says Dwayne wouldn't want her dead, Niko seems to prefer not doing
it, and afterward Dwayne says he's happy Niko didn't kill her--"she's just an
idiot." If you have Niko execute her Dwayne doesn't seem regretful but she
won't return as a Random Character and you won't be able to get the "No More
Have Niko do a drive-by on Jayvon, or knock him off his 'cycle and run him
over, and get Dwayne's money.
Niko calls Dwayne to tell him he has Dwayne's money and suggests they meet at
Cluckin' Bell so he can give it to him. Dwayne agrees. Have Niko go to the
Cluckin' Bell on the east side of Burlesque (street) south of Jade St. (south
of Star Junction). Have Niko enter and he gives Dwayne his money.
VII.13 Undress to Kill
Equip Niko with a Knife so he can perform a fast quiet kill, a shotgun for a
couple fast close kills, and a fast shooting rifle or SMG. Have him use a big
vehicle, like an SUV, so he can block a door.
Have Niko go to Dwayne's apartment.
Dwayne says he can't cope with things outside of prison. He used to run Bo-
han but now he's been stabbed in the back too often. Niko offers to help him.
Dwayne says that while he was in prison some gangsters took over his strip
club--the Triangle Club on Drill St. (actually Coxsack Ave.)--and it lost its
class. Niko says he'll help Dwayne get it back.
Send Niko to the Triangle Club on Coxsack Ave., Bohan. On the way Brucie
calls asking Niko to go with him to see some naked women--Niko declines the of-
fer saying he has to do it now for business not pleasure.
Have Niko go inside and listen to conversation without a weapon equipped,
alerting the guards who are dressed in black, or alarming the customers. As he
gets close to each of the three managers he'll hear conversation that indicates
their presence and their red blip appears on the radar.
- One is in a little room to the left just inside the door to the main room.
Have Niko go past the door for it to the men talking at the railing to make his
- One is talking to a stripper at the foot of the far end of the big raised
stage. Have Niko listen to them talk to make his blip appear.
- One is watching a new stripper give a lap dance in the near room on the
left side of the little hall that's at the far right corner of the main room.
Have Niko go near him to be spoken to by him to make his blip appear.
You're then supposed to have him kill the three managers. If the place is
alerted to the sound of gun fire the nearest manager and security guards attack
Niko with guns and the other managers run away from the attack to either the
front or back door. All three blips appear. The back door is locked until any
managers try to escape.
If the managers are scared to flee through the front door they try to flee to
their Cavalcade FXT parked on the south end of the east side of the club and
make their getaway. If you have Niko attack at the back of the club so the
managers flee through the front door the Cavalcade FXT appears in the front
At 9:45 in "GTA IV - Undress to Kill (All Possibilities)" by whatever57010
a couple of the managers are chased by Niko from the front door, and counter-
clockwise around the club, to a Cavalcade FXT that's on the south side of the
north end of Drill St.
The Cavalcade FXT doesn't appear unless the managers try to flee.
One possible version.
Have Niko block the back door (from the west end of Coxsack Ave. go north-
west) with an SUV then go in the club to make the three red blips appear.
- Have Niko draw a Knife on the manager who's counting his money in the lit-
tle room to the left just inside the door to the main room and stab him rapidly
before he can shoot his Pistol or Assault rifle and arouse the guards. Have
Niko put away the Knife.
- Have Niko use a shotgun to shoot the manager who's armed with a Pistol, and
to shoot the man who's armed with a Pump shotgun who was watching a lap dance,
in the near room on the left side of the hall that's at the far right corner of
the main room.
- Have Niko go to the doorway of the hall, shoot any nearby attackers, take
cover at the railing to shoot more attackers, and kill the manager who's run
from the foot of the far end of the big stage to hide behind a table in the
Have Niko exit ignoring any attackers unless it's necessary to have him at-
tack to escape.
A variation on that is to have Niko block the back door, use a Knife to kill
the manager who's counting money in a room past the front door, go just out-
side that door into the main room to snipe the manager who's at the foot of the
big raised stage, and go back into the entrance hall to kill the security guard
when he comes in through the front door. Have Niko shoot any armed attackers
who try to come through the door from the main room into the entrance hall.
The last manager finds the back door is locked and runs to the front of the
club--have Niko shoot him when he runs into the entrance hall.
"GTA 4 - Mission #45 - Undress to Kill (1080p)" by GTA Series Videos Verified
Etchesketch's video at the next link shows an all Pump shotgun way to do it.
Have Niko cause the three blips to appear, Knife the manger in the room on the
left side of the main room just past the entrance hall, give a headshot with a
shotgun to the manager at the foot of the far side of the raised stage from a
nearby corner of the main room, immediately run to the last manager, shooting a
guard along the way, to shoot him and the armed man with him.
One easy way method is to have Niko block the door in the back of the club
with a big vehicle, enter the club, and kill the guard standing at the front
door. The mangers will run to the back door, make their vehicle appear on
Drill St., but they'll run to the front door. Have Niko wait outside with a
shotgun, SMG, or Assault rifle to shoot the three managers as they run through
the front door. (Thanks to domanok15)
If you use Auto-Save, the mission will end then. You can reload the game to
have Niko at his save place without having to shoot any more guards.
Niko gets $6,300.
Niko calls Dwayne and learns Playboy X is unhappy because he was still doing
business with the gangsters of the Triangle. It doesn't matter to Dwayne who
says Playboy X has to feel it.
Playboy X calls--he's upset that Niko shot up the strip club. Niko says
Playboy X told him to help Dwayne. Playboy X tells Niko not to help Dwayne
when it interferes with Playboy X's business interests.
Playboy X calls--he's upset because Yusuf Amir won't build on the site where
Niko cleared out the workers (VII.9 "Deconstruction for Beginners")--Yusuf
wants to make it a memorial to union workers died in accidents--among other
things. Playboy X wants Niko to see him.
The Liberty Tree website has news about The Triangle Club.
Reader DukeLeto7 suggest a way to clear up a glitch that may occur after Niko
kills Playboy X. It prevents Niko from having friendship meetings with Dwayne.
To help Niko get an Email from Dwayne to initiate friendship meetings clear
needless Emails from Niko's inbox before "The Holland Play." Niko's inbox has a
limit of 40 Emails (and a pre-inbox batch). Get all the lovemeet rejections and
Brucie vehicle requests out of Niko's inbox.
Playboy X' missions cont.
VII.14 The Holland Play
The title may refer to "The Scottish Play"--a title used as a substitute for
William Shakespeare's "Macbeth" by superstitious people who believe that saying
"Macbeth" in a theater is bad luck.
The two main characters Niko deals with in this mission live in North Holland
(Playboy X) and East Holland (Dwayne Forge). (The only NYC "Holland" I thought
of for the names of those neighborhoods is the Holland Tunnel.)
Have Niko go to Playboy X's place.
Playboy X says he wants to be a philanthropist when he gets a lot of money.
His rationalizations about killing people to be able to do good are mixed up,
though. He thinks Dwayne has gone crazy and wants to kill them so Niko better
kill Dwayne. They both like Dwayne but Playboy X can't think of anything else
to do about it. Niko doesn't like the idea and says he has to think about it.
After Niko leaves, have him call Dwayne or wait for his call. Dwayne says
it's hard for him to cope outside of prison. He thinks Playboy X wants to kill
him so he wants Niko to kill Playboy X. Niko says Playboy X was always
straight with him and that Playboy X was Dwayne's best friend so Niko will have
to think about it.
Have Niko call Playboy X or wait for him to call. He encourages Niko to take
care of their problem. Niko says it's Playboy X' problem and Niko knows what
he's going to do.
(Liberty City Minute tip: having Niko call Dwayne and Playboy X is faster
than waiting for them to call. Thanks to Robert Rusk.)
The game instructs you to have Niko kill one of the two. Their locations are
indicated by the red "X" and red "D" on the radar and in-game map.
The game seems designed to have you favor having Niko kill Playboy X due to
the benefits of it so it's the popular choice.
Send Niko to Dwayne's apartment. Niko has an exchange of words with Dwayne
through the door--Dwayne says he thought Niko was his friend and Niko says it's
nothing personal. Niko breaks in.
Have Niko shoot Dwayne's friend who comes from a door on the right side of
the hall ahead and attacks Niko with a bat. Have Niko go through the door at
the end of the hall and into the kitchen to Dwayne who's indicated by a red dot
on the radar. Dwayne protests that he thought they were friends. You can have
Niko perform an execution-style killing (Niko averts his gaze) or kill him any
way you want.
Niko calls Playboy X who hypocritically rationalizes it's Niko that's cold
and greedy whereas Playboy X saw Dwayne as a father so he calls off his rela-
tionship with Niko.
Niko gets $25,000 but won't get the "Liberty City (5)" Achievement.
You can have Niko jump from a vehicle to the fire escape to climb up to Play-
boy X's loft outside of the mission. You can have Niko use the regular en-
trance to use the pool table for outings with Friends.
If you have Niko call Roman Niko, a bit depressed, explains he had to choose
in an argument between a drug dealer and his drug-dealing mentor and chose the
younger guy--Playboy X. Niko says Playboy X paid him but is treating him like
an a**hole. Roman doesn't see the problem--he tells Niko he's a rich a**hole
and to call him later.
Kill Playboy X
Have Niko enter Playboy X' place. The conversation between the two quickly
brings out that Niko's decided that Playboy X may be the problem. Playboy X
boasts that Niko can't kill him and runs through the door across the room onto
the balcony. Niko backs into the doorway behind him for cover as the four men
in the room take cover and prepare to attack him.
Have Niko shoot from behind cover, or come from behind it as needed, to kill
the four men who are armed with two Micro-SMGs and two Pump shotguns.
Playboy X, indicated by a red dot on the radar, runs across the roof to a
lower roof, through a door, and down the stairwell. Have Niko run after him
down the stairwell and through a couple of entrance doors to the street.
Thanks to the video by whatever57010 for the tip that you can have Niko use
the fire escape and you don't have to hurry--Playboy X doesn't leave the build-
ing till Niko gets close to him.
"GTA IV - The Holland Play (All Possibilities)" by whatever57010
(Liberty City Minute tips: if you have Niko aim a Pistol at Playboy X through
the window of his loft Niko's target reticule appears. If you have him fire
the two appear in the alley for the execution and the cutscene plays but you
can't have Niko take the Combat Pistol Playboy X drops.
(You could also have Niko throw a Grenade onto the balcony.)
Have Niko go left/south to the intersection to shoot the man whom Playboy X
has shoot at Niko from a Patriot. Have Niko continue past the intersection and
across the street to Playboy X who's trying to open a door at the end of an al-
ley. Playboy X drops his jammed Combat Pistol. You can have Niko perform an
execution-style killing or kill him any way you want.
Niko calls Dwayne and says he killed Playboy X who asked Niko to kill Dwayne
first. Niko consoles Dwayne that you can't predict how greedy some poeple will
become. Dwayne says Playboy X's fancy loft will remind him of Playboy X who
used to be a good friend so Dwayne gives it to Niko. Dwayne asks Niko to be
his friend and call him and Niko says he'll call soon.
If you have Niko call Roman Roman asks jokingly if Niko's killed anyone late-
ly. Niko explains that Playboy X asked him to kill a friend but Niko liked the
friend better. Niko says the friend can't pay much but Niko thinks he made the
right decision. Roman, a bit uncertainly, says "good."
Playboy X' apartment has a computer and is the only place where Niko can get
Claude's outfit which looks like the clothes Claude wears in "GTAIII." (Play-
boy X' parking space has always been and will always be available regardless of
your choice.) Niko gets Dwayne as a friend (VII.16) and if gets a high enough
Like stat with him Niko can call him to send Niko a couple armed gang members
VII.15 Random Characters--Cherise Glover
Cherise is available by Wardite St. and Exeter Ave. after "The Holland Play"
(VII.14) if you had Niko let her live in "Ruff Rider" (VII.12). She wants
Niko to make her new boyfriend stop beating her--not kill him, just stop beat-
Have Niko take Cherise to her boyfriend on Frankfort Ave. west of Exeter
Ave., Northwood. Niko talks to the boyfriend who's arrogant. Have Niko beat
him up. It's your option to have the boyfriend live or die but she's happy if
Niko just beats him up.
Dwayne calls Niko and asks if he's dating Cherise and Niko denies it. If
you had Niko kill Denise earlier Dwayne calls to say he thought he saw a woman
that looked like her and Niko reminds him that she's dead.
This encounter isn't needed for 100% completion of the game but is needed for
the "No More Strangers" Achievement.
VII.16 Friends--Dwayne Forge
After "The Holland Play" (VII.14) have Niko answer Dwayne's Email and Niko
recieves a call from him to start the friendship. Dwayne's available from
3:00 pm to 11:00 am. He may be at his place or by one of the drug stores in
Northwood (he says he wants medicine for depression). There's a glitch whereby
you have Niko spare Dwayne yet Dwayne doesn't provide Friend activities.
Activity likes: bowling, drinking (Club Liberty in Northwood), eating (espe-
cially Cluckin' Bell--otherwise, any expensive place), the strip club, the com-
edy club, and cabaret.
His favorite radio stations are The Beat 102.7 and The Classics 104.1.
Activity/vehicle dislikes: Burger Shot, Police Maverick, drinking at the club
in North Holland or Northwood, and driving fast.
Special Ability at 60%: have Niko call Dwayne, select "Backup," and Dwayne
will send Niko a car with two of Dwayne's armed (Micro-SMG and Pistol) gang
members to follow Niko and protect him for 10-15 min.
This friendship isn't needed for 100% completion of the game but having the
Like stat with him over 90% goes toward the Liberty City (5) Achievement.
Roman Bellic's missions cont.
VII.17 Hostile Negotiation
As mentioned before (VII.10), Mallorie calls--she's worried because Roman
didn't come home last night.
Mallorie calls again (or you can have Niko call her). She thinks Roman has
been kidnapped because he owes the Russians money after going to a card club in
Hunt Point. She heard he's being held captive in a warehouse off Lompoc in Bo-
han Industrial. Niko says he'll check it out.
Dmitri sends Niko the message that "your cousin is in a bit of a fix." The
accompanying photo is of Roman tied to a chair and tortured.
If you have Niko call Dimitri Niko swears to kill him--preferably painfully.
Have Niko go to the big warehouse in southeast Bohan. On the radar/maps be-
low the pentagon shaped combination of roads is a somewhat submachine gun
shape which represents the warehouse. The ground entrance is at the north end
of the east side of the "handle."
Niko can enter the ground floor of the warehouse and shoot a lot of attackers
(and explosive tanks) on his way up to Roman who's on the top floor.
The gta.wikia.com site has several good tips:
A guard near the stairs to the third floor leaves an Armour pickup once
If Niko has Dwayne's special ability you can have Niko call him to send two
men to help with the attack.
Liberty City Minute tip: the staircase Niko and Roman use to exit the ware-
house can be used to speed things up. Instead of sending Niko to the yellow
marker have him go up the staircase to hear the dialogue between Roman and his
captor. Most of the guards on lower floors leave their cover to go up the
stairs making them easier to shoot.
"GTA IV - Hostile Negotiation (All Possibilities)" by whatever57010
A version of the big shootout by whatever57010 is at the next link.
Have Niko go west using the cover at the south side of the room to kill at-
tackers on the north side, go a bit north to a pillar to kill attackers on the
second floor of the east end (there's a First Aid kit nearby on the floor), go
northeast and behind the stairs to shoot attackers on the south side of the sec-
go up the stairs to the northeast corner of the second floor and take over to
shoot the attackers on the south side, go south and west shooting any remaining
attackers on the way to the stairs (there's Armor nearby on the floor),
go up the stairs to the southwest corner of the third floor, take cover as
needed to go east and north shooting attackers on the same floor (there's a
First Aid kit on the east wall) and ones higher up to the west,
go up the stairs to the northeast corner of the fourth floor, take cover as
needed to go west and south shooting attackers on the same floor and some on the
roof, and go east to the Russian gangster holding Roman.
"Your Request #16 - Hostile Negotiation Challenge (no armor and pickups)" by
A Liberty City Minute (speed run) version of that method by Disperser is at
12:50 in his Youtube video at the next link:
"GTA IV - Classic% Speed Run in 6:52 by Dispersor - Part 6"
Niko can also use a helicopter to enter the warehouse through the roof.
There are four rooftop attackers--two have Rocket Launchers.
In "GTA IV PC - Hostile Negotiation (Roman mission) - mission help" zmoon-
child has Niko use an Annihilator to shoot the attackers on the roof first.
The shortest path from the two angled warehouse roofs to Roman is from the
southwest section of the two angled roofs down to a partial ceiling section
down to the southwest north-south walkway (be careful not to let Niko land on
the horizontal pipe parallel to the west side of the walkway since Niko can get
stuck there and take fire while you have him run and jump at the south end of
the pipe to extract him from the collision files) then south to the room with
Roman and his captor.
Rusk has Niko fly low from the north and land on the level section of ware-
house roof that crosses over Lompoc Ave. He has Niko snipe the guys with
RPGs--Niko is too low for their RPG missiles to hit him--then the other two
rooftop attackers. He has Niko go forward to the two angled roofs, activate
the attackers below, and use a Carbine rifle through holes in the angled roofs
to shoot the attackers below and shoot the red barrels and red gas tanks to
help take out attackers. He has Niko drop down through an angled roof opening
to a partial ceiling area to the top floor killing anyone left except Roman
then go toward Roman.
An alternative is to have Niko fly low onto the low level eastern roof of the
warehouse, jump northwest onto a corner of the upper slanted roof, drop through
a hole in the roof, go to the northwest corner of the partial ceiling area,
drop through the hole to the walkway, shoot the attacker by the doorway to the
south, take cover on the south side of the walk to shoot at five or so attack-
ers across the room, then go toward Roman.
When you have Niko enter Roman's room you see a cutscene of a Russian gang-
ster across the room holding a gun to Roman's head. Have Niko shoot the gang-
ster's head with a rifle or sniper rifle--if Niko gets too close the gangster
Niko hugs a grateful Roman.
Have Niko, shooting attackers as needed, take Roman's path (ahead of or be-
hind him) north through the doorway, west through a big doorway, southwest to
the stairs, west down the stairs and through a doorway to another stairway, and
go down a couple flights to the ground level. Have him get in the Bobcat with
Roman (Roman will lead Niko to this truck if Niko doesn't get to it first),
drive left around the near part of the warehouse, and drive north through the
gate to the street.
While you have Niko drive Roman to the Bohan save place Roman says he's been
gambling with the Russians and got in debt. Dmitri wanted Roman to give Niko
up to Dimitri so he could kill Niko. Roman says he'll find them a place in Al-
gonquin to try to avoid Dimitri's gang but he's afraid he'll die soon.
At the Bohan save place, Roman says he's scared. Niko has Roman agree not to
gamble his money away in illegal card games and on the computer. Roman has
Niko agree that they have to lay low to avoid the Russians but Niko has Roman
allow that Niko needs to find Florian and Darko and find out what happened (to
cause the sabotage Niko survived in the war).
Roman calls--he has a penthouse apartment in Algonquin (on Albany Ave. just
north of Pyrite St.) Roman boasts that he's on a hot streak despite Niko dis-
couraging his gambling addiction. Niko can use the apartment as a save place
and use the parking space and computer there.
Dimitri calls--he says he would have liked to have arrived at the warehouse
before the "party" was broken up. Niko says he wishes Dimitri had been there--
"we could have had some fun." Dimitri it wouldn't have been as much fun as he
would have had with Roman.
U.L. Paper missions
U.L. Paper, United Liberty Paper, is probably meant as a spoof of The Depart-
ment of Homeland Security. According to Wikipedia, "The contact's appearance
(complete with horn-rimmed glasses) as well as the fact that the agency's front
is a paper company may be references to Noah Bennet and Primatech Paper respec-
tively, from the TV series Heroes."
U.L. Paper is on the west side of Columbus Ave. north of Iron St.
VII.18 Wrong is Right
U.L. Paper boss/the Contact: Milton James
Milton, a voice actor whose career has spanned several decades, played the
Host on a 1996 episode of the TV series "The Jamie Foxx Show," Membrillo/Skinny
Hitman in "Grim Fandango," 1998, Baal in "Diablo II," 2000, Jedi 2 in "Star
Wars: Jedi Knight II - Jedi Outcast," 2002, Aldanon (uncredited) in "Neverwin-
ter Nights 2," 2006, Dr. Mishra on the TV show "Law & Order: Criminal Intent,"
2003, supplied a voice for the game "Mafia II," 2010, reprised his role as the
Contact of U.L. Paper in "Grand Theft Auto V," 2013, etc.
Niko gets a call from Michelle telling him it's very important for Niko to
meet her at United Liberty Paper building.
Have Niko take a fast car to see Michelle. Niko still distrusts her. She
says she's sorry he resents the situation but he's a murderer who should be
dead or in prison yet he's nice in some ways. She leads him inside. She tells
him he should get out of crime--he won't find what he's looking for that way.
He accuses her of whoring for the government but she denies that's her intent.
She says her real name is Karen. She leads him into office 396 of the Con-
tact--her boss--and introduces Niko to him but doesn't give his name.
He has a cynical sense of humor about it all to keep up with Niko's occasion-
al cynical remarks. He says they're not good guys but they're fighting with
them. He wants Niko to get information about Oleg Minkov who lives on Iroquois
Ave. in Hove Beach or he'll hand Niko's file over to the FIB. He gives Niko a
phone number to call if there are any problems.
Have Niko go to Oleg's apartment on the east side of Iroquois Ave. north of
Crockett Ave. and just north of the optometrist's office that's just north of
the alley entrance. (You can use the Noclip-like Airbreak function of the Sim-
ple Trainer to have Niko enter the apartment outside of this mission. It has
one of the more detailed interiors and Niko can use the computer.)
Niko breaks in, sees Oleg's computer, and calls U.L. Paper. The Contact
tells Niko to check Oleg's Emails for any information that would indicate his
When you have Niko do that, one of the three is shown to be from Vasily
who'll meet Oleg by a Jewelry Shop off of Tulsa St. Niko calls the boss who
tells Niko to kill Oleg.
Have Niko go to the Jewelry Shop on the east side of Mohawk Ave. north of
Tulsa St. Vasily gets there first and tells Oleg he's worried that the man
(Niko) behind Oleg is watching him. Oleg speeds away.
You can have Niko chase Oleg and kill him by shooting him or shooting his car
to blow it up. If you've played this before, remember to avoid the alley
that's blocked by large pipes.
But you don't have to kill Oleg Minkov. You can complete the mission by just
shooting his car until it's on fire, he bails out, and the car explodes. If
he's alive after bailing, he keeps walking as if nothing happened. (Thanks to
Niko calls the Contact and says Oleg is dead--"the country is safe." The
Contact says it didn't accomplish that but maybe something bad has been averted
Niko gets $6,500.
VII.19 Portrait of a Killer
The title refers to Patricia Cornwell's novel "Portrait of a Killer - Jack
the Ripper: Case Closed."
Have Niko take a law enforcement vehicle with a computer to U.L. Paper.
The boss wants Niko to find someone. If Niko does this, the boss will make
sure Niko isn't blamed for 100 murders and the boss may help Niko find the peo-
ple he's looking for.
Have Niko get into the vehicle and use the computer. The boss sends Niko a
text message with a picture of the man Niko has to find. Have Niko access the
police computer and click "Search Police Records" then "Search by Photo." The
match given is Adam Dimayev who's wanted for financing terrorist activity.
Click "Locate" and his location is given by a blip on the in-game map and ra-
Have Niko go to Adam's hangout north of Harrison St. west of Dukes Blvd. in
East Island City. The boss calls and tells Niko to dispose of everyone in the
Dimayev is in the doorway of the little blue shack on the east side of the
first level of the area and can be sniped from across the street. If you have
Niko activate his guards to attack but not kill him he flees to a higher level
and throws down his gun as Niko approaches him. You have the option of having
Niko kill him or let him go.
Niko can start behind the low wall across the street to the south, snipe all
the men that can be seen on the ground and on the upper level, then go up a
sloped driveway using the side of it for cover to get for more, and go up a
ladder and use the big shipping crates, etc., for cover to get the rest of
them. They have at least two Assault Rifles, a Combat shotgun, two Micro SMGs,
and two Pistols.
Thanks to Robert Rusk for the strategy of having Niko fly to the south end of
the roof of the building south of the targets and shoot from the north side of
the roof. You can can some if not all of the targets safely this way.
Niko gets $6,750.
Niko calls the U.L. Paper boss--Niko explains what happened and the boss says
Niko's getting closer to finding the man he's looking for.
VII.20 Dust Off
Have Niko go to U.L. Paper.
The U.L. Paper Contact complains about Niko doing idiotic things that call
needless law enforcement attention to himself. (The Contact calls Niko to com-
plain about that in the game otherwise when you have Niko carry on and get a
high wanted rating, too.) The Contact thinks Niko is good at what he does and
doesn't want to lose him. He wants Niko to learn the movements of a guy who's
moving a lot of money for terrorists as a preparation for killing him.
Have Niko take a vehicle toward the Civilization Plaza on the east side of
Albany Ave. east of the east end of Lorimar St. On the way, the Contact calls
and says a helicopter is about to take off from it. He wants Niko to follow
the helicopter, wait till the passengers are out, then fly it to the airport in
To have Niko follow the helicopter (indicated by a red blip on the radar),
have him go south on Union Drive East, through the tunnel east to west, then
go north on Union Drive West. The game advises that you can hold down Caps
Lock while in a vehicle to focus on the helicopter but the path is easy to fol-
As the helicopter lands on a dock at the coast west-southwest of the west
end of Lorimar St. have him park just beyond the dock. When the "Take the
helicopter" message appears, have Niko drive toward the helicopter while
crashing the gate and running over/doing a drive-by on the two armed guards.
You can have Niko snipe or use a rifle on the five armed men in suits who are
at the far side of the dock then jack the helicopter.
Have Niko fly to the yellow blip on the radar--the south end of the airport.
If you pause before takeoff you may have a man grab a landing rail and not let
go till the helicopter is high over Algonguin. If you completed "Hostile Nego-
tiation" Roman calls then sends a text message with a photo of his sexploits
during the flight. Have Niko land on the road by the south end of the south
runway. After he exits the chopper a couple FIB men fly it away.
Niko calls the U.L. Paper Contact calls. He says his men are stripping the
helicopter and reassembling it to prepare it for Niko to use in killing the man
he needs Niko to eliminate (mentioned in the opening cutscene) who can only be
taken care of in the air. The Contact says he'll call when the time for that
Niko gets $7,000.
VII.21 Paper Trail
The U.L. Paper Contact calls: he wants Niko to go to the rebuilt chopper on
Grummer Rd. in Northwood and use it, with Jacob riding shotgun, to kill the
target he trailed recently (VII.20) by taking down the target's chopper and
leaving no civilian casualties. The target's chopper was last seen in Varsity
Send Niko to the helicopter and enter it north of Grummer Rd. in northwest
Northwood. Have Niko fly Little Jacob, who's armed with a Rocket Launcher,
south toward the target's helicopter then follow it.
Once the chase goes over water, try to keep Niko's helicopter fairly close
to, at the same altitude as, and to the right of the target chopper. To avoid
civilian casualties you need to enable Jacob to hit it with a Rocket Launcher
missile before the target goes back over land. (On the way you can have Niko
follow the target under a bridge to get credit for it in your stats.)
Have Niko land at Heli Tours at the southeast coast of Algonquin.
Niko calls the U.L. Paper Contact to tell him the chopper was shot down. The
Contact says he'll call when he has a lead about the guy Niko is looking for.
Niko gets $7,500.
Little Jacob sends a favorable text message.
Ray sends a text message--he gives Niko a save place in Alderney. Derrick
McReary's missions are available.
Brucie calls--he told Stevie, whose car was used in "No. 1" (V.39), about
Niko. Stevie has some work to offer so Niko lets Brucie give Stevie Niko's
Sometime later Stevie sends a text message with a photo of a car he's looking
for. Stevie's vehicle collection (IX.16) is available.
Francis McReary's missions
Francis' missions aren't needed to complete the main story missions but are
needed for 100% completion of the game.
VII.22 Call and Collect
Francis McReary: Thomas Lewis Lyons Thomas was an American football player
for the University of Georgia and the Denver Broncos and received a Silver An-
niversary Award from the National Collegiate Athletic Association (NCAA) as
part of the Class of 1996.
"Lyons went to University of Colorado Medical School graduating with a
medical degree in 1977. He practices medicine in Atlanta. He is the Di-
rector of the Center for Women?s Care and Reproductive Surgery in Atlanta.
He is director of Gynecologic surgery, Chief of Surgery of Advanced Surgery
Center of Atlanta. He is also a Clinical Assistant Professor at the depart-
ment of OB/GYN at Emory University Medical School of Atlanta."
(Some of you people picking heroes that financed organized crime to buy their
hard drugs--could you pick someone like that instead? He's making the rest of
us look like slackers.)
? calls and has Niko meet him at the Poop Deck, Castle Gardens, on the most
southern projection of Algonquin. It turns out to be Deputy Commissioner Fran-
cis McReary. He says he's aware of Niko's recent activities, such as killing
Faustin, and uses this as leverage to tell Niko to kill an unknown guy who's
blackmailing Francis. Francis describes himself as a good man but Niko seems
doubtful. The blackmailer wants Francis to call him from the viewpoint by the
Humbolt River off Silicon St. to make the exchange.
Send Niko to the viewpoint off of Union Drive East east of the east end of
Silicon St. Niko calls Francis who says the blackmailer is near Niko and has a
phone so Francis will text Niko the phone number to call to identify the black-
mailer. Francis texts Niko the number--843-555-0124--which goes into Niko's
cell phone Phonebook.
Have Niko go down a level of the viewpoint, call the number, and keep talking
to the blackmailer till he identifies him. One of the people on or near one of
the benches on the lowest level due east of the pickup Niko walked into will
put a cell phone to their ear for the call then stand up or sit down or walk
away when the call is done. If Niko is near him during the call you can hear
an echo of the blackmailer's voice. Have Niko kill the blackmailer and get the
storage device he drops.
Have Niko get rid of his two star Wanted Rating and take the storage device,
which contains photographs, to Francis who's on a walk east of Astoria St.,
East Holland. Francis is grateful and claims it's his redemption--again, Niko
Niko gets $1,000.
Packie McReary calls from an unknown number--he's always looking for a few
good men. This makes his missions available (VII.30).
VII.23 Final Interview
Have Niko meet Francis on the north side of Kunzite St. west of Frankfort
Francis wants Niko to steal the files from and kill a lawyer who's blackmail-
ing him. He wants Niko to get a good suit and do an interview for the lawyer
to get past his bodyguards. Francis will send Niko an Email about it.
Have Niko go to a [email protected] cafe (one is on the east side of Frankfort St. south of
Wardite St., North Holland, Algonquin), log into a computer, and check for
Francis' Email for the link to click or just click the "NEED LEGAL HELP?" ad,
"CAREERS," click "SUBMIT RESUME" to makes Niko's resume appear, then scroll
down and click "SUBMIT RESUME." Have Niko log out.
You can have Niko do other things or save the game to advance time till,
about a week later, he gets a call for an interview at noon the next day. The
next day, the location of the lawyer's office, on the south side of Amethyst
St. east of Bismarck Ave., appears as a blip on the radar.
(The doors, also on Amethyst St./South Parkway, to the building are open from
the start of the game. The door to the hall with the lawyer's office is
locked. You could have Niko go through it with the Airbreak function of the
Have Niko go to the office unarmed wearing a good suit and pair of dress
shoes (available at either of the two Perseus stores) but no hat, meet the re-
ceptionist, and follow her to the lawyer Mr. Goldberg. If you have Niko listen
to him long enough you hear him say he's going to crush a cop who thinks he's
above the law (probably Francis).
After listening to him a bit, have Niko stand up and target a Knife at him to
make him surrender and point out his files about Francis, or just have Niko
Knife him to death, then have Niko take the files from the top of his desk. If
you have Niko kill Mr. Goldberg with anything other than a Knife security is
alerted causing at least five guards to shoot at Niko between Mr. Goldberg's
office and the open door two floors below.
(Liberty City Minute tip: have Niko Knife Goldberg to death so security isn't
alerted, break through one of the windows behind Mr. Goldberg's desk, drop down
to the street, and take the files to Francis. See the video at the next link.)
"GTA IV-The best way to do the FINAL INTERVIEW mission" by Raul Travesuras
Some other tips by whatever57010: if you have Niko wait too long to kill Mr.
Goldberg he send for a guard and you have to have Niko kill Mr. Goldberg before
he flees. If he runs around inside the building for a while he disappears.
See the video at the next link.
"GTA IV - Final Interview (All Possibilities)" by whatever57010
Send Niko go to the north side of Kunzite St. west of Frankfort Ave. to see
Francis. Francis is happy and says he's been cleansed.
Niko gets $1,000.
VII.24 Holland Nights
The title may refer to the Eddie Murphy and Richard Pryor movie "Harlem
Nights," 1989, which featured Charlie Murphy who was the voice of Jizzy in "San
Have Niko meet Francis McReary.
Francis makes one of his pitches about how he helps the community--a percent
better within shades of grey. Niko says this is the last time he helps Fran-
cis. Francis says there's a drug dealer/pimp/etc. holed up in a tower block in
East Holland. It would take Francis a year to get the evidence on the guy dur-
ing which good men would be taken down (Niko laughs) so he wants Niko to kill
Niko refusing to work for $2,000 and requiring $5,000 is like the scene in
"Bully," 2006, in which Jimmy Hopkins requires $5 after Algie offers $2 for a
He sends Niko to Vauxite St. (see below for the real destination).
Have Niko go to an alley on the north side of Uranium St. northwest of the
north end of Columbus Ave. Niko calls Francis who says the criminal is named
Clarence and he should be on the second floor (of the apartment building with
outdoor hallways). There's a staircase on the east and west sides of the
building. Francis warns Niko that the guys he sees there work for Clarence so
Niko shouldn't get violent till he's above the ground floor.
Francis tells Niko he's doing a real service to the community and Niko ob-
serves something I noted before--Francis sounds like Manny.
There are several ways to have Niko do this mission--by just sniping Clar-
ence or with a lot of shooting, and by ending with either letting Clarence
live (and become a Random Character) or having him die by execution by Pistol
or a fast easy way. Niko has to get rid of a two star wanted level by any
method but thefast easy way.
Having Niko use the west or east staircase causes Clarence to go to the
staircase on the other side.
One possible version of the shootout:
The guards have, at least, eight SMGs and a couple of Pistols. Have Niko go
unarmed through the gate, into the stairwell, and nearly up to the second floor
before turning to shoot the two guards below. Then have him shoot the two as-
sociates on the second floor and go through a door to shoot two guards below.
Have Niko take cover behind the pillar near the corner to shoot two guards,
then go to the next corner to shoot another guard. Have Niko use the pillar by
the next corner to shoot the two guards who shoot from behind pillars, then
have Niko use one of those pillars to shoot another guard.
Have Niko enter the stairwell, where he's hit from above by a garbage can
thrown by Clarence. Have Niko shoot from near the top of the stairs at two
guards in the hall, then go up to the third floor to shoot another guard who's
on the stairs. There's a First Aid kit nearby on the wall.
Have Niko go up the stairs to the fourth floor, shoot the guard just beyond
the door and another who's out on the roof, then shoot from the doorway at the
two last guards.
Have Niko go across the roof to meet Clarence. Clarence guesses correctly
that Francis is behind the assassination request and promises to reform if Niko
lets him live and Francis will think Clarence is dead.
You have the choice to have Niko kill Clarence by execution with a Pistol or
any other way or let him live.
Niko gets a two star wanted level by killing Clarence by whatever method on
the roof or by letting him live.
It's difficult (impossible?) to have Niko snipe Clarence from across the
street to the south of him since he flees as soon as the reticle is over him.
(Liberty City Minute tip: the fast easy way to have Niko kill Clarence can be
used after the call from Francis so Clarence spawns. Have Niko climb the tall
yellow crane in the middle of the block south of the apartment building, use a
sniper rifle to zoom in on Clarence who's on a facing second floor outdoor
hallway with a red marker pointing down at his head, and snipe him. Niko is
unlikely to get a wanted rating that way.)
If you have Niko take a long time Clarence runs to a car containing two at-
tackers armed with SMGs and turns this into a chase. The car doesn't go very
fast but it leaves you no option but to have Niko kill him to succeed at the
If you have Niko kill Clarence, he won't return as a Random Character. Hav-
ing Clarence as a Random Character isn't need for 100% completion of the game
but if he's killed Niko won't be able to get the "No More Strangers" Achieve-
If you have Niko kill Clarence Niko calls Francis and tells him Clarence said
he'd get out of town but Niko killed him anyway. Francis commends Niko saying
you can't trust anything Clarence says--the streets are one percent cleaner.
To let Clarence live have Niko walk away from him. Niko calls Francis who
says Niko did good and provided justice--Clarence was always talking his way
out of court comprimising anyone to get out of trouble. (I had Niko let Clar-
ence live but if you have Niko meet him as a Random Character he tries to kill
Niko and you have Niko kill him.)
If you have Niko kill Clarence Little via a law enforcement vehicle comput-
er--search by name--it cancels this mission.
"GTA IV - Holland Nights (All Possibilities)" by whatever57010
See the methods described above and other possibilities at whatever57010's
video at the next link.
Niko gets $5,000.
VII.25 Random characters--Clarence Little
Clarence is available on the south side of Vauxite St. just east of Astoria
(street) after "Holland Nights" (VII.24) if you had Niko let him live. Clar-
ence remembers the case of Niko being directed to kill Clarence yet cutting him
a break as a matter of Niko making him beg. He says he isn't going to let any-
one make him do that anymore, points his handgun at Niko, and shoots. Have
Niko, who's taking cover behind a projection of a nearby wall, kill Clarence.
One way to do that, shown by whatever57010 in his video at the next link,
is to have Niko get in a vehicle and lead Clarence, who chases in another vehi-
cle, to the west side of San Juan Rd. and into the lot of the LCPD. Niko gets
a one star wanted rating for doing that. When police cars arrive, Niko gets
out of his vehicle, Clarence gets out of his, and Niko walks farther into the
lot to let Clarence get into a gun fight with the police and get killed.
"GTA IV Random Encounter - Clarence Little (killd by the LCPD)"
Having this encounter, even though Clarence dies, contributes to the "No More
Strangers" Achievement but isn't needed for 100% completion of the game.
Francis McReary's missions cont.
Have Niko meet Francis.
Francis is angry: Niko didn't destroy an organization as directed but just
made their boss disappear and now their chief lieutenant is holed up in his
apartment and wants to speak to the feds. Niko corrects him: he was sent to
kill one guy. Francis tells Niko to kill the lieutenant, who also sells heroin
to kids, so Niko and Francis both don't go to jail. Francis agrees to Niko's
price of $5,000.
Francis wants Niko to go to the apartment on Denver between V and W and left
a rifle for Niko in a car trunk at the corner of Albany and M.
Have Niko get the Sniper Rifle by entering a Feltzer on the east side of Al-
bany Ave. just north of Manganese St. and go to the dealer's apartment on the
east side of Denver Ave. just north of Vauxite St.
Niko calls Francis who tells him the target has a fourth floor apartment
to climb on the roof of the apartment building to the west and across the
street to shoot the target. Have Niko go across the street to the marker by
the door and Niko gets the dealer's phone number: 545-555-0122.
If you have Niko call it he hears the target apologize to Shaniqua for having
an affair with her sister. While he talks he stands in front of his TV which
can be seen through his window and you can have Niko snipe him. You can have
Niko repeat the call to get the dealer to stand in view again. But if you have
Niko call a third time the target gets suspicious that the caller is Francis
who killed Clarence and the target goes down the stairs and out to his Dukes (a
muscle car) to flee. You can have Niko shoot him when he appears on the side-
A fast easy method is to have Niko snipe the target's TV to make him go to
his window where he can be sniped.
If you have Niko call Francis from the roof before finding a way to get the
target to go to his window Francis recommends Niko try to find a way to get the
target to do it.
Niko can also enter the dealer's apartment building, go up the stairs, go to
the west side of the roof, go down the fire escape, and try to shoot the dealer
quickly from just outside and above his window. But if Niko gets too close the
dealer runs down the stairs to his car to flee--have Niko shoot him when he ap-
pears on the sidewalk.
Thanks to Robert Rusk for the strategy of having Niko stand on the roof
across the street from the dealer, shoot a Rocket Launcher at the window to
cause the dealer to run down to his car, then shoot the Rocket Launcher at the
According to whatever57010 you can have Niko damage the car before the target
gets to it and the target just runs into the alley in the middle of his block
where you can have Niko kill him. If you have Niko damage the Dukes as the
target tries to flee in it the target goes on foot to attack Niko with a hand-
gun. Having Niko shoot the target's outdoor satellite dish has the target go
to his TV to check it for a bit. Three such disturbances (such as having Niko
shoot the target's window) causes the target to go to his car to flee. If you
have Niko engage the target in a shootout you can have Niko call 911 to let the
police kill the target (this may not work).
"GTA IV - Lure (All Possibilities)" by whatever57010
See "Ghost world" (I.10) for "How to get into the apartment used in 'Lure.'"
You can have Niko enter the apartment with the Simple Trainer. If doing that
to pass this mission have the target spawn first by sending Niko to the roof
across the street.
Niko calls Francis to tell him the target has been dealt with. Francis con-
gratulates him and says he hopes kids get the message and realize there are
better paths to take. Niko is skeptical. (Francis has Manny-like pretentions
that he helps the community which is something his brothers indicate they're
skeptical about in other places of the game.)
Niko gets $5,000.
Patrick McReary's missions
VII.27 Harboring a Grudge
Kate McReary: Mary Catherine Donnelly Mary played Lauren Radley two others
in Joshua Conkel's play "The Chalk Boy" in NYC, 2008. Her favorite theatre
credits include that, her ensemble piece--"The War"--which was seen at the Not-
te Bianca Festival in Florence 2012, and her clown influenced solo--"Surfac-
ing"-- part of Philly's 2010 SoLow Festival. She played Ms. Bishop in "Miles,"
Ray Boccino: Joseph Barbara Joseph played Danny Zuko on Broadway in the re-
vival of "Grease." He played Paola Caselli in three 2000 episodes of the TV
soap opera "All My Children," E.S.U. Sgt. Delgado/2007 and /Sgt.Sloan/2008 in
two episodes of the TV show "Law & Order," etc. He produced the short "Mi-
graine," 2009. He reprised the role of Ray for TLaD, 2009.
Niko gets a phone call from Patrick "Packie" McReary. He asks Niko to come
to his mother's house on Savannah Ave. in southern Meadows Park for a job of-
Have Niko go to the west side of Savannah Ave. south of Hancock St. (it's
west of the north end of the Monoglobe) to Packie's mother's house.
Packie's introduces Niko to his mother and sister then has his sister leave
(the mother follows). He thinks his sister likes Niko but warns she doesn't
put out and threatens Niko not to try anything with her.
Have Niko drive Packie east of the east end of Emerald St. to the harbor
warehouse at the docks in southeast Algonquin. On the way Packie says that,
according to a tip Patrick's brother Gerald got from Ray Boccino, a boat is ar-
riving with something valuable from the East. Ray gave them the okay to take
it if Ray gets a cut. Patrick says Ray is greedy and will probably try to give
them a fraction of what they should get.
Have Niko follow Packie onto the warehouse roof. There's a little platform-
ing as the game wants you to learn about having Niko jump up to a ledge to make
a hanging grab, shimmy left or right with A and D, and release the grab by
They see a Reefer arrive with boxes of cloned meds that are loaded into a
truck Packie wants them to steal. A batch of armed Triads (Chinese underground
criminals) accompany the deal over the meds. Packie says he'll provide cover
from the roof while the two of them shoot the others.
There's a board at the north peak of the roof which Niko can take cover be-
hind. You can have Niko drop to the mini-cabin roof to the north, as the game
suggests, before dropping to ground level, but I don't see the advantage. When
you want Niko to drop from the roof I'd recommend having him go east to drop
down to the walkway which leads to the ground on the north side and use ship-
ping containers for cover.
One possible shootout method
You might start by having Niko throw a Molotov or fire an RPG at the three
men in the middle of the lot then get two or three who crowd at the palette of
boxes to the west of the door of the warehouse containing the truck. Have Niko
shoot the two attackers by the Reefer to the east, a handful or so in the mid-
dle, and you can have Niko go past Packie to get an attacker at the garage to
the west if Packie hasn't taken care of him.
Have Niko drop from the east side of the roof to a walkway to shoot any Tri-
ads. Once the area is clear, have Niko drop to ground level and take cover to
shoot two or three Triads who come from the garage, then clear the inside of
the garage of two or three on the west side. There's a First Aid Kit in the
office in the west part of the warehouse.
Thanks to Robert Rusk reader Dr. X for the tip that this mission has a full
Wanted Rating exploit. After you have Niko kill most of the Triads you can
have him leave the area and explore, kill Flying Rats, etc.
Have Niko use the truck to drive Packie to Ray's lockup on the east side of
Union Drive West north of Kunzite St., Westminster. Packie shoots at the Tri-
ads who chase and attack. Niko can help with a submachine gun and by ramming
any attackers' vehicles that get beside or ahead of him. The game recommends
you have Niko drop Grenades for attackers behind him. I didn't think the
threat from the attackers was so great, or dropping Grenades very accurate, but
you can use Q to cycle to Grenades. Press the LMB to have Niko pull the pin
and release the LMB to have him drop the Grenade. I wouldn't waste much time
aiming the Grenade while the truck was being shot up.
Ray Boccino is in front of the garage. He indicates the meds are Sildenafil
citrate (sold as Viagra, etc.). He tells Niko he may give him a call sometime.
"GTA 4 - Mission #36 - Harboring a Grudge (1080p)" by GTA Series Videos
Niko gets $7,500.
Francis calls Niko to ask if Niko is working with Packie these days. Niko
learns that Francis and Packie are brothers. Francis says Packie is a hood but
their other brothers are worse--they're all no good. Niko sticks up for Packie
and says he wants to meet the other brothers. Francis warns him to be careful
what he wishes for.
VII.28 Waste Not Want Knots
Michael Keane: Pete O'Connor Pete played Justin in "The Birds and the Bees,"
2001, Mark in "Jailbait," a play by Deirdre O'Connor (Cherry Pit Theater, NYC),
March 2009, Frank's Buddy in a 2015 episode of the TV series "Flesh and Bone,"
Billy Rogers in two 2015 episodes of the TV series "Public Morals," etc. Mi-
chael Keane is an associate of the McReary brothers.
Have Niko go to Packie's mother's house.
Packie and his two friends plan to rob the Mafia and persuade Niko to help.
Have Niko use a four door vehicle to take Packie and his accomplices to the
waste depot in the northeast area of Colony Island. On the way Packie talks up
the previous McRearys to the skepticism of his accomplices. Packie disparages
his current family, notably Francis as a hypocrite, but says Kate is decent.
Have Niko follow Packie west into the depot, shoot the guard on the other
side of a fence, then jump over it. Have Niko, using whatever available for
cover, shoot the guards, who don't appear on the radar, who are outside then go
to the door near the north end of the west side of the warehouse and shoot the
guards who are inside.
(The warehouse door is open from the start of the game.)
Have Niko go through the building and shoot guards, shoot guards who are on
or south of the stairs, go up the stairs, and shoot guards who are down at
ground level and up at a guard who shoots from the catwalk.
Have Niko enter the office and get the duffle bag of money. Mafia attackers
will spawn indefinately so have Niko run out leaving the building through the
door he used to enter--it's at the south end of the east side--only quickly
shooting Mafia attackers as needed. Rusk recommends that you have Niko shoot
out a window to shoot down at the attackers who are between him and the door
then jump out the window.
Three Mafia attackers will spawn and respawn on either side on the way south
to the exit door.
"GTA IV - Waste Not Want Knots (All Possibilities)" by whatever57010
Have Niko shoot Mafia attackers only as needed and go down the stairs just
outside the door to meet Packie at the dock. Have Niko swim southeast to a
Dinghy (indicated by a green blip on the radar), wait for Packie to climb on
board, and pilot Packie north to a dock at the west coast of Steinway approx.
west of the west end of Morris St.
Niko gets $8,000.
Packie calls--he wants Niko to date Kate platonically. Kate is available as
Ray Boccino calls Niko to come to his place for work. Ray's missions are
Packie sends two text messages. The second one says Niko has to wear a suit
and nice shoes for a big job (VII.30).
VII.29 Friends--Kate McReary
After "Waste Not Want Knots" (VII.28), Niko can see her from 8:00 am to 12:00
Likes & Dislikes:
Vehicle likes Medium quality cars, Comet, Turismo, Habenero, Patriot,
Rebla, Super GT, Sentinel
Vehicle dislikes Moonbeam, Peyote, Solair, Stretch, Sultan RS, Voodoo
Clothing likes Modo, The Russian Shop
Clothing dislikes Perseus
Activity likes Pool, darts, drinking, eating
Activity dislikes Cabaret, Split Sides, strip club, bowling
Radio like The Vibe 98.8
Niko can't get Kate to invite him into her house after a date.
She's one of the few people in the game who isn't a criminal.
Dating Kate isn't needed to continue the main story or for 100% completion.
Patrick McReary's missions cont.
VII.30 Three Leaf Clover
Gerald "Gerry" McReary: P.J. Sosko P.J. supplied the voice of War Dogs #6
(as PJ Sosko) in the Rockstar game "Manhunt," 2003, played Steve Vendetti/2005
and Wayne Grogan/2009 in two episodes of the TV series "Law & Order," provided
the voice of Walton Lowe for the game "Red Dead Redemption," 2010, played Sean
in the movie "Whaling City," 2011, Lulick in a 2012 episode of the TV series
"Person of Interest," Mr. Manning in the biography "The Passion of Miss Augus-
ta," 2013, etc.
Derrick McReary: George Feaster George (role?) was in the movie "Surviving
Desire," 1993, played Larry in the 2000 short "The Bookie's Lament," played Jeff
Morris/1999 and Johnny Fagan/2004 in two episodes of the TV series "Law & Or-
der," played Alonso Hearne in a 2011 episode of the TV series "Law & Order:
Special Victims Unit," appeared as himself in the documentary "Misfire: The Rise
and Fall of the Shooting Gallery," 2013, etc.
Eugene Reaper: Michael Ray Bower Michael played Eddie 'Donkeylips' Gelfen in
the 1991-1992 TV series "Salute Your Shorts," Fat Schlub in a 2007 episode of
the TV series "CSI: Crime Scene Investigation," Lo-Fat in a 2010 episode of the
TV series "The X-Files," supplied a local population voice for the 2010 game
"Red Dead Redemption," provided Additional Voices for the 2011 game "Star Wars:
The Old Republic," played Barry in a 2014 episode of the TV series "Tim and
Eric's Bedtime Stories," etc. He was also the writer, executive producer, di-
rector, and star of the 2012 Internet series "Focus the Series."
Give Niko full Health and Armor and a lot of ammo for a big shootout with
lots of police and police cars--an SMG, a rifle, an RPG, and Grenades.
Have Niko put on a suit and dress shoes from Perseus and drive a four door
car to Packie's mother's house between 6 and 7 am.
The mission has a bug--if Niko is already wearing a suit and/or dress shoes
when the mission appears you need to send him to a safehouse and change clothes
to something else then back to a suit and dress shoes.
"GTA 4 - Mission #38 - Three Leaf Clover (1080p)" by GTA Series Videos
Packie introduces Niko to two of his brothers--Gerald "Gerry" McReary, the
leader of the family who was the boss of the Liberty City Irish Mob, and Der-
rick, who just returned from the old country--and friend "Saint" Michael Keane,
all snorting cocaine. Packie persuades Gerry to let Niko work with them. But
before Gerry leaves he gives Niko a stern warning not to f**k with his family.
Have Niko drive Packie, Derrick, and Michael to the Bank of Liberty on the
east side of Columbus Ave. north of Calcium St. in south Algonquin. (You can
use the Simple Trainer to have Niko enter it outside the mission.) On the way,
Packie explains how they'll rob it (and the brothers squabble). Each are to
take down any security guards if need be. Packie and Michael handle civilians
and Niko and Derrick handle employees. Derrick will rig the vault door with
explosives. Once it blows, Niko and Michael are to get as much money as they
Unfortunately for them, he doesn't explain enough: after Derrick plants the
PE4 explosive on the vault, the brothers give away important identifying infor-
mation about themselves--they're Irish brothers. Lying down by TBoGT protagon-
ist Luis Lopez is Eugene Reaper who, despite Luis' discouragement, gets up from
the middle of the floor and shoots Michael to death then is shot to death by
Packie and another (dunno--they're wearing balaclavas) and the explosive goes
Have Niko go through the first vault door at the back of the room, go down-
stairs, then go through the destroyed vault door to get the million dolllars.
He has a five star wanted rating. Several Police Patrols of police and Police
Stockades of NOOSE agents take positions around the front door and police heli-
Have Niko stay fairly close to Packie and Derrick, the two blue dots on the
radar, but concentrate on killing the law enforcers, represented by red blips
on the radar (note that some are above ground level), which can be helped by
blowing up their cars when Packie and Derrick are a safe distance from them.
(You could have Niko call Dwayne for two men to help since they create a diver-
sion while taking out a few targets.) As he does, Patrick and Derrick move on
to the next phase. Have Niko clear the way for them.
The path, with deviations to shoot at policemen, is north on Columbus Ave.
(about 16 cops), east through the alley (about 12 cops), north on Amsterdam
Lane (about six cops)(I read there's an Armor pickup by a police car around
here), cross Diamond St. to go north on Wong Way then northeast on Cavity Lane
(about 30 cops on both), and cross Bismarck Ave. to continue east through the
A helpful shortcut to avoid many of the large number of Wong Way/Cavity Lane
cops is suggested by whatever57010: instead of having Niko go north on Wong Way
have him go north on the parallel alley to the east of it or go east on Diamond
St. to go north on Bismarck Ave.
"GTA IV - Three Leaf Clover (All Possibilities)" by whatever57010
On the way Derrick says the shootout is like being back in the Troubles (aka
Northern Ireland conflict)--the "struggles" referred to in the intro cutscene.
Derrick took an active part in the ethno-nationalist violence and killing in
northern Ireland from the early 1960's to 1998 (and sporadically since then).
A cutscene shows an Annihilator hover nearby and Packie and Derrick go down
the Emerald Station subway south entrance (teaching a useful way to get rid of
high wanted ratings) on Emerald St. east of Bismarck Ave.
You can have Niko ignore or shoot down the Annihilator--a rifle or SMG will
do to shoot it down since Niko already shot it up in the cutscene.
If you have Niko follow them down the southern entrance he quickly runs into
a couple of attacking cops whom whatever57010 suggests you can have Niko avoid
by going down the northern entrance.
Have Niko go to the corner by the turnstiles and shoot four policemen. Have
Niko shoot eight NOOSE agents who come up the stairs. Have Niko go through the
turnstiles--there's a First Aid kit on a pillar--then go down to the subway
Have Niko shoot the eight law enforcers who are across the room or come down
the stairs. Have Niko follow Packie and Derrick by running northwest on the
left track through the subway tunnel.
In the tunnel, have Niko shoot back at the ten NOOSE agents that come to the
tunnel entrance. Just have Niko shoot them enough to cause Packie and Derrick
to continue since the agents won't come closer. Have Niko follow Packie and
Derrick onto the landing at the right side of the tunnel, go through the door--
there's a Med Pack on the wall just inside--and quickly go up the stairs
(though it's pretty dark). During the climb, the wanted rating drops from five
stars to three and having Niko go quickly will minimize the number of policemen
that appear. The wanted stars are gray--the police don't see Niko.
Once Niko's through the Easton/Emerald service entrance in Easton you can
have him use the Huntley Sport nearby or another four door vehicle to drive
Packie and Derrick to get rid of Niko's three star wanted rating. Thanks to
Robert Rusk for the tip that you could have Niko lead Packie and Derrick down
to the subway again to get rid of the wanted rating.
Have Niko drive the brothers to back to Packie's mother's place. Packie
thanks Niko and gives him his cut.
Niko gets $250,000.
The Carbine Rifle is available from Gun Stores for $5,000.
The balaclava (a three holed ski mask in the hat category) is available in
Niko gets the "Full Exploration" Achievement for getting far enough in the
game to make Alderney legally available.
If he doesn't have it already, Niko might get the "Walk Free" Achievement,
for evading a four star wanted rating, by doing this mission.
Gerald McReary calls--he has a business opportunity. Gerald's mission are
Packie calls--he asks Niko to do a personal favor for him and Gerry, all ex-
penses paid: see their brother Derrick in a park in Actor. Derrick's missions